Files
modpack-files/both/config/MoCreatures/MoCreatures.cfg
2025-03-24 19:54:03 +01:00

651 lines
12 KiB
INI

# Configuration file
####################
# entity-ant
####################
entity-ant {
B:"Ant Entity Should Spawn?"=true
I:"Ant Entity SpawnWeight"=7
I:"Max Ant Entity by chunks"=5
I:"Min Ant Entity by chunks"=1
}
####################
# entity-bear
####################
entity-bear {
B:"Bear Entity Should Spawn?"=true
I:"Bear Entity SpawnWeight"=6
I:"Max Bear Entity by chunks"=2
I:"Min Bear Entity by chunks"=1
}
####################
# entity-bee
####################
entity-bee {
B:"Bee Entity Should Spawn?"=true
I:"Bee Entity SpawnWeight"=6
I:"Max Bee Entity by chunks"=2
I:"Min Bee Entity by chunks"=1
}
####################
# entity-bigcat
####################
entity-bigcat {
B:"BigCat Entity Should Spawn?"=true
I:"BigCat Entity SpawnWeight"=6
I:"Max BigCat Entity by chunks"=2
I:"Min BigCat Entity by chunks"=1
}
####################
# entity-bird
####################
entity-bird {
B:"Bird Entity Should Spawn?"=true
I:"Bird Entity SpawnWeight"=15
I:"Max Bird Entity by chunks"=3
I:"Min Bird Entity by chunks"=2
}
####################
# entity-boar
####################
entity-boar {
B:"Boar Entity Should Spawn?"=true
I:"Boar Entity SpawnWeight"=8
I:"Max Boar Entity by chunks"=2
I:"Min Boar Entity by chunks"=2
}
####################
# entity-bunny
####################
entity-bunny {
B:"Bunny Entity Should Spawn?"=true
I:"Bunny Entity SpawnWeight"=8
I:"Max Bunny Entity by chunks"=3
I:"Min Bunny Entity by chunks"=2
}
####################
# entity-butterfly
####################
entity-butterfly {
B:"Butterfly Entity Should Spawn?"=true
I:"Butterfly Entity SpawnWeight"=8
I:"Max Butterfly Entity by chunks"=3
I:"Min Butterfly Entity by chunks"=1
}
####################
# entity-crab
####################
entity-crab {
B:"Crab Entity Should Spawn?"=true
I:"Crab Entity SpawnWeight"=8
I:"Max Crab Entity by chunks"=2
I:"Min Crab Entity by chunks"=1
}
####################
# entity-cricket
####################
entity-cricket {
B:"Cricket Entity Should Spawn?"=true
I:"Cricket Entity SpawnWeight"=8
I:"Max Cricket Entity by chunks"=2
I:"Min Cricket Entity by chunks"=1
}
####################
# entity-crocodile
####################
entity-crocodile {
B:"Crocodile Entity Should Spawn?"=true
I:"Crocodile Entity SpawnWeight"=6
I:"Max Crocodile Entity by chunks"=2
I:"Min Crocodile Entity by chunks"=1
}
####################
# entity-deer
####################
entity-deer {
B:"Deer Entity Should Spawn?"=true
I:"Deer Entity SpawnWeight"=8
I:"Max Deer Entity by chunks"=2
I:"Min Deer Entity by chunks"=1
}
####################
# entity-dolphin
####################
entity-dolphin {
B:"Dolphin Entity Should Spawn?"=true
I:"Dolphin Entity SpawnWeight"=6
I:"Max Dolphin Entity by chunks"=1
I:"Min Dolphin Entity by chunks"=1
}
####################
# entity-dragonfly
####################
entity-dragonfly {
B:"Dragonfly Entity Should Spawn?"=true
I:"Dragonfly Entity SpawnWeight"=6
I:"Max Dragonfly Entity by chunks"=2
I:"Min Dragonfly Entity by chunks"=1
}
####################
# entity-duck
####################
entity-duck {
B:"Duck Entity Should Spawn?"=true
I:"Duck Entity SpawnWeight"=7
I:"Max Duck Entity by chunks"=2
I:"Min Duck Entity by chunks"=1
}
####################
# entity-elephant
####################
entity-elephant {
B:"Elephant Entity Should Spawn?"=true
I:"Elephant Entity SpawnWeight"=4
I:"Max Elephant Entity by chunks"=1
I:"Min Elephant Entity by chunks"=1
}
####################
# entity-ent
####################
entity-ent {
B:"Ent Entity Should Spawn?"=true
I:"Ent Entity SpawnWeight"=4
I:"Max Ent Entity by chunks"=2
I:"Min Ent Entity by chunks"=1
}
####################
# entity-firefly
####################
entity-firefly {
B:"Firefly Entity Should Spawn?"=true
I:"Firefly Entity SpawnWeight"=8
I:"Max Firefly Entity by chunks"=2
