Files
modpack-files/both/config/backhand.cfg
2025-03-24 19:54:03 +01:00

65 lines
2.8 KiB
INI

# Configuration file
##########################################################################################################
# client
#--------------------------------------------------------------------------------------------------------#
# Configs that only affect the client and have no change on the server
##########################################################################################################
client {
# If set to false, an empty offhand will only be rendered when the player is punching with the offhand. [default: false]
B:RenderEmptyOffhandAtRest=false
}
##########################################################################################################
# general
#--------------------------------------------------------------------------------------------------------#
# Configs that will be synced with the server's config if playing in multiplayer
##########################################################################################################
general {
# If the main offhand inventory can't be used, this slot in the main inventory will be used as the offhand instead. Slot 9 by default. [range: -2147483648 ~ 2147483647, default: 9]
I:AlternateOffhandSlot=35
# If set to false, disables offhand actions and rendering if there is no offhand item. False in vanilla. [default: false]
B:EmptyOffhand=false
# If set to false, an empty offhand will only be rendered when the player is punching with the offhand. False in vanilla. [default: false]
B:OffhandAttack=false
# Determines whether you can break blocks with the offhand or not. False in vanilla. [default: false]
B:OffhandBreakBlocks=false
# Picked up items can go into the offhand slot when empty. False in vanilla [default: false]
B:OffhandPickup=false
# If enabled, a hotswap will be performed every tick if the main hand has no use or is empty.
# This hotswap allows for many more items like fishing rods to be used in the offhand, but may be unstable.
# [default: false]
B:OffhandTickHotswap=false
# If enabled, the alternate offhand slot configured above will always be used for the offhand. False by default. [default: false]
B:UseInventorySlot=false
# If enabled, arrows in the offhand will be used first when shooting a bow. Compatible with Et-Futurum's tipped arrows! True in vanilla. [default: true]
B:UseOffhandArrows=true
# If enabled, bows can be used in the offhand. True in vanilla. [default: true]
B:UseOffhandBow=true
# These items will be unable to be swapped into the offhand.
# Formatting of an item should be: modid:itemname
# These should all be placed on separate lines between the provided '<' and '>'.
# [default: ]
S:offhandBlacklist <
>
}
rendering {
B:"Render empty offhand at rest"=false
}