update some configs
This commit is contained in:
@@ -106,8 +106,8 @@ fixes {
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# Fixes the debug hitbox of the player beeing offset [default: true]
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B:fixDebugBoundingBox=true
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# Fix losing bonus hearts on dimension change [default: true]
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B:fixDimensionChangeHearts=true
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# Fix losing attributes on dimension change [default: true]
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B:fixDimensionChangeAttributes=true
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# Fix duplicate sounds from playing when closing a gui. [default: true]
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B:fixDuplicateSounds=true
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@@ -121,6 +121,9 @@ fixes {
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# Fix enchantment levels not displaying properly above a certain value [default: true]
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B:fixEnchantmentNumerals=true
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# Prevent the client from crashing due to invalid entity attributes range (MC-150405) [default: true]
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B:fixEntityAttributesRange=true
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# Disable ExtraTic's Integration with Metallurgy 3 Precious Materials Module: (Brass, Silver, Electrum & Platinum) [default: false]
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B:fixExtraTiCTEConflict=false
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@@ -142,6 +145,9 @@ fixes {
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# Fix Extra Utilities Lapis Caelestis microblocks rendering [default: true]
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B:fixExtraUtilitiesGreenscreenMicroblocks=true
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# Fixes the healing axe not healing mobs when attacking them [default: true]
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B:fixExtraUtilitiesHealingAxeHeal=true
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# Fixes rendering issues with transparent items from Extra Utilities [default: true]
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B:fixExtraUtilitiesItemRendering=true
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@@ -184,6 +190,9 @@ fixes {
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# Fix vanilla GL state bugs causing lighting glitches in various perspectives (MC-10135). [default: true]
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B:fixGlStateBugs=true
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# Fix Glass Bottles filling with Water from some other Fluid blocks [default: true]
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B:fixGlassBottleWaterFilling=true
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# Fix Gliby's voice chat not shutting down its thread cleanly [default: true]
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B:fixGlibysVoiceChatThreadStop=true
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@@ -427,6 +436,9 @@ fixes {
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# The maximum NBT size limit in bytes when received as a network packet, the vanilla value is 2097152 (2 MiB). [range: 1024 ~ 1073741824, default: 268435456]
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I:maxNetworkNbtSizeLimit=268435456
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# Only load languages once per File instead of once per Mod [default: true]
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B:onlyLoadLanguagesOnce=true
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# Optimize inventory access to IC2 nuclear reactor [default: true]
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B:optimizeIc2ReactorInventoryAccess=true
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@@ -436,6 +448,9 @@ fixes {
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# The maximum size limit in bytes of a network packet to accept, the vanilla value is 2097152 (2 MiB). [range: 1024 ~ 1073741824, default: 268435456]
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I:packetSizeLimit=268435456
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# Prevent ClassCastException on forming invalid Thermal Dynamic fluid grid [default: true]
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B:preventFluidGridCrash=true
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# Prevent crash with Thermal Dynamics from Negative Array Exceptions from item duct transfers [default: true]
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B:preventThermalDynamicsNASE=true
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@@ -451,9 +466,6 @@ fixes {
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# Remove old/stale/outdated update checks. [default: true]
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B:removeUpdateChecks=true
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# Drastically speedup animated textures (Basically the same as with optifine animations off but animations are working) [default: true]
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B:speedupAnimations=true
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# Stop "You can only sleep at night" message filling the chat [default: true]
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B:squashBedErrorMessage=true
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@@ -482,6 +494,9 @@ speedups {
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# Rewrites internal cache methods to be safer and faster. Experimental, use at your own risk! [default: false]
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B:fastIntCache=false
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# Prevents chunk loads caused by lava blocks [default: true]
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B:lavaChunkLoading=true
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# Limit mob spawning to the view distance [default: true]
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B:limitMobSpawningToViewDistance=true
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@@ -547,6 +562,9 @@ tweaks {
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# Adds system info to the F3 overlay (Java version and vendor; GPU name; OpenGL version; CPU cores; OS name, version and architecture) [default: true]
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B:addSystemInfo=true
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# Adds the 'get' subcommand to /time to query the current time [default: false]
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B:addTimeGet=true
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# Add a debug message in the chat when toggling vanilla debug options [default: true]
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B:addToggleDebugMessage=true
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@@ -700,6 +718,15 @@ tweaks {
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# Particle limit (Vanilla: 4000) [range: 4000 ~ 16000, default: 8000]
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I:particleLimit=8000
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# Prevents ModularPowerSuits from charging and draining EU energy from other non-MPS items in inventory [default: false]
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B:preventMPSEnergyTransferEU=false
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# Prevents ModularPowerSuits from charging and draining ME energy from other non-MPS items in inventory [default: false]
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B:preventMPSEnergyTransferME=false
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# Prevents ModularPowerSuits from charging and draining RF energy from other non-MPS items in inventory [default: false]
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B:preventMPSEnergyTransferRF=false
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# Prevent monsters from picking up loot. [default: true]
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B:preventPickupLoot=true
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@@ -725,6 +752,9 @@ tweaks {
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# String pooling mode (0 = Java intern, 1 = Guava strong interner, 2 = Guava weak interner) [range: 0 ~ 2, default: 1]
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I:stringPoolMode=1
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# Synchronize IC2 reactors to the world tick time, allowing for tick-perfect automation. [default: false]
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B:synchronizeIC2Reactors=false
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# Implement container for thirsty tank [default: true]
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B:thirstyTankContainer=true
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