update some configs
This commit is contained in:
@@ -1,7 +1,14 @@
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# Configuration file
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"aether legacy departure options" {
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# Enables crates to drop of items from my custom port of Aether Legacy Departure. [default: false]
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B:enableAetherLegacyDepartureItems=false
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B:enableNovaCraftGloves=false
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B:enableRawDivineral=false
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}
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"aether legacy options" {
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# Enables crates to drop of items from my custom fork of Aether Legacy Departure. [default: false]
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B:enableAetherLegacyDepartureItems=false
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# Enables the recipe for NovaCraft gloves from Aether Departure. [default: false]
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@@ -12,6 +19,42 @@
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}
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"ancient city customization" {
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# Do not use Blue Ice from Et Futurum Requiem instead use Packed Ice in The Ancient City. [default: false]
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B:disableBlueIceInAncientCity=false
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# Do not use Cobbled Deepslate from Et Futurum Requiem instead use Cobbled Grimstone in The Ancient City. [default: false]
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B:disableCobbledDeepslateInAncientCity=false
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# Do not use Dark Oak Fence from Et Futurum Requiem instead use regular Fences in The Ancient City. [default: false]
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B:disableDarkOakFenceInAncientCity=false
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# Do not use Deepslate Bricks and building blocks from Et Futurum Requiem instead use Grimstone Bricks in The Ancient City. [default: false]
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B:disableDeepslateBricksInAncientCity=false
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# Do not use Deepslate from Et Futurum Requiem instead use Grimstone Blocks in The Ancient City. [default: false]
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B:disableDeepslateInAncientCity=false
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# Do not use Et Futurum Requiem soul fire and instead use the ones from Netherlicious, if those do not exist then use Deepfire. [default: false]
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B:disableEtFuturumSoulFireInAncientCity=false
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# Do not use Et Futurum Requiem soul lanterns and instead use the ones from Netherlicious, if those do not exist then there will be nothing. [default: false]
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B:disableEtFuturumSoulLanternInAncientCity=false
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# Do not use Iron Trapdoor from Et Futurum Requiem instead use regular trapdoor in The Ancient City. [default: false]
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B:disableIronTrapdoorInAncientCity=false
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# Do not use Netherlicious basalt and instead use the one from Et Futurum Requiem, if those do not exist then use Polished Vanite Bricks. [default: true]
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B:disableNetherliciousBasaltInAncientCity=true
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# Do not use Netherlicious smooth basalt and instead use the one from Et Futurum Requiem, if those do not exist then use Polished Vanite Bricks. [default: true]
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B:disableNetherliciousSmoothBasaltInAncientCity=true
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# Enables Ancient Cities to start generating 5k from spawn. [default: true]
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B:enableAncientCity=true
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}
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"et futurum requiem options" {
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# Changes Recipe of the extended jump potion to require rabbit foot from Et Futurum.(DISABLE if you disabled rabbits/rabbit foot in Et Futurum Requiem) [default: true]
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B:enableAlternateAmpJumpPotionRecipe=true
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@@ -34,6 +77,9 @@
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# Enables Tuff Generation from Et Futurum to generate from y=25 to y=45, instead of at lower y levels.(Disable the Tuff generation in Et Futurum before setting this to true.) [default: false]
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B:enableNovaCraftTuffGeneration=false
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# Enables the use of Prismarine in structures: DISABLE if prismarine is disabled in Et Futurum Requiem. [default: true]
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B:enablePrismarineInStructures=true
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# Enables Raw Copper, Iron, and Gold Blocks from Et Futurum Requiem to generate instead of Iron and Gold Ore Blocks in Sculk Infested Mineshafts. [default: true]
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B:enableRawOreBlocksStructures=true
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@@ -52,13 +98,28 @@ firefly {
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misc {
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# Disables recipe for Enchanted Golden Apples. [default: true]
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B:disableEnchantedGoldenAppleRecipe=false
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# Enables crafting recipe for Ancient City Totem [default: true]
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B:enableAncientCityTotem=true
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# Enables the auras of the various crystal golems. [default: true]
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B:enableCrystalGolemAura=false
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# Enables Hardmode [default: false]
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B:enableHardmode=false
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# Enables luminant leaves to have a slight glow effect.(Disable this if you use dynamic leaves) [default: true]
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B:enableLuminantLeavesGlow=true
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# Enables treasure and nether crates have a chance to drop diamonds. [default: true]
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# Beds will only set the player's spawnpoint and will not allow them to skip the night. [default: true]
