651 lines
12 KiB
INI
651 lines
12 KiB
INI
# Configuration file
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####################
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# entity-ant
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####################
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entity-ant {
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B:"Ant Entity Should Spawn?"=true
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I:"Ant Entity SpawnWeight"=7
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I:"Max Ant Entity by chunks"=5
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I:"Min Ant Entity by chunks"=1
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}
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####################
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# entity-bear
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####################
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entity-bear {
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B:"Bear Entity Should Spawn?"=true
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I:"Bear Entity SpawnWeight"=6
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I:"Max Bear Entity by chunks"=2
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I:"Min Bear Entity by chunks"=1
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}
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####################
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# entity-bee
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####################
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entity-bee {
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B:"Bee Entity Should Spawn?"=true
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I:"Bee Entity SpawnWeight"=6
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I:"Max Bee Entity by chunks"=2
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I:"Min Bee Entity by chunks"=1
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}
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####################
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# entity-bigcat
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####################
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entity-bigcat {
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B:"BigCat Entity Should Spawn?"=true
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I:"BigCat Entity SpawnWeight"=6
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I:"Max BigCat Entity by chunks"=2
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I:"Min BigCat Entity by chunks"=1
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}
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####################
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# entity-bird
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####################
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entity-bird {
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B:"Bird Entity Should Spawn?"=true
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I:"Bird Entity SpawnWeight"=15
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I:"Max Bird Entity by chunks"=3
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I:"Min Bird Entity by chunks"=2
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}
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####################
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# entity-boar
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####################
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entity-boar {
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B:"Boar Entity Should Spawn?"=true
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I:"Boar Entity SpawnWeight"=8
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I:"Max Boar Entity by chunks"=2
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I:"Min Boar Entity by chunks"=2
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}
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####################
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# entity-bunny
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####################
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entity-bunny {
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B:"Bunny Entity Should Spawn?"=true
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I:"Bunny Entity SpawnWeight"=8
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I:"Max Bunny Entity by chunks"=3
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I:"Min Bunny Entity by chunks"=2
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}
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####################
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# entity-butterfly
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####################
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entity-butterfly {
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B:"Butterfly Entity Should Spawn?"=true
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I:"Butterfly Entity SpawnWeight"=8
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I:"Max Butterfly Entity by chunks"=3
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I:"Min Butterfly Entity by chunks"=1
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}
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####################
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# entity-crab
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####################
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entity-crab {
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B:"Crab Entity Should Spawn?"=true
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I:"Crab Entity SpawnWeight"=8
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I:"Max Crab Entity by chunks"=2
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I:"Min Crab Entity by chunks"=1
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}
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####################
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# entity-cricket
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####################
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entity-cricket {
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B:"Cricket Entity Should Spawn?"=true
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I:"Cricket Entity SpawnWeight"=8
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I:"Max Cricket Entity by chunks"=2
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I:"Min Cricket Entity by chunks"=1
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}
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####################
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# entity-crocodile
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####################
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entity-crocodile {
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B:"Crocodile Entity Should Spawn?"=true
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I:"Crocodile Entity SpawnWeight"=6
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I:"Max Crocodile Entity by chunks"=2
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I:"Min Crocodile Entity by chunks"=1
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}
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####################
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# entity-deer
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####################
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entity-deer {
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B:"Deer Entity Should Spawn?"=true
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I:"Deer Entity SpawnWeight"=8
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I:"Max Deer Entity by chunks"=2
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I:"Min Deer Entity by chunks"=1
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}
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####################
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# entity-dolphin
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####################
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entity-dolphin {
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B:"Dolphin Entity Should Spawn?"=true
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I:"Dolphin Entity SpawnWeight"=6
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I:"Max Dolphin Entity by chunks"=1
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I:"Min Dolphin Entity by chunks"=1
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}
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####################
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# entity-dragonfly
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####################
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entity-dragonfly {
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B:"Dragonfly Entity Should Spawn?"=true
