ui(client): translation
This commit is contained in:
225
ModpackUpdater.Apps.Client.Gui/LangRes/GeneralLangRes.Designer.cs
generated
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225
ModpackUpdater.Apps.Client.Gui/LangRes/GeneralLangRes.Designer.cs
generated
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@@ -0,0 +1,225 @@
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//------------------------------------------------------------------------------
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// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
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namespace ModpackUpdater.Apps.Client.Gui.LangRes {
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using System;
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||||
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/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
|
||||
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class GeneralLangRes {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal GeneralLangRes() {
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||||
}
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||||
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||||
/// <summary>
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||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
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if (object.ReferenceEquals(resourceMan, null)) {
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||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ModpackUpdater.Apps.Client.Gui.LangRes.GeneralLangRes", typeof(GeneralLangRes).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
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||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die An update is available! ähnelt.
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/// </summary>
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public static string AnUpdateIsAvailable {
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get {
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return ResourceManager.GetString("AnUpdateIsAvailable", resourceCulture);
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Check for updates ähnelt.
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/// </summary>
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public static string CheckForUpdates {
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get {
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return ResourceManager.GetString("CheckForUpdates", resourceCulture);
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Checking for Updates... ähnelt.
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/// </summary>
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public static string CheckingForUpdates {
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get {
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return ResourceManager.GetString("CheckingForUpdates", resourceCulture);
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Config incomplete or not loaded! ähnelt.
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/// </summary>
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public static string ConfigIncompleteOrNotLoaded {
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get {
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return ResourceManager.GetString("ConfigIncompleteOrNotLoaded", resourceCulture);
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}
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}
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||||
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Downloading program update... ähnelt.
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/// </summary>
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public static string DownloadProgramUpdate {
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get {
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return ResourceManager.GetString("DownloadProgramUpdate", resourceCulture);
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}
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}
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/// <summary>
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||||
/// Sucht eine lokalisierte Zeichenfolge, die Error on update check or while updating! ähnelt.
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||||
/// </summary>
|
||||
public static string ErrorOnUpdateCheckOrUpdating {
|
||||
get {
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||||
return ResourceManager.GetString("ErrorOnUpdateCheckOrUpdating", resourceCulture);
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||||
}
|
||||
}
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||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Everything is right and up-to-date. ähnelt.
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||||
/// </summary>
|
||||
public static string EverythingIsRightAndUpToDate {
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||||
get {
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return ResourceManager.GetString("EverythingIsRightAndUpToDate", resourceCulture);
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}
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||||
}
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||||
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Install ähnelt.
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/// </summary>
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public static string Install {
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||||
get {
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return ResourceManager.GetString("Install", resourceCulture);
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}
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}
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Installation key ähnelt.
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/// </summary>
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public static string InstallationKey {
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get {
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return ResourceManager.GetString("InstallationKey", resourceCulture);
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||||
}
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||||
}
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||||
|
||||
/// <summary>
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||||
/// Sucht eine lokalisierte Zeichenfolge, die Installing... ähnelt.
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||||
/// </summary>
|
||||
public static string Installing {
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||||
get {
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||||
return ResourceManager.GetString("Installing", resourceCulture);
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||||
}
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||||
}
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/// <summary>
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/// Sucht eine lokalisierte Zeichenfolge, die Minecraft profile ähnelt.
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/// </summary>
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public static string MinecraftProfile {
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||||
get {
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||||
return ResourceManager.GetString("MinecraftProfile", resourceCulture);
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||||
}
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||||
}
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||||
|
||||
/// <summary>
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||||
/// Sucht eine lokalisierte Zeichenfolge, die Minecraft profile folder seems to be not valid. ähnelt.
|
||||
/// </summary>
|
||||
public static string MinecraftProfileFolderSeemsInvalid {
|
||||
get {
|
||||
return ResourceManager.GetString("MinecraftProfileFolderSeemsInvalid", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Modpack config url ähnelt.
