Compare commits
5 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
|
f0deb51895
|
|||
|
4341217226
|
|||
|
2a09768529
|
|||
|
a9c2cabf9b
|
|||
|
1365055bec
|
@@ -49,7 +49,7 @@ creature-general-settings {
|
|||||||
custom-id-settings {
|
custom-id-settings {
|
||||||
# The starting ID used for MoCreatures items. Each item will increment this number by 1 for its ID.
|
# The starting ID used for MoCreatures items. Each item will increment this number by 1 for its ID.
|
||||||
I:ItemID=8772
|
I:ItemID=8772
|
||||||
I:WyvernLairBiomeID=207
|
I:WyvernLairBiomeID=225
|
||||||
I:WyvernLairDimensionID=-17
|
I:WyvernLairDimensionID=-17
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|||||||
107
both/config/RWG.cfg
Normal file
107
both/config/RWG.cfg
Normal file
@@ -0,0 +1,107 @@
|
|||||||
|
# Configuration file
|
||||||
|
|
||||||
|
"biome ids" {
|
||||||
|
# Ice River
|
||||||
|
I:"00 Ice River"=200
|
||||||
|
|
||||||
|
# Cold River
|
||||||
|
I:"01 Cold River"=201
|
||||||
|
|
||||||
|
# Temperate River
|
||||||
|
I:"02 Temperate River"=202
|
||||||
|
|
||||||
|
# Hot River
|
||||||
|
I:"03 Hot River"=203
|
||||||
|
|
||||||
|
# Wet River
|
||||||
|
I:"04 Wet River"=204
|
||||||
|
|
||||||
|
# River Oasis
|
||||||
|
I:"05 River Oasis"=205
|
||||||
|
|
||||||
|
# Ice Ocean
|
||||||
|
I:"06 Ice Ocean"=206
|
||||||
|
|
||||||
|
# Cold Ocean
|
||||||
|
I:"07 Cold Ocean"=207
|
||||||
|
|
||||||
|
# Temperate Ocean
|
||||||
|
I:"08 Temperate Ocean"=208
|
||||||
|
|
||||||
|
# Hot Ocean
|
||||||
|
I:"09 Hot Ocean"=209
|
||||||
|
|
||||||
|
# Wet Ocean
|
||||||
|
I:"10 Wet Ocean"=210
|
||||||
|
|
||||||
|
# Ocean Oasis
|
||||||
|
I:"11 Ocean Oasis"=211
|
||||||
|
|
||||||
|
# Snow Desert
|
||||||
|
I:"12 Snow Desert"=212
|
||||||
|
|
||||||
|
# Snow Forest
|
||||||
|
I:"13 Snow Forest"=213
|
||||||
|
|
||||||
|
# Cold Plains
|
||||||
|
I:"14 Cold Plains"=214
|
||||||
|
|
||||||
|
# Cold Forest
|
||||||
|
I:"15 Cold Forest"=215
|
||||||
|
|
||||||
|
# Hot Plains
|
||||||
|
I:"16 Hot Plains"=216
|
||||||
|
|
||||||
|
# Hot Forest
|
||||||
|
I:"17 Hot Forest"=217
|
||||||
|
|
||||||
|
# Hot Desert
|
||||||
|
I:"18 Hot Desert"=218
|
||||||
|
|
||||||
|
# Plains
|
||||||
|
I:"19 Plains (RWG)"=219
|
||||||
|
|
||||||
|
# Tropical Island
|
||||||
|
I:"20 Tropical Island"=220
|
||||||
|
|
||||||
|
# Redwood
|
||||||
|
I:"21 Redwood"=221
|
||||||
|
|
||||||
|
# Jungle
|
||||||
|
I:"22 Jungle (RWG)"=222
|
||||||
|
|
||||||
|
# Oasis
|
||||||
|
I:"23 Oasis"=223
|
||||||
|
|
||||||
|
# Temperate Forest
|
||||||
|
I:"24 Temperate Forest"=224
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
settings {
|
||||||
|
# [default: true]
|
||||||
|
B:"Enable Cobblestone Boulders"=true
|
||||||
|
|
||||||
|
# [default: true]
|
||||||
|
B:"Generate Caves"=true
|
||||||
|
|
||||||
|
# [default: true]
|
||||||
|
B:"Generate Emeralds"=false
|
||||||
|
|
||||||
|
# [default: true]
|
||||||
|
B:"Generate Mineshafts"=true
|
||||||
|
|
||||||
|
# [default: true]
|
||||||
|
B:"Generate Underground Lakes"=true
|
||||||
|
|
||||||
|
# [default: true]
|
||||||
|
B:"Generate Underground Lava Lakes"=true
|
||||||
|
|
||||||
|
# [default: true]
|
||||||
|
B:"Generate Villages"=true
|
||||||
|
|
||||||
|
# [default: false]
|
||||||
|
B:"Generate large Thaumcraft biomes"=true
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -37,7 +37,7 @@ enchantments {
|
|||||||
|
|
||||||
potions {
|
potions {
|
||||||
# Since this is essential for Shulkers, this is tied to Shulkers being enabled instead of having its own option. [range: 0 ~ 32767, default: 27]
|
