# Configuration file ########################################################################################################## # effects #--------------------------------------------------------------------------------------------------------# # Timing controls for HexText's dynamic formatting effects. ########################################################################################################## effects { # Milliseconds for ignite to fade from bright to dim and back again. Lower values animate faster. [range: 1 ~ 1000, default: 700] I:igniteBlinkIntervalMs=700 # Milliseconds required for the rainbow effect to rotate through the full spectrum. Lower values move faster. [range: 1.0 ~ 5000.0, default: 3000.0] S:rainbowCycleDurationMs=3000.0 # Milliseconds between shake offset updates. Lower values produce a more frantic shake. [range: 1 ~ 1000, default: 50] I:shakeUpdateIntervalMs=50 } ########################################################################################################## # server #--------------------------------------------------------------------------------------------------------# # Server-side behavioural toggles for HexText formatting and sign editing. ########################################################################################################## server { # Permit players to open the sign editor by right-clicking with an empty hand. [default: true] B:allowSignEditing=true # Convert & formatting tokens to section signs when sending chat or commands. [default: true] B:ampersandsInChat=true # Convert & formatting tokens to section signs when renaming items in anvils. [default: true] B:ampersandsInRepairs=true # Convert & formatting tokens to section signs when editing signs. [default: true] B:ampersandsInSigns=true # Allow the and HTML-style colour tags to be parsed. [default: false] B:enableRgbHtmlFormat=true # Allow & as an alternative to the section sign when entering formatting codes. [default: false] B:universalAmpersandFormatting=true ########################################################################################################## # signmodifiers #--------------------------------------------------------------------------------------------------------# # Enable or disable the built-in HexText sign modifier items. ########################################################################################################## signmodifiers { # Allow glowstone dust to apply the glowing text modifier to signs. [default: true] B:enableGlowstoneDustGlowModifier=true # Allow ink sacs to cleanse glowing and outlined effects from signs. [default: true] B:enableInkSacCleanseModifier=true # Allow redstone dust to apply the outlined text modifier to signs. [default: true] B:enableRedstoneDustOutlineModifier=true # Allow slimeballs to wax signs and preserve their current styling. [default: true] B:enableSlimeballWaxModifier=true } }