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I:"Dragonfly Entity SpawnWeight"=6
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I:"Max Dragonfly Entity by chunks"=2
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I:"Min Dragonfly Entity by chunks"=1
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}
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####################
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# entity-duck
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####################
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entity-duck {
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B:"Duck Entity Should Spawn?"=true
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I:"Duck Entity SpawnWeight"=7
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I:"Max Duck Entity by chunks"=2
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I:"Min Duck Entity by chunks"=1
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}
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####################
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# entity-elephant
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####################
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entity-elephant {
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B:"Elephant Entity Should Spawn?"=true
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I:"Elephant Entity SpawnWeight"=4
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I:"Max Elephant Entity by chunks"=1
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I:"Min Elephant Entity by chunks"=1
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}
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####################
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# entity-ent
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####################
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entity-ent {
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B:"Ent Entity Should Spawn?"=true
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I:"Ent Entity SpawnWeight"=4
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I:"Max Ent Entity by chunks"=2
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I:"Min Ent Entity by chunks"=1
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}
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####################
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# entity-firefly
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####################
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entity-firefly {
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B:"Firefly Entity Should Spawn?"=true
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I:"Firefly Entity SpawnWeight"=8
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I:"Max Firefly Entity by chunks"=2
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I:"Min Firefly Entity by chunks"=1
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}
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####################
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# entity-fishy
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####################
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entity-fishy {
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B:"Fishy Entity Should Spawn?"=true
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I:"Fishy Entity SpawnWeight"=12
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I:"Max Fishy Entity by chunks"=6
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I:"Min Fishy Entity by chunks"=1
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}
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####################
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# entity-flamewraith
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####################
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entity-flamewraith {
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B:"FlameWraith Entity Should Spawn?"=false
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I:"FlameWraith Entity SpawnWeight"=5
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I:"Max FlameWraith Entity by chunks"=1
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I:"Min FlameWraith Entity by chunks"=1
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}
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####################
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# entity-fly
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####################
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entity-fly {
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B:"Fly Entity Should Spawn?"=true
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I:"Fly Entity SpawnWeight"=8
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I:"Max Fly Entity by chunks"=2
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I:"Min Fly Entity by chunks"=1
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}
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####################
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# entity-fox
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####################
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entity-fox {
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B:"Fox Entity Should Spawn?"=true
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I:"Fox Entity SpawnWeight"=8
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I:"Max Fox Entity by chunks"=1
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I:"Min Fox Entity by chunks"=1
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}
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####################
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# entity-goat
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####################
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entity-goat {
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B:"Goat Entity Should Spawn?"=true
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I:"Goat Entity SpawnWeight"=8
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I:"Max Goat Entity by chunks"=3
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I:"Min Goat Entity by chunks"=1
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}
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####################
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# entity-golem
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####################
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entity-golem {
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B:"Golem Entity Should Spawn?"=false
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I:"Golem Entity SpawnWeight"=3
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I:"Max Golem Entity by chunks"=1
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I:"Min Golem Entity by chunks"=1
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}
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####################
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# entity-hellrat
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####################
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entity-hellrat {
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B:"HellRat Entity Should Spawn?"=false
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I:"HellRat Entity SpawnWeight"=6
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I:"Max HellRat Entity by chunks"=4
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I:"Min HellRat Entity by chunks"=1
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}
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####################
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# entity-horse
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####################
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entity-horse {
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B:"Horse Entity Should Spawn?"=true
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I:"Horse Entity SpawnWeight"=8
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I:"Max Horse Entity by chunks"=4
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I:"Min Horse Entity by chunks"=1
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}
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####################
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# entity-horsemob
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####################
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entity-horsemob {
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B:"HorseMob Entity Should Spawn?"=false
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I:"HorseMob Entity SpawnWeight"=8
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I:"Max HorseMob Entity by chunks"=3
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I:"Min HorseMob Entity by chunks"=1
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}
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####################
