downgrade to v1.53
-> fix dark nights, but removes DH compat too
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#Global Settings
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# The DH shadow pass is automatically enabled. It can be turned on or off with the shader property dhShadow.enabled.
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# Distant Horizons has no set shadow distance; all chunks will be rendered.
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dhShadow.enabled=false
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# Enable or disable old hand light
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# Backwards compatibility for shader packs not supporting main and off hand.
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# When enabled uses the handheld item with higher light value for the main hand.
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