From f0deb518957a8f30e29d37b16a0d7fe74cf82183 Mon Sep 17 00:00:00 2001 From: Pilzinsel64 Date: Sun, 10 Aug 2025 11:43:07 +0200 Subject: [PATCH] fix id conflicts --- both/config/MoCreatures/MoCSettings.cfg | 2 +- both/config/etfuturum/enchantspotions.cfg | 2 +- both/config/etfuturum/world.cfg | 8 ++++---- both/config/wildmobsmod.cfg | 2 +- 4 files changed, 7 insertions(+), 7 deletions(-) diff --git a/both/config/MoCreatures/MoCSettings.cfg b/both/config/MoCreatures/MoCSettings.cfg index 608c8ea..51cdb50 100644 --- a/both/config/MoCreatures/MoCSettings.cfg +++ b/both/config/MoCreatures/MoCSettings.cfg @@ -49,7 +49,7 @@ creature-general-settings { custom-id-settings { # The starting ID used for MoCreatures items. Each item will increment this number by 1 for its ID. I:ItemID=8772 - I:WyvernLairBiomeID=207 + I:WyvernLairBiomeID=225 I:WyvernLairDimensionID=-17 } diff --git a/both/config/etfuturum/enchantspotions.cfg b/both/config/etfuturum/enchantspotions.cfg index 785e12b..04e7151 100644 --- a/both/config/etfuturum/enchantspotions.cfg +++ b/both/config/etfuturum/enchantspotions.cfg @@ -37,7 +37,7 @@ enchantments { potions { # Since this is essential for Shulkers, this is tied to Shulkers being enabled instead of having its own option. [range: 0 ~ 32767, default: 27] - I:levitationID=27 + I:levitationID=101 } diff --git a/both/config/etfuturum/world.cfg b/both/config/etfuturum/world.cfg index 06c692f..30f373d 100644 --- a/both/config/etfuturum/world.cfg +++ b/both/config/etfuturum/world.cfg @@ -8,13 +8,13 @@ biomes { # Set to -1 to disable the generation of Basalt Deltas. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 203] - I:basaltDeltasID=203 + I:basaltDeltasID=183 # How likely the Basalt Deltas biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10] I:basaltDeltasWeight=10 # Set to -1 to disable the generation of Crimson Forests. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 200] - I:crimsonForestID=200 + I:crimsonForestID=180 # How likely the Crimson Forest biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10] I:crimsonForestWeight=10 @@ -23,13 +23,13 @@ biomes { I:netherWastesWeight=30 # Set to -1 to disable the generation of Soul Sand Valleys. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 202] - I:soulSandValleyID=202 + I:soulSandValleyID=182 # How likely the Soul Sand Valley biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10] I:soulSandValleyWeight=10 # Set to -1 to disable the generation of Warped Forests. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 201] - I:warpedForestID=201 + I:warpedForestID=181 # How likely the Warped Forest biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10] I:warpedForestWeight=10 diff --git a/both/config/wildmobsmod.cfg b/both/config/wildmobsmod.cfg index 32217f2..c8f0801 100644 --- a/both/config/wildmobsmod.cfg +++ b/both/config/wildmobsmod.cfg @@ -2,7 +2,7 @@ _general { # The Potion ID for Aqua Healing, please do your research before changing this! [range: 0 ~ 1024, default: 40] - I:aquaHealingId=40 + I:aquaHealingId=100 # Make Squids drop calamari [default: true] B:enableCalamari=true