add v1.541 (Extreme)

This commit is contained in:
2025-11-18 08:49:24 +01:00
commit f2788f598f
105 changed files with 10844 additions and 0 deletions

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#version 120
/* DRAWBUFFERS:56 */
#define gbuffers_texturedblock
#include "/shaders.settings"
varying vec4 color;
varying vec2 texcoord;
varying vec3 ambientNdotL;
uniform sampler2D texture;
void main() {
vec4 albedo = texture2D(texture, texcoord.xy)*color;
vec3 finalColor = pow(albedo.rgb,vec3(2.2)) * ambientNdotL.rgb;
gl_FragData[0] = vec4(finalColor, albedo.a);
gl_FragData[1] = vec4(normalize(albedo.rgb+0.00001), albedo.a);
}