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B:enableNoSkippingTheNight=false
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# Enables sculk stone to spread to nearby stone type blocks like grass. [default: false]
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B:enableSculkStoneSpreading=false
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# Enables diamonds in novacraft loot tables [default: true]
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B:enableTreasureCratesDropDiamonds=true
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# Enables weapons from novacraft to allign with vanilla in terms of damage/durability more rather than other RPG like mods. [default: false]
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@@ -115,10 +176,13 @@ mobs {
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# Enables the Spawning of Iceologer [default: true]
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B:enableSpawnIceologer=true
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# Enables the Spawning of the Nitro [default: true]
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B:enableSpawnNitro=true
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# Enables the Spawning of Nullifier [default: true]
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B:enableSpawnNullifier=true
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# Enables the Spawning of Phantoms in the Moutain Biomes [default: false]
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# Enables the Spawning of Phantoms in the Mountain Biomes [default: false]
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B:enableSpawnOverworldPhantom=false
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# Enables the Spawning of Phantoms [default: true]
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@@ -135,8 +199,6 @@ mobs {
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# Enables the Spawning of Sculk Dweller [default: true]
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B:enableSpawnSculkDweller=true
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# Enables the Spawning of the Sea Serpent [default: true]
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B:enableSpawnSeaSerpent=true
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# Enables the Spawning of Slaughters [default: true]
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@@ -190,6 +252,9 @@ mobs {
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# Enables More Redstone Ore to generate within Caves. [default: false]
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B:enableAdditonalRedstoneOreGeneration=false
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# Use Blackstone Bricks from Netherlicious instead use Nullstone Bricks. [default: true]
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B:enableBlackstoneBricksInNetherStructures=true
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# Enables Brimstone Ore generation [default: true]
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B:enableBrimstoneOre=true
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@@ -217,6 +282,9 @@ mobs {
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# Enables Emerald Ore to rarely generate in all biomes from y = 0 to y = 90 [default: true]
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B:enableExtraEmeraldOreGeneration=false
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# Enables Frontierslate to generate throughout the End. [default: true]
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B:enableFrontierslate=true
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# Enables Glow lichen generation. [default: true]
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B:enableGlowLichenGeneration=true
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@@ -301,6 +369,9 @@ mobs {
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# Enables Stalagmites and Stalactites in world generation. [default: true]
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B:enableStalagAndStalacGeneration=true
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# Enables Vacuum Sand to generate throughout the End. [default: true]
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B:enableVacuumSand=true
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# Enables Yttrlinsite Geos to generate in the Overworld instead of only in the Nether. [default: false]
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B:enableYttrlinisteOverworldGeneration=false
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}
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@@ -1,10 +1,41 @@
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# Configuration file
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"enable cooked chicken texture override?" {
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B:"Enables pre 1.3 cooked chicken texture."=false
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}
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"enable cooked porkchop texture override?" {
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B:"Enables pre 1.3 cooked porkchop texture."=false
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B:"Enables pre 1.3 steak texture."=false
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}
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"enable gravel texture override?" {
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B:"Enables pre 1.3 gravel texture."=false
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}
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"enable modern ore textures?" {
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B:"Enables Post 1.17 Ore textures."=false
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}
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"enable raw beef texture override?" {
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B:"Enables pre 1.3 raw beef texture."=false
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}
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"enable raw chicken texture override?" {
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B:"Enables pre 1.3 raw chicken texture."=false
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}
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"enable raw porkchop texture override?" {
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B:"Enables pre 1.3 raw porkchop texture."=false
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}
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"enable stone texture override?" {
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B:"Enables 1.14 stone texture."=false
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B:"Enables pre 1.3 gravel texture."=false
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@@ -12,6 +12,12 @@ craftingstationblacklist {
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}
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crossmodinteractions {
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# For pack maintainers. Defines the LiquidType used to create metal casts.