# Since this is essential for Shulkers, this is tied to Shulkers being enabled instead of having its own option. [range: 0 ~ 32767, default: 27]
|
||||||
I:levitationID=27
|
I:levitationID=101
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
@@ -8,13 +8,13 @@
|
|||||||
|
|
||||||
biomes {
|
biomes {
|
||||||
# Set to -1 to disable the generation of Basalt Deltas. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 203]
|
# Set to -1 to disable the generation of Basalt Deltas. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 203]
|
||||||
I:basaltDeltasID=203
|
I:basaltDeltasID=183
|
||||||
|
|
||||||
# How likely the Basalt Deltas biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
# How likely the Basalt Deltas biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
||||||
I:basaltDeltasWeight=10
|
I:basaltDeltasWeight=10
|
||||||
|
|
||||||
# Set to -1 to disable the generation of Crimson Forests. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 200]
|
# Set to -1 to disable the generation of Crimson Forests. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 200]
|
||||||
I:crimsonForestID=200
|
I:crimsonForestID=180
|
||||||
|
|
||||||
# How likely the Crimson Forest biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
# How likely the Crimson Forest biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
||||||
I:crimsonForestWeight=10
|
I:crimsonForestWeight=10
|
||||||
@@ -23,13 +23,13 @@ biomes {
|
|||||||
I:netherWastesWeight=30
|
I:netherWastesWeight=30
|
||||||
|
|
||||||
# Set to -1 to disable the generation of Soul Sand Valleys. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 202]
|
# Set to -1 to disable the generation of Soul Sand Valleys. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 202]
|
||||||
I:soulSandValleyID=202
|
I:soulSandValleyID=182
|
||||||
|
|
||||||
# How likely the Soul Sand Valley biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
# How likely the Soul Sand Valley biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
||||||
I:soulSandValleyWeight=10
|
I:soulSandValleyWeight=10
|
||||||
|
|
||||||
# Set to -1 to disable the generation of Warped Forests. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 201]
|
# Set to -1 to disable the generation of Warped Forests. To use an ID above 255, EndlessIDs is required. [range: -1 ~ 65536, default: 201]
|
||||||
I:warpedForestID=201
|
I:warpedForestID=181
|
||||||
|
|
||||||
# How likely the Warped Forest biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
# How likely the Warped Forest biome should generate compared to other Nether biomes. [range: 1 ~ 127, default: 10]
|
||||||
I:warpedForestWeight=10
|
I:warpedForestWeight=10
|
||||||
|
|||||||
69
both/config/waystones.cfg
Normal file
69
both/config/waystones.cfg
Normal file
@@ -0,0 +1,69 @@
|
|||||||
|
# Configuration file
|
||||||
|
|
||||||
|
client {
|
||||||
|
# If true, activated waystones will not emit particles. [default: false]
|
||||||
|
B:"Disable Particles"=false
|
||||||
|
|
||||||
|
# If true, the text overlay on waystones will no longer always render at full brightness. [default: false]
|
||||||
|
B:"Disable Text Glow"=false
|
||||||
|
|
||||||
|
# The x position of the warp button in the inventory. [range: -100 ~ 250, default: 60]
|
||||||
|
I:"Teleport Button GUI X"=60
|
||||||
|
|
||||||
|
# The y position of the warp button in the inventory. [range: -100 ~ 250, default: 60]
|
||||||
|
I:"Teleport Button GUI Y"=60
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
general {
|
||||||
|
# If true, return scrolls will be craftable. [default: true]
|
||||||
|
B:"Allow Return Scrolls"=true
|
||||||
|
|
||||||
|
