code optimization
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@@ -1,60 +1,53 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Pilz.Plugins.Advanced;
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namespace Pilz.Plugins.Advanced
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public abstract class PluginFeature
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{
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public abstract class PluginFeature
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/// <summary>
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/// The type of the feature defines where the feature get integrated.
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/// </summary>
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public string Type { get; init; }
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/// <summary>
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/// The identifier of the feature should be uniquie for the current <see cref="Type"/>.
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/// It defines a feature within a type.
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/// </summary>
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public string Identifier { get; init; }
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/// <summary>
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/// The full identifier of the feature should be uniquie and is the combination of <see cref="Type"/> and <see cref="Identifier"/>.
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/// It defines a feature across all types.
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/// </summary>
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public string FullIdentifier => GetFullIdentifier(Type, Identifier);
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/// <summary>
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/// The (display) name of the feature.
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/// </summary>
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public virtual string? Name { get; init; }
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/// <summary>
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/// The symbol for the feature.
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/// </summary>
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public virtual object? Icon { get; set; }
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/// <summary>
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/// Sets the prioritization of the feature.
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/// This will be respected on abfragen features and on inserting as items using the extension methods"/>.
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/// Some applications might implement a way to regonize feature prioritization via its own way.
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/// </summary>
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public virtual FeaturePrioritization Prioritization { get; set; }
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/// <summary>
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/// Defines if the feature is enabled/visible.
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/// </summary>
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public virtual bool Enabled { get; set; } = true;
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protected PluginFeature(string featureType, string identifier)
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{
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/// <summary>
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/// The type of the feature defines where the feature get integrated.
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/// </summary>
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public string Type { get; init; }
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/// <summary>
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/// The identifier of the feature should be uniquie for the current <see cref="Type"/>.
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/// It defines a feature within a type.
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/// </summary>
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public string Identifier { get; init; }
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/// <summary>
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/// The full identifier of the feature should be uniquie and is the combination of <see cref="Type"/> and <see cref="Identifier"/>.
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/// It defines a feature across all types.
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/// </summary>
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public string FullIdentifier => GetFullIdentifier(Type, Identifier);
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/// <summary>
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/// The (display) name of the feature.
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/// </summary>
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public virtual string? Name { get; init; }
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/// <summary>
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/// The symbol for the feature.
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/// </summary>
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public virtual object? Icon { get; set; }
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/// <summary>
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/// Sets the prioritization of the feature.
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/// This will be respected on abfragen features and on inserting as items using the extension methods"/>.
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/// Some applications might implement a way to regonize feature prioritization via its own way.
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/// </summary>
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public virtual FeaturePrioritization Prioritization { get; set; }
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/// <summary>
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/// Defines if the feature is enabled/visible.
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/// </summary>
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public virtual bool Enabled { get; set; } = true;
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Identifier = identifier;
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Type = featureType;
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}
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protected PluginFeature(string featureType, string identifier)
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{
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Identifier = identifier;
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Type = featureType;
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}
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protected PluginFeature(string featureType, string featureIdentifier, string? featureName) : this(featureType, featureIdentifier)
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{
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Name = featureName;
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}
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protected PluginFeature(string featureType, string featureIdentifier, string? featureName) : this(featureType, featureIdentifier)
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{
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Name = featureName;
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}
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public static string GetFullIdentifier(string featureType, string identifier)
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{
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return $"{featureType}:{identifier}";
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}
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public static string GetFullIdentifier(string featureType, string identifier)
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{
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return $"{featureType}:{identifier}";
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}
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}
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