//------------------------------------------------------------------------------ // // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace ModpackUpdater.Apps.Client.Gui.LangRes { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class GeneralLangRes { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal GeneralLangRes() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ModpackUpdater.Apps.Client.Gui.LangRes.GeneralLangRes", typeof(GeneralLangRes).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to An update is available!. /// public static string AnUpdateIsAvailable { get { return ResourceManager.GetString("AnUpdateIsAvailable", resourceCulture); } } /// /// Looks up a localized string similar to Check for updates. /// public static string CheckForUpdates { get { return ResourceManager.GetString("CheckForUpdates", resourceCulture); } } /// /// Looks up a localized string similar to Checking for Updates.... /// public static string CheckingForUpdates { get { return ResourceManager.GetString("CheckingForUpdates", resourceCulture); } } /// /// Looks up a localized string similar to Config incomplete or not loaded!. /// public static string ConfigIncompleteOrNotLoaded { get { return ResourceManager.GetString("ConfigIncompleteOrNotLoaded", resourceCulture); } } /// /// Looks up a localized string similar to Downloading program update.... /// public static string DownloadProgramUpdate { get { return ResourceManager.GetString("DownloadProgramUpdate", resourceCulture); } } /// /// Looks up a localized string similar to Error on update check or while updating!. /// public static string ErrorOnUpdateCheckOrUpdating { get { return ResourceManager.GetString("ErrorOnUpdateCheckOrUpdating", resourceCulture); } } /// /// Looks up a localized string similar to Everything is right and up-to-date.. /// public static string EverythingIsRightAndUpToDate { get { return ResourceManager.GetString("EverythingIsRightAndUpToDate", resourceCulture); } } /// /// Looks up a localized string similar to Install. /// public static string Install { get { return ResourceManager.GetString("Install", resourceCulture); } } /// /// Looks up a localized string similar to Installation key. /// public static string InstallationKey { get { return ResourceManager.GetString("InstallationKey", resourceCulture); } } /// /// Looks up a localized string similar to Installation key seems to be invalid. /// public static string InstallationKeyNotValid { get { return ResourceManager.GetString("InstallationKeyNotValid", resourceCulture); } } /// /// Looks up a localized string similar to Installing.... /// public static string Installing { get { return ResourceManager.GetString("Installing", resourceCulture); } } /// /// Looks up a localized string similar to Minecraft profile. /// public static string MinecraftProfile { get { return ResourceManager.GetString("MinecraftProfile", resourceCulture); } } /// /// Looks up a localized string similar to Minecraft profile folder seems to be not valid.. /// public static string MinecraftProfileFolderSeemsInvalid { get { return ResourceManager.GetString("MinecraftProfileFolderSeemsInvalid", resourceCulture); } } /// /// Looks up a localized string similar to Modpack config url. /// public static string ModpackConfigUrl { get { return ResourceManager.GetString("ModpackConfigUrl", resourceCulture); } } /// /// Looks up a localized string similar to No recent profiles available.. /// public static string NoRecentProfilesAvailable { get { return ResourceManager.GetString("NoRecentProfilesAvailable", resourceCulture); } } /// /// Looks up a localized string similar to Repair. /// public static string Repair { get { return ResourceManager.GetString("Repair", resourceCulture); } } /// /// Looks up a localized string similar to Select. /// public static string Select { get { return ResourceManager.GetString("Select", resourceCulture); } } /// /// Looks up a localized string similar to Select the minecraft profile folder (usually named .minecraft). /// public static string SelectMinecraftProfileFolder { get { return ResourceManager.GetString("SelectMinecraftProfileFolder", resourceCulture); } } /// /// Looks up a localized string similar to Status. /// public static string Status { get { return ResourceManager.GetString("Status", resourceCulture); } } /// /// Looks up a localized string similar to The update servers are in maintenance.. /// public static string UpdateServerInMaintenance { get { return ResourceManager.GetString("UpdateServerInMaintenance", resourceCulture); } } } }