I:"Min Firefly Entity by chunks"=1
}
####################
# entity-fishy
####################
entity-fishy {
B:"Fishy Entity Should Spawn?"=true
I:"Fishy Entity SpawnWeight"=12
I:"Max Fishy Entity by chunks"=6
I:"Min Fishy Entity by chunks"=1
}
####################
# entity-flamewraith
####################
entity-flamewraith {
B:"FlameWraith Entity Should Spawn?"=false
I:"FlameWraith Entity SpawnWeight"=5
I:"Max FlameWraith Entity by chunks"=1
I:"Min FlameWraith Entity by chunks"=1
}
####################
# entity-fly
####################
entity-fly {
B:"Fly Entity Should Spawn?"=true
I:"Fly Entity SpawnWeight"=8
I:"Max Fly Entity by chunks"=2
I:"Min Fly Entity by chunks"=1
}
####################
# entity-fox
####################
entity-fox {
B:"Fox Entity Should Spawn?"=true
I:"Fox Entity SpawnWeight"=8
I:"Max Fox Entity by chunks"=1
I:"Min Fox Entity by chunks"=1
}
####################
# entity-goat
####################
entity-goat {
B:"Goat Entity Should Spawn?"=true
I:"Goat Entity SpawnWeight"=8
I:"Max Goat Entity by chunks"=3
I:"Min Goat Entity by chunks"=1
}
####################
# entity-golem
####################
entity-golem {
B:"Golem Entity Should Spawn?"=false
I:"Golem Entity SpawnWeight"=3
I:"Max Golem Entity by chunks"=1
I:"Min Golem Entity by chunks"=1
}
####################
# entity-hellrat
####################
entity-hellrat {
B:"HellRat Entity Should Spawn?"=false
I:"HellRat Entity SpawnWeight"=6
I:"Max HellRat Entity by chunks"=4
I:"Min HellRat Entity by chunks"=1
}
####################
# entity-horse
####################
entity-horse {
B:"Horse Entity Should Spawn?"=true
I:"Horse Entity SpawnWeight"=8
I:"Max Horse Entity by chunks"=4
I:"Min Horse Entity by chunks"=1
}
####################
# entity-horsemob
####################
entity-horsemob {
B:"HorseMob Entity Should Spawn?"=false
I:"HorseMob Entity SpawnWeight"=8
I:"Max HorseMob Entity by chunks"=3
I:"Min HorseMob Entity by chunks"=1
}
####################
# entity-jellyfish
####################
entity-jellyfish {
B:"JellyFish Entity Should Spawn?"=true
I:"JellyFish Entity SpawnWeight"=8
I:"Max JellyFish Entity by chunks"=4
I:"Min JellyFish Entity by chunks"=1
}
####################
# entity-kitty
####################
entity-kitty {
B:"Kitty Entity Should Spawn?"=true
I:"Kitty Entity SpawnWeight"=8
I:"Max Kitty Entity by chunks"=2
I:"Min Kitty Entity by chunks"=1
}
####################
# entity-komodo
####################
entity-komodo {
B:"Komodo Entity Should Spawn?"=false
I:"Komodo Entity SpawnWeight"=8
I:"Max Komodo Entity by chunks"=2
I:"Min Komodo Entity by chunks"=1
}
####################
# entity-maggot
####################
entity-maggot {
B:"Maggot Entity Should Spawn?"=true
I:"Maggot Entity SpawnWeight"=8
I:"Max Maggot Entity by chunks"=2
I:"Min Maggot Entity by chunks"=1
}
####################
# entity-mediumfish
####################
entity-mediumfish {
I:"Max MediumFish Entity by chunks"=4
B:"MediumFish Entity Should Spawn?"=true
I:"MediumFish Entity SpawnWeight"=10
I:"Min MediumFish Entity by chunks"=1
}
####################
# entity-minigolem
####################
entity-minigolem {
I:"Max MiniGolem Entity by chunks"=1
I:"Min MiniGolem Entity by chunks"=1
B:"MiniGolem Entity Should Spawn?"=false
I:"MiniGolem Entity SpawnWeight"=6
}
####################
# entity-mole
####################
entity-mole {
I:"Max Mole Entity by chunks"=2
I:"Min Mole Entity by chunks"=1
B:"Mole Entity Should Spawn?"=true
I:"Mole Entity SpawnWeight"=7
}
####################
# entity-moose
####################
entity-moose {
I:"Max Mouse Entity by chunks"=2
I:"Min Mouse Entity by chunks"=1
B:"Mouse Entity Should Spawn?"=true
I:"Mouse Entity SpawnWeight"=7
}
####################
# entity-ogre
####################
entity-ogre {
I:"Max Ogre Entity by chunks"=1
I:"Min Ogre Entity by chunks"=1
B:"Ogre Entity Should Spawn?"=false
I:"Ogre Entity SpawnWeight"=8
