namespace Pilz.UI.Symbols;

public enum SymbolSize
{
    /// <summary>
    /// Don't resize and just returns the original size.
    /// </summary>
    Default,
    /// <summary>
    /// Resizes the symbol to 16 x 16 pixels.
    /// <br/><b>Deprecated!</b> This is just present due legacy reasons. Use <see cref="x16"/> instead.
    /// </summary>
    Small,
    /// <summary>
    /// Resizes the symbol to 20 x 20 pixels.
    /// <br/><b>Deprecated!</b> This is just present due legacy reasons. Use <see cref="x20"/> instead.
    /// </summary>
    Medium,
    /// <summary>
    /// Resizes the symbol to 32 x 32 pixels.
    /// <br/><b>Deprecated!</b> This is just present due legacy reasons. Use <see cref="x32"/> instead.
    /// </summary>
    Large,
    /// <summary>
    /// Resizes the symbol to 8 x 8 pixels.
    /// </summary>
    x8 = 8,
    /// <summary>
    /// Resizes the symbol to 12 x 12 pixels.
    /// </summary>
    x12 = 12,
    /// <summary>
    /// Resizes the symbol to 16 x 16 pixels.
    /// </summary>
    x16 = 16,
    /// <summary>
    /// Resizes the symbol to 20 x 20 pixels.
    /// </summary>
    x20 = 20,
    /// <summary>
    /// Resizes the symbol to 32 x 32 pixels.
    /// </summary>
    x32 = 32,
    /// <summary>
    /// Resizes the symbol to 48 x 48 pixels.
    /// </summary>
    x48 = 48,
    /// <summary>
    /// Resizes the symbol to 64 x 64 pixels.
    /// </summary>
    x64 = 64,
    /// <summary>
    /// Resizes the symbol to 96 x 96 pixels.
    /// </summary>
    x96 = 96,
    /// <summary>
    /// Resizes the symbol to 128 x 128 pixels.
    /// </summary>
    x128 = 128,
    /// <summary>
    /// Resizes the symbol to 192 x 192 pixels.
    /// </summary>
    x192 = 192,
    /// <summary>
    /// Resizes the symbol to 256 x 256 pixels.
    /// </summary>
    x256 = 256,
    /// <summary>
    /// Resizes the symbol to 512 x 512 pixels.
    /// </summary>
    x512 = 512,
}
