This commit is contained in:
2020-03-20 18:06:55 +01:00
parent 68f034ab8a
commit 1ff542a821

View File

@@ -49,7 +49,9 @@ Namespace RenderingN
Private Function ColorToTexture(color As Color) As Image
Dim tex As New Bitmap(1, 1)
tex.MakeTransparent()
tex.SetPixel(0, 0, color)
Console.WriteLine(tex.GetPixel(0, 0).ToString & vbTab & color.ToString)
Return tex
End Function
@@ -308,14 +310,24 @@ Namespace RenderingN
GL.BindBuffer(BufferTarget.ElementArrayBuffer, IndicesBuffers(mesh)(i))
Dim texID As Integer
Dim isEmptyTexture As Boolean = l.Material?.Image Is Nothing
Dim isEmptyColor As Boolean = l.Material?.Color Is Nothing
If (mode And RenderMode.Fill) = RenderMode.Fill Then
texID = If(isEmptyTexture, If(isEmptyColor, dicTextureIDs(emptyTexture), dicColorIDs(l.Material.Color)), dicTextureIDs(l.Material.Image))
Dim setMaterialTextureOrColor =
Sub()
Dim texID As Integer
If Not isEmptyTexture Then
texID = dicTextureIDs(l.Material.Image)
ElseIf Not isEmptyColor Then
texID = dicColorIDs(l.Material.Color)
Else
texID = dicTextureIDs(emptyTexture)
End If
GL.BindTexture(TextureTarget.Texture2D, texID)
End Sub
GL.BindTexture(TextureTarget.Texture2D, texID)
If (mode And RenderMode.Fill) = RenderMode.Fill Then
setMaterialTextureOrColor()
If Not isEmptyTexture Then
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, l.Material.Wrap.X)
@@ -332,11 +344,9 @@ Namespace RenderingN
If (mode And RenderMode.Outline) = RenderMode.Outline Then
If (mode And RenderMode.Fill) = RenderMode.Fill Then
texID = dicTextureIDs(lineTexture)
GL.BindTexture(TextureTarget.Texture2D, texID)
GL.BindTexture(TextureTarget.Texture2D, dicTextureIDs(lineTexture))
Else
texID = If(isEmptyTexture, If(isEmptyColor, dicTextureIDs(emptyTexture), dicColorIDs(l.Material.Color)), dicTextureIDs(l.Material.Image))
GL.BindTexture(TextureTarget.Texture2D, texID)
setMaterialTextureOrColor()
If Not isEmptyTexture Then
GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureWrapT, l.Material.Wrap.X)