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S:"Metal cast FluidType"=AluminumBrass
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}
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"difficulty changes" {
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B:"Add alternative recipe for bolt parts: arrowhead + toolrod in a crafting grid"=false
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I:"Additional throw damage of dagger"=0
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@@ -93,6 +99,9 @@ general {
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# You will always get a TConstruct item from casting an ingot or block.
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B:"Always cast TConstruct ingots"=false
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# Disable all TiC recipes (smeltery, drying rack, crafting, etc)
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B:"Disable All Recipes"=false
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I:"Sea level"=64
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}
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@@ -100,6 +109,7 @@ general {
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looks {
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# 0 = disabled, 1 = enabled, 2 = enabled + ignore stained glass meta
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B:"Connected Textures Enabled"=true
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B:"Show Traveller Gear Accessories"=true
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}
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@@ -109,6 +119,12 @@ mobs {
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}
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newfeatures {
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# Can the Scythe harvest crops in an AOE on right click?.
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B:"Scythe AOE harvest"=true
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}
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"smeltery output modification" {
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# Number of ingots returned from smelting Aluminum Brass in the smeltery
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I:"Aluminum Brass ingot return"=4
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@@ -106,8 +106,8 @@ fixes {
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# Fixes the debug hitbox of the player beeing offset [default: true]
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B:fixDebugBoundingBox=true
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# Fix losing bonus hearts on dimension change [default: true]
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B:fixDimensionChangeHearts=true
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# Fix losing attributes on dimension change [default: true]
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B:fixDimensionChangeAttributes=true
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# Fix duplicate sounds from playing when closing a gui. [default: true]
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B:fixDuplicateSounds=true
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@@ -121,6 +121,9 @@ fixes {
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# Fix enchantment levels not displaying properly above a certain value [default: true]
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B:fixEnchantmentNumerals=true
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# Prevent the client from crashing due to invalid entity attributes range (MC-150405) [default: true]
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B:fixEntityAttributesRange=true
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# Disable ExtraTic's Integration with Metallurgy 3 Precious Materials Module: (Brass, Silver, Electrum & Platinum) [default: false]
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B:fixExtraTiCTEConflict=false
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@@ -142,6 +145,9 @@ fixes {
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# Fix Extra Utilities Lapis Caelestis microblocks rendering [default: true]
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B:fixExtraUtilitiesGreenscreenMicroblocks=true
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# Fixes the healing axe not healing mobs when attacking them [default: true]
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B:fixExtraUtilitiesHealingAxeHeal=true
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# Fixes rendering issues with transparent items from Extra Utilities [default: true]
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B:fixExtraUtilitiesItemRendering=true
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@@ -184,6 +190,9 @@ fixes {
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# Fix vanilla GL state bugs causing lighting glitches in various perspectives (MC-10135). [default: true]
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B:fixGlStateBugs=true
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# Fix Glass Bottles filling with Water from some other Fluid blocks [default: true]
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B:fixGlassBottleWaterFilling=true
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# Fix Gliby's voice chat not shutting down its thread cleanly [default: true]
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B:fixGlibysVoiceChatThreadStop=true
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@@ -427,6 +436,9 @@ fixes {
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# The maximum NBT size limit in bytes when received as a network packet, the vanilla value is 2097152 (2 MiB). [range: 1024 ~ 1073741824, default: 268435456]
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I:maxNetworkNbtSizeLimit=268435456
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# Only load languages once per File instead of once per Mod [default: true]
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B:onlyLoadLanguagesOnce=true
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# Optimize inventory access to IC2 nuclear reactor [default: true]
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B:optimizeIc2ReactorInventoryAccess=true
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@@ -436,6 +448,9 @@ fixes {
