Files
App/OwnChar.App.Desktop/UI/MainTabs/Controls/CharacterListControl.cs
2024-06-11 06:59:17 +02:00

88 lines
2.3 KiB
C#

using OwnChar.App.Desktop.Api;
using OwnChar.App.Desktop.LangRes;
using OwnChar.Model;
using System.Collections.Generic;
using System.Windows.Forms;
using Telerik.WinControls.UI;
namespace OwnChar.App.Desktop.UI.MainTabs.Controls;
public partial class CharacterListControl : UserControl
{
private IMainWindowApi? mainApi;
private UserProfile? profile;
private Group? group;
public CharacterListControl()
{
InitializeComponent();
}
public void LoadContent(IMainWindowApi mainApi, UserProfile? profile)
{
LoadContent(mainApi, profile, null);
}
public void LoadContent(IMainWindowApi mainApi, Group? group)
{
LoadContent(mainApi, null, group);
}
private void LoadContent(IMainWindowApi mainApi, UserProfile? profile, Group? group)
{
this.mainApi = mainApi;
this.profile = profile;
this.group = group;
PrepareList();
LoadList();
}
// Laden aller -eigenen- Charaktere
// Spalte zum Anzeigen der Gruppen-Zugehörigkeit
// Hinzufügen und Löschen von Charakteren
private void PrepareList()
{
radListView_CharList.BeginUpdate();
radListView_CharList.Columns.Clear();
radListView_CharList.Columns.Add(CharListControlLangRes.Column_CharName);
if (profile != null)
radListView_CharList.Columns.Add(CharListControlLangRes.Column_CharGroup);
else if (group != null)
radListView_CharList.Columns.Add(CharListControlLangRes.Column_CharOwner);
radListView_CharList.EndUpdate();
}
private void LoadList()
{
radListView_CharList.BeginUpdate();
radListView_CharList.Items.Clear();
if (profile != null && mainApi?.Manager?.Characters.GetCharacters(profile) is IEnumerable<Character> characters)
{
foreach (Character character in characters)
{
AddCharToList(character);
}
}
radListView_CharList.EndUpdate();
}
private void AddCharToList(Character character)
{
var newItem = new ListViewDataItem();
UpdateCharListViewItem(newItem, character);
newItem.Value = character;
}
private void UpdateCharListViewItem(ListViewDataItem listItem, Character character)
{
listItem[0] = character.Name;
}
}