diff --git a/both/config/HungerOverhaul/HungerOverhaul.cfg b/both/config/HungerOverhaul/HungerOverhaul.cfg index 04dafbe..bcdcfd9 100644 --- a/both/config/HungerOverhaul/HungerOverhaul.cfg +++ b/both/config/HungerOverhaul/HungerOverhaul.cfg @@ -269,7 +269,7 @@ health { B:foodRegensHealth=true # Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100] - I:healthRegenRatePercentage=150 + I:healthRegenRatePercentage=200 # The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5] I:lowHealthRegenRateModifier=5 diff --git a/both/scripts/Tinkers Construct.zs b/both/scripts/Tinkers Construct.zs index 4cdc8f8..3c9a223 100644 --- a/both/scripts/Tinkers Construct.zs +++ b/both/scripts/Tinkers Construct.zs @@ -14,3 +14,63 @@ recipes.addShaped( * 4, [[], [, [, , ]); recipes.addShaped( * 2, [[, , ], [, , ], [, , ]]); recipes.addShaped( * 2, [[, , ], [, , ], [, , ]]); + +// Unstable parts (table recipes) +// --> still not working?! +mods.tconstruct.Casting.addTableRecipe(, * 432, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 432, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 432, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 576, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 720, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 216, , false, 50); +mods.tconstruct.Casting.addTableRecipe(, * 144, , false, 50); + +// Unstable parts (basin recipes) +// --> still not working?! +mods.tconstruct.Casting.addBasinRecipe(, * 432, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 432, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 1152, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 432, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 72, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 576, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 720, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 216, , false, 50); +mods.tconstruct.Casting.addBasinRecipe(, * 144, , false, 50); \ No newline at end of file