|
||||
/// </summary>
|
||||
public static string ModpackConfigUrl {
|
||||
get {
|
||||
return ResourceManager.GetString("ModpackConfigUrl", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Repair ähnelt.
|
||||
/// </summary>
|
||||
public static string Repair {
|
||||
get {
|
||||
return ResourceManager.GetString("Repair", resourceCulture);
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||||
}
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||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Select ähnelt.
|
||||
/// </summary>
|
||||
public static string Select {
|
||||
get {
|
||||
return ResourceManager.GetString("Select", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Select the minecraft profile folder (usually named .minecraft) ähnelt.
|
||||
/// </summary>
|
||||
public static string SelectMinecraftProfileFolder {
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||||
get {
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||||
return ResourceManager.GetString("SelectMinecraftProfileFolder", resourceCulture);
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||||
}
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||||
}
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||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die Status ähnelt.
|
||||
/// </summary>
|
||||
public static string Status {
|
||||
get {
|
||||
return ResourceManager.GetString("Status", resourceCulture);
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||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die The update servers are in maintenance. ähnelt.
|
||||
/// </summary>
|
||||
public static string UpdateServerInMaintenance {
|
||||
get {
|
||||
return ResourceManager.GetString("UpdateServerInMaintenance", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
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||||
}
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||||
174
ModpackUpdater.Apps.Client.Gui/LangRes/GeneralLangRes.resx
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174
ModpackUpdater.Apps.Client.Gui/LangRes/GeneralLangRes.resx
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@@ -0,0 +1,174 @@
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<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
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||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
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||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
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||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
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||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="AnUpdateIsAvailable" xml:space="preserve">
|
||||
<value>An update is available!</value>
|
||||
</data>
|
||||
<data name="CheckForUpdates" xml:space="preserve">
|
||||
<value>Check for updates</value>
|
||||
</data>
|
||||
<data name="CheckingForUpdates" xml:space="preserve">
|
||||
<value>Checking for Updates...</value>
|
||||
</data>
|
||||
<data name="ConfigIncompleteOrNotLoaded" xml:space="preserve">
|
||||
<value>Config incomplete or not loaded!</value>
|
||||
</data>
|
||||
<data name="DownloadProgramUpdate" xml:space="preserve">
|
||||
<value>Downloading program update...</value>
|
||||
</data>
|
||||
<data name="ErrorOnUpdateCheckOrUpdating" xml:space="preserve">
|
||||
<value>Error on update check or while updating!</value>
|
||||
</data>
|
||||
<data name="EverythingIsRightAndUpToDate" xml:space="preserve">
|
||||
<value>Everything is right and up-to-date.</value>
|
||||
</data>
|
||||
<data name="Install" xml:space="preserve">
|
||||
<value>Install</value>
|
||||
</data>
|
||||
<data name="InstallationKey" xml:space="preserve">
|
||||
<value>Installation key</value>
|
||||
</data>
|
||||
<data name="Installing" xml:space="preserve">
|
||||
<value>Installing...</value>
|
||||
</data>
|
||||
<data name="MinecraftProfile" xml:space="preserve">
|
||||
<value>Minecraft profile</value>
|
||||
</data>
|
||||
<data name="MinecraftProfileFolderSeemsInvalid" xml:space="preserve">
|
||||
<value>Minecraft profile folder seems to be not valid.</value>
|
||||
</data>
|
||||
<data name="ModpackConfigUrl" xml:space="preserve">
|
||||
<value>Modpack config url</value>
|
||||
</data>
|
||||
<data name="Repair" xml:space="preserve">
|
||||
<value>Repair</value>
|
||||
</data>
|
||||
<data name="Select" xml:space="preserve">
|
||||
<value>Select</value>
|
||||
</data>
|
||||
<data name="SelectMinecraftProfileFolder" xml:space="preserve">
|
||||
<value>Select the minecraft profile folder (usually named .minecraft)</value>
|
||||
</data>
|
||||
<data name="Status" xml:space="preserve">
|
||||
<value>Status</value>
|
||||
</data>
|
||||
<data name="UpdateServerInMaintenance" xml:space="preserve">
|
||||
<value>The update servers are in maintenance.</value>
|
||||
</data>
|
||||
</root>
|
||||
81
ModpackUpdater.Apps.Client.Gui/LangRes/MsgBoxLangRes.Designer.cs
generated
Normal file
81
ModpackUpdater.Apps.Client.Gui/LangRes/MsgBoxLangRes.Designer.cs
generated
Normal file
@@ -0,0 +1,81 @@
|
||||
//------------------------------------------------------------------------------
|
||||
// <auto-generated>
|
||||
// Dieser Code wurde von einem Tool generiert.