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# The maximum size limit in bytes of a network packet to accept, the vanilla value is 2097152 (2 MiB). [range: 1024 ~ 1073741824, default: 268435456]
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I:packetSizeLimit=268435456
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# Prevent ClassCastException on forming invalid Thermal Dynamic fluid grid [default: true]
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B:preventFluidGridCrash=true
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# Prevent crash with Thermal Dynamics from Negative Array Exceptions from item duct transfers [default: true]
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B:preventThermalDynamicsNASE=true
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@@ -451,9 +466,6 @@ fixes {
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# Remove old/stale/outdated update checks. [default: true]
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B:removeUpdateChecks=true
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# Drastically speedup animated textures (Basically the same as with optifine animations off but animations are working) [default: true]
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B:speedupAnimations=true
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# Stop "You can only sleep at night" message filling the chat [default: true]
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B:squashBedErrorMessage=true
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@@ -482,6 +494,9 @@ speedups {
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# Rewrites internal cache methods to be safer and faster. Experimental, use at your own risk! [default: false]
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B:fastIntCache=false
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# Prevents chunk loads caused by lava blocks [default: true]
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B:lavaChunkLoading=true
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# Limit mob spawning to the view distance [default: true]
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B:limitMobSpawningToViewDistance=true
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@@ -547,6 +562,9 @@ tweaks {
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# Adds system info to the F3 overlay (Java version and vendor; GPU name; OpenGL version; CPU cores; OS name, version and architecture) [default: true]
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B:addSystemInfo=true
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# Adds the 'get' subcommand to /time to query the current time [default: false]
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B:addTimeGet=true
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# Add a debug message in the chat when toggling vanilla debug options [default: true]
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B:addToggleDebugMessage=true
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@@ -700,6 +718,15 @@ tweaks {
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# Particle limit (Vanilla: 4000) [range: 4000 ~ 16000, default: 8000]
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I:particleLimit=8000
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# Prevents ModularPowerSuits from charging and draining EU energy from other non-MPS items in inventory [default: false]
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B:preventMPSEnergyTransferEU=false
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# Prevents ModularPowerSuits from charging and draining ME energy from other non-MPS items in inventory [default: false]
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B:preventMPSEnergyTransferME=false
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# Prevents ModularPowerSuits from charging and draining RF energy from other non-MPS items in inventory [default: false]
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B:preventMPSEnergyTransferRF=false
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# Prevent monsters from picking up loot. [default: true]
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B:preventPickupLoot=true
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@@ -725,6 +752,9 @@ tweaks {
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# String pooling mode (0 = Java intern, 1 = Guava strong interner, 2 = Guava weak interner) [range: 0 ~ 2, default: 1]
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I:stringPoolMode=1
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# Synchronize IC2 reactors to the world tick time, allowing for tick-perfect automation. [default: false]
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B:synchronizeIC2Reactors=false
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# Implement container for thirsty tank [default: true]
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B:thirstyTankContainer=true
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@@ -25,6 +25,9 @@ general {
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# Try to fix MC-5694 ("High efficiency tools / fast mining destroys some blocks client-side only") [default: true]
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B:mc5694Fix=true
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# Grant the "Getting Wood" achievement for any log, including modded [default: true]
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B:mineWoodFix=true
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# Fixes the "NNBSP" character in DateFormat outputs in Java 20+, as in the singleplayer world selection menu [default: true]
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B:nnbspFix=true
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@@ -39,6 +42,9 @@ general {
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# Sorts enchantments in item tooltips (alphabetically) [default: true]
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B:sortedEnchantments=true
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# Prevents "Too Expensive!" from appearing in vanilla anvils, allowing very expensive enchanting or repairing [default: false]
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B:tooExpensive=false
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}
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