# If true, the warp stone will be craftable. [default: true]
|
||||||
|
B:"Allow Warp Stone"=true
|
||||||
|
|
||||||
|
# If true, waystones can only be placed in creative mode. [default: false]
|
||||||
|
B:"Creative Mode Only"=false
|
||||||
|
|
||||||
|
# If true, all waystones work inter-dimensionally. [default: true]
|
||||||
|
B:"Interdimensional Teleport"=true
|
||||||
|
|
||||||
|
# If true, waystones marked as global work inter-dimensionally. [default: true]
|
||||||
|
B:"Interdimensional Teleport on Global Waystones"=true
|
||||||
|
|
||||||
|
# If true, waystones marked as global have no cooldown. [default: true]
|
||||||
|
B:"No Cooldown on Global Waystones"=true
|
||||||
|
|
||||||
|
# If true, only owners can break their own waystones. [default: false]
|
||||||
|
B:"Private Waystones"=true
|
||||||
|
|
||||||
|
# If true, the player's spawnpoint will be set to the last activated waystone. [default: false]
|
||||||
|
B:"Set Spawnpoint on Activation"=false
|
||||||
|
|
||||||
|
# If true, return scrolls will be found in dungeons as loot. [default: true]
|
||||||
|
B:"Spawn Return Scrolls as loot"=true
|
||||||
|
|
||||||
|
# The cooldown between usages of the teleport button in seconds. [range: 0 ~ 86400, default: 300]
|
||||||
|
I:"Teleport Button Cooldown"=20
|
||||||
|
|
||||||
|
# If true, the teleport button will only let you return to the last activated waystone, instead of allowing to choose. [default: false]
|
||||||
|
B:"Teleport Button Return Only"=false
|
||||||
|
|
||||||
|
# Should there be a button in the inventory to access the waystone menu? [default: false]
|
||||||
|
B:"Teleport Button in GUI"=false
|
||||||
|
|
||||||
|
# The cooldown between usages of the warp stone in seconds. [range: 0 ~ 86400, default: 300]
|
||||||
|
I:"Warp Stone Cooldown"=20
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
generated {
|
||||||
|
# This option is automatically populated by the server when using the Server Hub Mode. Do not change. [default: ]
|
||||||
|
S:"Server Waystones" <
|
||||||
|
Pilzinsel64§0§997,65,2023
|
||||||
|
Juli29§0§993,64,2012
|
||||||
|
JAyna§0§826,68,1889
|
||||||
|
>
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
@@ -2,7 +2,7 @@
|
|||||||
|
|
||||||
_general {
|
_general {
|
||||||
# The Potion ID for Aqua Healing, please do your research before changing this! [range: 0 ~ 1024, default: 40]
|
# The Potion ID for Aqua Healing, please do your research before changing this! [range: 0 ~ 1024, default: 40]
|
||||||
I:aquaHealingId=40
|
I:aquaHealingId=100
|
||||||
|
|
||||||
# Make Squids drop calamari [default: true]
|
# Make Squids drop calamari [default: true]
|
||||||
B:enableCalamari=true
|
B:enableCalamari=true
|
||||||
|
|||||||
@@ -16,13 +16,13 @@ flatworld {
|
|||||||
|
|
||||||
general {
|
general {
|
||||||
# Enable this to lock world generator to one specified [default: false]
|
# Enable this to lock world generator to one specified [default: false]
|
||||||
B:"Lock World Generator"=true
|
B:"Lock World Generator"=false
|
||||||
|
|
||||||
# Enabling this will display all world generators installed, useful for debug [default: false]
|
# Enabling this will display all world generators installed, useful for debug [default: false]
|
||||||
B:"Show World Generators in Log"=true
|
B:"Show World Generators in Log"=true
|
||||||
|
|
||||||
# The world generator to select by default [default: default]
|
# The world generator to select by default [default: default]
|
||||||
S:"World Generator"=BIOMESOP
|
S:"World Generator"=RWG
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|||||||
Reference in New Issue
Block a user