diff --git a/Pilz.Drawing.Drawing3D.OpenGLRenderer/Rendering/Renderer.vb b/Pilz.Drawing.Drawing3D.OpenGLRenderer/Rendering/Renderer.vb index 4ba8829..be4bd02 100644 --- a/Pilz.Drawing.Drawing3D.OpenGLRenderer/Rendering/Renderer.vb +++ b/Pilz.Drawing.Drawing3D.OpenGLRenderer/Rendering/Renderer.vb @@ -395,7 +395,7 @@ Namespace RenderingN GL.BindBuffer(BufferTarget.ElementArrayBuffer, IndicesBuffers(mesh)(iFace)) Dim colorCode As Integer = &H20000000 + (iMesh << 16) + iFace - GL.Color4(OpenTK.Color.FromArgb((colorCode >> 24) And &HFF, (colorCode >> 16) And &HFF, (colorCode >> 8) And &HFF, colorCode And &HFF)) 'Color: "2f ff xx xx" -> where 'f' = mesh index and where 'x' is face index + GL.Color4(Color.FromArgb(colorCode)) 'Color: "2f ff xx xx" -> where 'f' = mesh index and where 'x' is face index GL.PolygonMode(MaterialFace.FrontAndBack, PolygonMode.Fill)