243 lines
8.9 KiB
C#
243 lines
8.9 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace ModpackUpdater.Apps.Client.Gui.LangRes {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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public class GeneralLangRes {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal GeneralLangRes() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ModpackUpdater.Apps.Client.Gui.LangRes.GeneralLangRes", typeof(GeneralLangRes).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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public static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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/// <summary>
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/// Looks up a localized string similar to An update is available!.
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/// </summary>
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public static string AnUpdateIsAvailable {
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get {
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return ResourceManager.GetString("AnUpdateIsAvailable", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Check for updates.
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/// </summary>
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public static string CheckForUpdates {
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get {
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return ResourceManager.GetString("CheckForUpdates", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Checking for Updates....
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/// </summary>
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public static string CheckingForUpdates {
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get {
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return ResourceManager.GetString("CheckingForUpdates", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Config incomplete or not loaded!.
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/// </summary>
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public static string ConfigIncompleteOrNotLoaded {
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get {
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return ResourceManager.GetString("ConfigIncompleteOrNotLoaded", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Downloading program update....
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/// </summary>
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public static string DownloadProgramUpdate {
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get {
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return ResourceManager.GetString("DownloadProgramUpdate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Error on update check or while updating!.
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/// </summary>
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public static string ErrorOnUpdateCheckOrUpdating {
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get {
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return ResourceManager.GetString("ErrorOnUpdateCheckOrUpdating", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Everything is right and up-to-date..
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/// </summary>
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public static string EverythingIsRightAndUpToDate {
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get {
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return ResourceManager.GetString("EverythingIsRightAndUpToDate", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Install.
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/// </summary>
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public static string Install {
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get {
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return ResourceManager.GetString("Install", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Installation key.
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/// </summary>
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public static string InstallationKey {
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get {
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return ResourceManager.GetString("InstallationKey", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Installation key seems to be invalid.
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/// </summary>
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public static string InstallationKeyNotValid {
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get {
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return ResourceManager.GetString("InstallationKeyNotValid", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Installing....
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/// </summary>
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public static string Installing {
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get {
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return ResourceManager.GetString("Installing", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Minecraft profile.
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/// </summary>
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public static string MinecraftProfile {
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get {
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return ResourceManager.GetString("MinecraftProfile", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Minecraft profile folder seems to be not valid..
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/// </summary>
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public static string MinecraftProfileFolderSeemsInvalid {
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get {
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return ResourceManager.GetString("MinecraftProfileFolderSeemsInvalid", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Modpack config url.
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/// </summary>
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public static string ModpackConfigUrl {
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get {
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return ResourceManager.GetString("ModpackConfigUrl", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to No recent profiles available..
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/// </summary>
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public static string NoRecentProfilesAvailable {
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get {
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return ResourceManager.GetString("NoRecentProfilesAvailable", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Repair.
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/// </summary>
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public static string Repair {
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get {
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return ResourceManager.GetString("Repair", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Select.
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/// </summary>
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public static string Select {
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get {
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return ResourceManager.GetString("Select", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Select the minecraft profile folder (usually named .minecraft).
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/// </summary>
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public static string SelectMinecraftProfileFolder {
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get {
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return ResourceManager.GetString("SelectMinecraftProfileFolder", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to Status.
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/// </summary>
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public static string Status {
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get {
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return ResourceManager.GetString("Status", resourceCulture);
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}
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}
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/// <summary>
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/// Looks up a localized string similar to The update servers are in maintenance..
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/// </summary>
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public static string UpdateServerInMaintenance {
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get {
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return ResourceManager.GetString("UpdateServerInMaintenance", resourceCulture);
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}
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}
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}
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}
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