|
||||
// Laufzeitversion:4.0.30319.42000
|
||||
//
|
||||
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
|
||||
// der Code erneut generiert wird.
|
||||
// </auto-generated>
|
||||
//------------------------------------------------------------------------------
|
||||
|
||||
namespace ModpackUpdater.Apps.Client.Gui.LangRes {
|
||||
using System;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
|
||||
/// </summary>
|
||||
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
|
||||
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
|
||||
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
|
||||
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
|
||||
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
|
||||
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
|
||||
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
|
||||
public class MsgBoxLangRes {
|
||||
|
||||
private static global::System.Resources.ResourceManager resourceMan;
|
||||
|
||||
private static global::System.Globalization.CultureInfo resourceCulture;
|
||||
|
||||
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
|
||||
internal MsgBoxLangRes() {
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Resources.ResourceManager ResourceManager {
|
||||
get {
|
||||
if (object.ReferenceEquals(resourceMan, null)) {
|
||||
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ModpackUpdater.Apps.Client.Gui.LangRes.MsgBoxLangRes", typeof(MsgBoxLangRes).Assembly);
|
||||
resourceMan = temp;
|
||||
}
|
||||
return resourceMan;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
|
||||
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
|
||||
/// </summary>
|
||||
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
|
||||
public static global::System.Globalization.CultureInfo Culture {
|
||||
get {
|
||||
return resourceCulture;
|
||||
}
|
||||
set {
|
||||
resourceCulture = value;
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die A new version of this program is available. If you confirm, the update will be installed automatically. It takes just a few seconds. Continue? ähnelt.
|
||||
/// </summary>
|
||||
public static string UpdateAvailable {
|
||||
get {
|
||||
return ResourceManager.GetString("UpdateAvailable", resourceCulture);
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Sucht eine lokalisierte Zeichenfolge, die New program version available ähnelt.
|
||||
/// </summary>
|
||||
public static string UpdateAvailable_Title {
|
||||
get {
|
||||
return ResourceManager.GetString("UpdateAvailable_Title", resourceCulture);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
126
ModpackUpdater.Apps.Client.Gui/LangRes/MsgBoxLangRes.resx
Normal file
126
ModpackUpdater.Apps.Client.Gui/LangRes/MsgBoxLangRes.resx
Normal file
@@ -0,0 +1,126 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<root>
|
||||
<!--
|
||||
Microsoft ResX Schema
|
||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
|
||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
|
||||
: and then encoded with base64 encoding.
|
||||
-->
|
||||
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace" />
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string" />
|
||||
<xsd:attribute name="type" type="xsd:string" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string" />
|
||||
<xsd:attribute name="name" type="xsd:string" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1" />
|
||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
|
||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
|
||||
<xsd:attribute ref="xml:space" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" />
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<data name="UpdateAvailable" xml:space="preserve">
|
||||
<value>A new version of this program is available. If you confirm, the update will be installed automatically. It takes just a few seconds. Continue?</value>
|
||||
</data>
|
||||
<data name="UpdateAvailable_Title" xml:space="preserve">
|
||||
<value>New program version available</value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user