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# entity-jellyfish
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####################
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entity-jellyfish {
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B:"JellyFish Entity Should Spawn?"=true
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I:"JellyFish Entity SpawnWeight"=8
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I:"Max JellyFish Entity by chunks"=4
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I:"Min JellyFish Entity by chunks"=1
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}
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####################
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# entity-kitty
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####################
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entity-kitty {
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B:"Kitty Entity Should Spawn?"=true
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I:"Kitty Entity SpawnWeight"=8
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I:"Max Kitty Entity by chunks"=2
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I:"Min Kitty Entity by chunks"=1
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}
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####################
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# entity-komodo
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####################
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entity-komodo {
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B:"Komodo Entity Should Spawn?"=false
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I:"Komodo Entity SpawnWeight"=8
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I:"Max Komodo Entity by chunks"=2
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I:"Min Komodo Entity by chunks"=1
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}
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####################
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# entity-maggot
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####################
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entity-maggot {
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B:"Maggot Entity Should Spawn?"=true
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I:"Maggot Entity SpawnWeight"=8
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I:"Max Maggot Entity by chunks"=2
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I:"Min Maggot Entity by chunks"=1
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}
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####################
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# entity-mediumfish
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####################
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entity-mediumfish {
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I:"Max MediumFish Entity by chunks"=4
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B:"MediumFish Entity Should Spawn?"=true
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I:"MediumFish Entity SpawnWeight"=10
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I:"Min MediumFish Entity by chunks"=1
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}
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####################
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# entity-minigolem
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####################
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entity-minigolem {
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I:"Max MiniGolem Entity by chunks"=1
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I:"Min MiniGolem Entity by chunks"=1
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B:"MiniGolem Entity Should Spawn?"=false
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I:"MiniGolem Entity SpawnWeight"=6
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}
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####################
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# entity-mole
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####################
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entity-mole {
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I:"Max Mole Entity by chunks"=2
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I:"Min Mole Entity by chunks"=1
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B:"Mole Entity Should Spawn?"=true
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I:"Mole Entity SpawnWeight"=7
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}
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####################
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# entity-moose
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####################
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entity-moose {
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I:"Max Mouse Entity by chunks"=2
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I:"Min Mouse Entity by chunks"=1
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B:"Mouse Entity Should Spawn?"=true
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I:"Mouse Entity SpawnWeight"=7
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}
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####################
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# entity-ogre
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####################
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entity-ogre {
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I:"Max Ogre Entity by chunks"=1
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I:"Min Ogre Entity by chunks"=1
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B:"Ogre Entity Should Spawn?"=false
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I:"Ogre Entity SpawnWeight"=8
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}
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####################
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# entity-ostrich
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####################
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entity-ostrich {
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I:"Max Ostrich Entity by chunks"=1
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I:"Min Ostrich Entity by chunks"=1
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B:"Ostrich Entity Should Spawn?"=true
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I:"Ostrich Entity SpawnWeight"=4
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}
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####################
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# entity-piranha
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####################
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entity-piranha {
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I:"Max Piranha Entity by chunks"=3
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I:"Min Piranha Entity by chunks"=1
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B:"Piranha Entity Should Spawn?"=false
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I:"Piranha Entity SpawnWeight"=4
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}
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####################
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# entity-raccoon
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####################
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entity-raccoon {
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I:"Max Raccoon Entity by chunks"=2
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I:"Min Raccoon Entity by chunks"=1
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B:"Raccoon Entity Should Spawn?"=true
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I:"Raccoon Entity SpawnWeight"=8
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}
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####################
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# entity-rat
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####################
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entity-rat {
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I:"Max Rat Entity by chunks"=2
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I:"Min Rat Entity by chunks"=1
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B:"Rat Entity Should Spawn?"=false
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I:"Rat Entity SpawnWeight"=7
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}
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####################
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# entity-ray
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####################
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entity-ray {
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I:"Max Ray Entity by chunks"=2
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I:"Min Ray Entity by chunks"=1
