diff --git a/both/config/battlegear2.cfg b/both/config/battlegear2.cfg new file mode 100644 index 0000000..6bbf83b --- /dev/null +++ b/both/config/battlegear2.cfg @@ -0,0 +1,132 @@ +# Configuration file + +coremod { + # Only use for advanced bug reporting when asked by a dev. + B:"ASM debug Mode"=false +} + + +########################################################################################################## +# enchantmentsid +#--------------------------------------------------------------------------------------------------------# +# Values should be between 0 and 255, or the enchantment will be disabled +########################################################################################################## + +enchantmentsid { + I:BashDamage=127 + I:BashPower=126 + I:BashWeight=125 + I:BowCharge=131 + I:BowLoot=130 + I:ShieldRecovery=129 + I:ShieldUsage=128 +} + + +general { + # This will disable completely the provided item, along with their renderers and recipes including them. + # These should all be placed on separate lines between the provided '<' and '>'. + # The valid values are: + # heraldric, chain, quiver, dagger, waraxe, + # mace, spear, shield, knight.armour, mb.arrow, + # flagpole, bow, + S:"Disabled Items" < + > + + # This will disable the crafting recipe for the provided item/blocks. + # It should be noted that this WILL NOT remove the item from the game, it will only disable the recipe. + # In this way the items may still be obtained through creative mode and cheats, but players will be unable to craft them. + # These should all be placed on separate lines between the provided '<' and '>'. The valid values are: + # chain, quiver, dagger, waraxe, mace, + # spear, shield, knight.armour, flagpole, bow, + # mb.arrow.holy, mb.arrow.ice, mb.arrow.explosive, mb.arrow.ender, mb.arrow.flame, + # mb.arrow.piercing, mb.arrow.poison, mb.arrow.mystery, mb.arrow.leech, chain.armour + S:"Disabled Recipies" < + > +} + + +########################################################################################################## +# rendering +#--------------------------------------------------------------------------------------------------------# +# This category is client side, you don't have to sync its values with server in multiplayer. +########################################################################################################## + +rendering { + # This will disable the special rendering for the provided item. + # These should all be placed on separate lines between the provided '<' and '>'. + # The valid values are: + # spear, shield, bow, quiver, flagpole, + S:"Disabled Renderers" < + > + + # Change to move the equipped shield in 1st person + # Recommended values between -100 and 100 + # Higher values -> move up + I:"Equipped shield in 1st person horizontal position offset"=-40 + + # Change to move the equipped shield in 1st person + # Recommended values between -100 and 100 + # Higher values -> make bigger + I:"Equipped shield in 1st person relative size"=-20 + + # Change to move the equipped shield in 1st person + # Recommended values between -100 and 100 + # Higher values -> move right + I:"Equipped shield in 1st person vertical position offset"=10 + B:"Force screen components rendering"=false + + # Change to move this bar in your gui + I:"Mainhand hotbar relative horizontal position"=0 + + # Change to move this bar in your gui + I:"Mainhand hotbar relative vertical position"=0 + B:"Modern equipped shield height"=true + + # Change to move this bar in your gui + I:"Offhand hotbar relative horizontal position"=0 + + # Change to move this bar in your gui + I:"Offhand hotbar relative vertical position"=0 + + # Change to move this bar in your gui + I:"Quiver hotbar relative horizontal position"=0 + + # Change to move this bar in your gui + I:"Quiver hotbar relative vertical position"=0 + B:"Render arrow with bow uncharged"=true + B:"Render quiver on skeleton back"=true + + # Change to move this bar in your gui + I:"Shield bar relative horizontal position"=0 + + # Change to move this bar in your gui + I:"Shield bar relative vertical position"=0 +} + + +server { + # How often packets are sent over the network to update the battle inventory slots. Lower for faster updates, but more packets to deal for each client. [range: 1 ~ 20000, default: 20] + I:"Update packet rate"=20 +} + + +########################################################################################################## +# skeleton customarrow spawn rate +#--------------------------------------------------------------------------------------------------------# +# The spawn rate (between 0 & 1) that Skeletons will spawn with Arrows provided from this mod +########################################################################################################## + +"skeleton customarrow spawn rate" { + D:ender=0.1 + D:explosive=0.1 + D:flame=0.1 + D:holy=0.1 + D:ice=0.0 + D:leech=0.1 + D:mystery=0.1 + D:piercing=0.0 + D:poison=0.1 +} + +