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2025-03-24 19:54:03 +01:00

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2.4 KiB
INI

# Configuration file
general {
# You need to use '/kamkeel config market' to convert existing market to new format.
B:"Dat Format for Market"=false
# You need to use '/kamkeel config playerdata' to convert existing playerdata to new format.
B:"Dat Format for PlayerData"=false
B:"Disable Enchants"=false
B:"Disable Extra Blocks"=false
B:"Disable Extra Items"=false
B:"Enables Update Checker"=false
# Start ID for enchants. IDs can only range from 0-256
I:"Enchant Start ID"=100
# Set to false if you want to disable guns
B:"Guns Enabled"=true
B:"Ice Melt Enabled"=true
B:"Leaves Decay Enabled"=true
B:"Normal playes can use soulstone on Animals"=true
B:"Normal playes can use soulstone on Friendly NPCs"=false
B:"Normal playes can use soulstone on NPCs"=false
B:"Normal playes can use soulstone on Villagers"=true
B:"Vine Growth Enabled"=true
}
npc {
# Number of chunk loading npcs that can be active at the same time
I:"Chunk Loader Limit"=20
# Default interact line. Leave empty to not have one
S:"Default Interaction Line"=Hallo @p
# The maximum number of images any dialog can hold.
I:"Dialog Image Limit"=10
# The maximum scale factor for a custom hitbox
I:"HitBox Scale Limit"=15
# Navigation search range for NPCs. Not recommended to increase if you have a slow pc or on a server. Minimum of 16, maximum of 96.
I:"NPC Navigation Range"=32
# Size limit for NPCs. Default 100, larger sizes may cause lag on clients and servers that can't take it!
I:"NPC Size Limit"=100
# Set to true if you want the dialog command option to be able to use op commands like tp etc
B:"NPC Use Op Commands"=true
# Only ops can create and edit npcs
B:"Only Ops Edit NPCs"=false
# The maximum number of overlays any npc/player can hold.
I:"Skin Overlay Limit"=10
}
party {
# When creating a new Quest sets the default max party size
I:"Default Max Party Size"=4
# When creating a new Quest sets the default min party size
I:"Default Min Party Size"=1
# Determines whether the party system is enabled or not.
B:"Parties Enabled"=true
# Determines whether friendly fire can be toggled in parties.
B:"Party Friendly Fire"=true
}
update {
# How often in seconds to update a players tracked quest. [Only applies to Item Quest currently]
I:"Tracked Quest Update Frequency"=5
}