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B:"Ray Entity Should Spawn?"=true
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I:"Ray Entity SpawnWeight"=10
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}
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####################
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# entity-roach
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####################
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entity-roach {
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I:"Max Roach Entity by chunks"=4
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I:"Min Roach Entity by chunks"=1
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B:"Roach Entity Should Spawn?"=true
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I:"Roach Entity SpawnWeight"=4
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}
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####################
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# entity-scorpion
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####################
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entity-scorpion {
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I:"Max Scorpion Entity by chunks"=1
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I:"Min Scorpion Entity by chunks"=1
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B:"Scorpion Entity Should Spawn?"=false
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I:"Scorpion Entity SpawnWeight"=6
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}
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####################
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# entity-shark
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####################
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entity-shark {
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I:"Max Shark Entity by chunks"=1
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I:"Min Shark Entity by chunks"=1
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B:"Shark Entity Should Spawn?"=true
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I:"Shark Entity SpawnWeight"=6
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}
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####################
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# entity-silverskeleton
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####################
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entity-silverskeleton {
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I:"Max SilverSkeleton Entity by chunks"=4
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I:"Min SilverSkeleton Entity by chunks"=1
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B:"SilverSkeleton Entity Should Spawn?"=false
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I:"SilverSkeleton SpawnWeight"=6
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}
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####################
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# entity-smallfish
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####################
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entity-smallfish {
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I:"Max SmallFish Entity by chunks"=6
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I:"Min SmallFish Entity by chunks"=1
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B:"SmallFish Entity Should Spawn?"=true
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I:"SmallFish Entity SpawnWeight"=12
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}
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####################
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# entity-snail
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####################
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entity-snail {
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I:"Max Snail Entity by chunks"=2
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I:"Min Snail Entity by chunks"=1
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B:"Snail Entity Should Spawn?"=true
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I:"Snail Entity SpawnWeight"=7
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}
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####################
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# entity-snake
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####################
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entity-snake {
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I:"Max Snake Entity by chunks"=2
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I:"Min Snake Entity by chunks"=1
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B:"Snake Entity Should Spawn?"=true
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I:"Snake Entity SpawnWeight"=8
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}
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####################
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# entity-turkey
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####################
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entity-turkey {
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I:"Max Turkey Entity by chunks"=2
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I:"Min Turkey Entity by chunks"=1
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B:"Turkey Entity Should Spawn?"=true
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I:"Turkey Entity SpawnWeight"=8
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}
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####################
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# entity-turtle
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####################
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entity-turtle {
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I:"Max Turtle Entity by chunks"=2
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I:"Min Turtle Entity by chunks"=1
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B:"Turtle Entity Should Spawn?"=true
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I:"Turtle Entity SpawnWeight"=8
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}
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####################
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# entity-werewolf
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####################
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entity-werewolf {
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I:"Max Werewolf Entity by chunks"=4
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I:"Min Werewolf Entity by chunks"=1
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B:"Werewolf Entity Should Spawn?"=false
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I:"Werewolf Entity SpawnWeight"=8
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}
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####################
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# entity-wraith
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####################
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entity-wraith {
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I:"Max Wraith Entity by chunks"=4
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I:"Min Wraith Entity by chunks"=1
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B:"Wraith Entity Should Spawn?"=true
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I:"Wraith Entity SpawnWeight"=8
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}
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####################
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# entity-wwolf
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####################
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entity-wwolf {
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I:"Max WWolf Entity by chunks"=3
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I:"Min WWolf Entity by chunks"=1
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B:"WWolf Entity Should Spawn?"=false
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I:"WWolf Entity SpawnWeight"=8
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}
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####################
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# entity-wyvern
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####################
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entity-wyvern {
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I:"Max Wyvern Entity by chunks"=15
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I:"Min Wyvern Entity by chunks"=5
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B:"Wyvern Entity Should Spawn?"=true
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I:"Wyvern Entity SpawnWeight"=60
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}
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