migrate to GameConfig & cleanup warnings
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@@ -24,7 +24,7 @@ namespace Pilz.Dalamud
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/// Removes a Payload from a given list.
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/// Removes a Payload from a given list.
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/// Using <code>List.Remove()</code> does not use the reference to compare for some reason. Tis is a workaround.
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/// Using <code>List.Remove()</code> does not use the reference to compare for some reason. Tis is a workaround.
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/// </summary>
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/// </summary>
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/// <param name="seString"></param>
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/// <param name="payloads"></param>
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/// <param name="payload"></param>
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/// <param name="payload"></param>
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public static void Remove(this List<Payload> payloads, Payload payload)
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public static void Remove(this List<Payload> payloads, Payload payload)
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{
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{
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@@ -50,6 +50,7 @@ namespace Pilz.Dalamud.Nameplates.Tools
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/// Gets a change of the position of the element of your choice where you can add your payloads.
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/// Gets a change of the position of the element of your choice where you can add your payloads.
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/// </summary>
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/// </summary>
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/// <param name="element">The position of your choice.</param>
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/// <param name="element">The position of your choice.</param>
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/// <param name="position">The position of your choice.</param>
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/// <returns></returns>
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/// <returns></returns>
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public StringChange GetChange(NameplateElements element, StringPosition position)
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public StringChange GetChange(NameplateElements element, StringPosition position)
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{
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{
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@@ -28,7 +28,7 @@ namespace Pilz.Dalamud.Nameplates.Tools
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/// taking into account whether or not the player is in a duty.
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/// taking into account whether or not the player is in a duty.
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/// </summary>
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/// </summary>
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/// <param name="iconId">The incoming icon id that is being overwritten by the plugin.</param>
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/// <param name="iconId">The incoming icon id that is being overwritten by the plugin.</param>
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/// <param name="priorityIconId">The icon id that should be used.</param>
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/// <param name="activityContext"></param>
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/// <returns>Whether a priority icon was found.</returns>
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/// <returns>Whether a priority icon was found.</returns>
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public bool IsPriorityIcon(int iconId, ActivityContext activityContext)
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public bool IsPriorityIcon(int iconId, ActivityContext activityContext)
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{
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{
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@@ -28,6 +28,14 @@
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<GenerateDocumentationFile>True</GenerateDocumentationFile>
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<GenerateDocumentationFile>True</GenerateDocumentationFile>
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</PropertyGroup>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'">
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<NoWarn>1701;1702;1591</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
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<NoWarn>1701;1702;1591</NoWarn>
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</PropertyGroup>
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<ItemGroup>
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<ItemGroup>
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<Reference Include="FFXIVClientStructs">
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<Reference Include="FFXIVClientStructs">
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<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
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<HintPath>$(DalamudLibPath)FFXIVClientStructs.dll</HintPath>
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@@ -60,7 +68,7 @@
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<None Include="..\README.md" Pack="true" PackagePath="\"/>
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<None Include="..\README.md" Pack="true" PackagePath="\" />
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</ItemGroup>
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</ItemGroup>
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</Project>
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</Project>
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