Compare commits
3 Commits
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2f029191d0
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5182feaaa8
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06af1ad1b6
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@@ -43,7 +43,7 @@ general {
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B:enableOcclusionTweaks=false
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B:enableOcclusionTweaks=false
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# When true, the Phosphor backport is enabled. Disabling is not recommended as it will generally add lag. [default: true]
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# When true, the Phosphor backport is enabled. Disabling is not recommended as it will generally add lag. [default: true]
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B:enablePhosphor=true
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B:enablePhosphor=false
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B:enableThreadedChunkUpdates=false
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B:enableThreadedChunkUpdates=false
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# Fix vanilla issues with entities spawned as part of structures not being marked persistent (e.g. MC-108664) [default: true]
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# Fix vanilla issues with entities spawned as part of structures not being marked persistent (e.g. MC-108664) [default: true]
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@@ -170,7 +170,7 @@ fixes {
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B:fixFluidContainerRegistryKey=true
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B:fixFluidContainerRegistryKey=true
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# Replace recursion with iteration in FontRenderer line wrapping code [default: true]
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# Replace recursion with iteration in FontRenderer line wrapping code [default: true]
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B:fixFontRendererLinewrapRecursion=true
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B:fixFontRendererLinewrapRecursion=false
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# Fix windowId being set on openContainer even if openGui failed [default: true]
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# Fix windowId being set on openContainer even if openGui failed [default: true]
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B:fixForgeOpenGuiHandlerWindowId=true
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B:fixForgeOpenGuiHandlerWindowId=true
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@@ -17,7 +17,7 @@ general {
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B:enableDynamicLights=true
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B:enableDynamicLights=true
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# Batch drawScreen fonts [Experimental] [default: true]
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# Batch drawScreen fonts [Experimental] [default: true]
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B:enableFontRenderer=true
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B:enableFontRenderer=false
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# Renders the HUD elements once per 20 frames (by default) and reuses the pixels to improve performance. [Experimental] [default: true]
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# Renders the HUD elements once per 20 frames (by default) and reuses the pixels to improve performance. [Experimental] [default: true]
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B:enableHudCaching=true
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B:enableHudCaching=true
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