}
####################
# entity-ostrich
####################
entity-ostrich {
I:"Max Ostrich Entity by chunks"=1
I:"Min Ostrich Entity by chunks"=1
B:"Ostrich Entity Should Spawn?"=true
I:"Ostrich Entity SpawnWeight"=4
}
####################
# entity-piranha
####################
entity-piranha {
I:"Max Piranha Entity by chunks"=3
I:"Min Piranha Entity by chunks"=1
B:"Piranha Entity Should Spawn?"=false
I:"Piranha Entity SpawnWeight"=4
}
####################
# entity-raccoon
####################
entity-raccoon {
I:"Max Raccoon Entity by chunks"=2
I:"Min Raccoon Entity by chunks"=1
B:"Raccoon Entity Should Spawn?"=true
I:"Raccoon Entity SpawnWeight"=8
}
####################
# entity-rat
####################
entity-rat {
I:"Max Rat Entity by chunks"=2
I:"Min Rat Entity by chunks"=1
B:"Rat Entity Should Spawn?"=false
I:"Rat Entity SpawnWeight"=7
}
####################
# entity-ray
####################
entity-ray {
I:"Max Ray Entity by chunks"=2
I:"Min Ray Entity by chunks"=1
B:"Ray Entity Should Spawn?"=true
I:"Ray Entity SpawnWeight"=10
}
####################
# entity-roach
####################
entity-roach {
I:"Max Roach Entity by chunks"=4
I:"Min Roach Entity by chunks"=1
B:"Roach Entity Should Spawn?"=true
I:"Roach Entity SpawnWeight"=4
}
####################
# entity-scorpion
####################
entity-scorpion {
I:"Max Scorpion Entity by chunks"=1
I:"Min Scorpion Entity by chunks"=1
B:"Scorpion Entity Should Spawn?"=false
I:"Scorpion Entity SpawnWeight"=6
}
####################
# entity-shark
####################
entity-shark {
I:"Max Shark Entity by chunks"=1
I:"Min Shark Entity by chunks"=1
B:"Shark Entity Should Spawn?"=true
I:"Shark Entity SpawnWeight"=6
}
####################
# entity-silverskeleton
####################
entity-silverskeleton {
I:"Max SilverSkeleton Entity by chunks"=4
I:"Min SilverSkeleton Entity by chunks"=1
B:"SilverSkeleton Entity Should Spawn?"=false
I:"SilverSkeleton SpawnWeight"=6
}
####################
# entity-smallfish
####################
entity-smallfish {
I:"Max SmallFish Entity by chunks"=6
I:"Min SmallFish Entity by chunks"=1
B:"SmallFish Entity Should Spawn?"=true
I:"SmallFish Entity SpawnWeight"=12
}
####################
# entity-snail
####################
entity-snail {
I:"Max Snail Entity by chunks"=2
I:"Min Snail Entity by chunks"=1
B:"Snail Entity Should Spawn?"=true
I:"Snail Entity SpawnWeight"=7
}
####################
# entity-snake
####################
entity-snake {
I:"Max Snake Entity by chunks"=2
I:"Min Snake Entity by chunks"=1
B:"Snake Entity Should Spawn?"=true
I:"Snake Entity SpawnWeight"=8
}
####################
# entity-turkey
####################
entity-turkey {
I:"Max Turkey Entity by chunks"=2
I:"Min Turkey Entity by chunks"=1
B:"Turkey Entity Should Spawn?"=true
I:"Turkey Entity SpawnWeight"=8
}
####################
# entity-turtle
####################
entity-turtle {
I:"Max Turtle Entity by chunks"=2
I:"Min Turtle Entity by chunks"=1
B:"Turtle Entity Should Spawn?"=true
I:"Turtle Entity SpawnWeight"=8
}
####################
# entity-werewolf
####################
entity-werewolf {
I:"Max Werewolf Entity by chunks"=4
I:"Min Werewolf Entity by chunks"=1
B:"Werewolf Entity Should Spawn?"=false
I:"Werewolf Entity SpawnWeight"=8
}
####################
# entity-wraith
####################
entity-wraith {
I:"Max Wraith Entity by chunks"=4
I:"Min Wraith Entity by chunks"=1
B:"Wraith Entity Should Spawn?"=true
I:"Wraith Entity SpawnWeight"=8
}
####################
# entity-wwolf
####################
entity-wwolf {
I:"Max WWolf Entity by chunks"=3
I:"Min WWolf Entity by chunks"=1
B:"WWolf Entity Should Spawn?"=false
I:"WWolf Entity SpawnWeight"=8
}
####################
# entity-wyvern
####################
entity-wyvern {
I:"Max Wyvern Entity by chunks"=15
I:"Min Wyvern Entity by chunks"=5
B:"Wyvern Entity Should Spawn?"=true
I:"Wyvern Entity SpawnWeight"=60
}