method for inserting a plugin features collection to an telerik items collection
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@@ -1,6 +1,7 @@
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using System.Drawing;
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using System.Drawing;
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using System.Reflection;
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using System.Reflection;
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using Telerik.WinControls;
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using Telerik.WinControls;
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using Telerik.WinControls.Elements;
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using Telerik.WinControls.UI;
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using Telerik.WinControls.UI;
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namespace Pilz.Plugins.Advanced
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namespace Pilz.Plugins.Advanced
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@@ -50,6 +51,58 @@ namespace Pilz.Plugins.Advanced
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return item;
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return item;
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}
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}
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/// <summary>
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/// Inserts all items to an item collection.
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/// </summary>
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/// <param name="features"></param>
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/// <param name="itemsCollection">Examples:<br/>
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/// - <see cref="RadMenuItem.Items"/><br/>
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/// - <see cref="RadSplitButtonElement.Items"/><br/>
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/// - <see cref="RadDropDownButtonElement.Items"/><br/>
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/// - <see cref="RadContextMenu.Items"/><br/>
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/// - <see cref="RadRibbonBarGroup.Items"/><br/></param>
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/// <param name="addDefaultHandler">Will add a default click handler that executes the feature.<br/>
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/// You usually don't set customClickHandler if you set this parameter to <see cref="true"/>.</param>
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/// <param name="customClickHandler">Adds a custom click handler. If addDefaultHandler is true, it will only work on <see cref="PluginFeature"/>s.<br/>
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/// You usually don't set addDefaultHandler to true if you set this parameter to something not null.</param>
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public static void InsertItemsTo(this IEnumerable<PluginFeature> features, RadItemOwnerCollection itemsCollection, bool addDefaultHandler = false, EventHandler? customClickHandler = null, FeatureInsertMode insertMode = FeatureInsertMode.Default, int? customDefault = null, int? customTop = null, int? customBottom = null)
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{
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var insertDefault = customDefault ?? (insertMode.HasFlag(FeatureInsertMode.DefaultStart) ? 0 : itemsCollection.Count);
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var insertTop = customTop ?? (insertMode.HasFlag(FeatureInsertMode.InsertTop) || insertMode.HasFlag(FeatureInsertMode.DefaultStart) ? 0 : insertDefault);
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var insertBottom = customBottom ?? (insertMode.HasFlag(FeatureInsertMode.InsertBottom) || insertMode.HasFlag(FeatureInsertMode.DefaultEnd) ? itemsCollection.Count : insertDefault);
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foreach (var feature in features)
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{
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RadMenuItem item;
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if (feature is PluginFunction function)
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item = function.GetAsItem(addDefaultHandler);
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else if (feature is PluginModule module)
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item = module.GetAsItem(addDefaultHandler);
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else
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item = feature.GetAsItem(null);
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switch (feature.Prioritization)
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{
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case FeaturePrioritization.High:
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if (insertDefault >= insertTop) insertDefault++;
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if (insertBottom >= insertTop) insertBottom++;
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itemsCollection.Insert(insertTop++, item);
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break;
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case FeaturePrioritization.Default:
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if (insertBottom >= insertDefault) insertBottom++;
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if (insertTop >= insertDefault) insertTop++;
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itemsCollection.Insert(insertDefault++, item);
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break;
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case FeaturePrioritization.Low:
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if (insertTop >= insertBottom) insertTop++;
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if (insertDefault >= insertBottom) insertDefault++;
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itemsCollection.Insert(insertBottom++, item);
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break;
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}
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}
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}
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private static void RadMenuItem_RMMethod_Click(object? sender, EventArgs e)
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private static void RadMenuItem_RMMethod_Click(object? sender, EventArgs e)
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{
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{
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if (sender is RadMenuItem item && item.Tag is PluginModule function)
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if (sender is RadMenuItem item && item.Tag is PluginModule function)
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39
Pilz.Plugins.Advanced/FeatureInsertMode.cs
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39
Pilz.Plugins.Advanced/FeatureInsertMode.cs
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@@ -0,0 +1,39 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Pilz.Plugins.Advanced
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{
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[Flags]
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public enum FeatureInsertMode
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{
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/// <summary>
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/// Features will be inserted at the end of the collection.
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/// </summary>
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Default = 0,
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/// <summary>
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/// Features will be inserted at the end of the collection.
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/// This is the default behavior and equals <see cref="Default"/>. Will only be used if not set <see cref="UseCustomDefault"/>.
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/// </summary>
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DefaultEnd = Default,
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/// <summary>
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/// Features will be inserted at the start of the collection.
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/// Will only be used if not set <see cref="UseCustomDefault"/>.
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/// </summary>
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DefaultStart = 1,
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/// <summary>
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/// Features with prioritization <see cref="FeaturePrioritization.High"/> will be inserted at the top (or left).
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/// </summary>
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InsertTop = 1 << 2,
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/// <summary>
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/// Features with prioritization <see cref="FeaturePrioritization.Low"/> will be inserted at the bottom (or right).
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/// </summary>
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InsertBottom = 1 << 3,
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/// <summary>
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/// Features with prioritization other then <see cref="FeaturePrioritization.Default"/> will be inserted at the top or bottom.
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/// </summary>
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InsertTopAndBottom = InsertTop | InsertBottom,
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}
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}
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15
Pilz.Plugins.Advanced/FeaturePrioritization.cs
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15
Pilz.Plugins.Advanced/FeaturePrioritization.cs
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@@ -0,0 +1,15 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Pilz.Plugins.Advanced
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{
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public enum FeaturePrioritization
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{
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Low = -1,
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Default = 0,
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High = 1,
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}
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}
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@@ -32,6 +32,12 @@ namespace Pilz.Plugins.Advanced
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/// </summary>
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/// </summary>
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public virtual RadSvgImage? Icon { get; set; }
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public virtual RadSvgImage? Icon { get; set; }
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/// <summary>
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/// <summary>
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/// Sets the prioritization of the feature.
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/// This will be respected on abfragen features and on inserting as items using the extension methods"/>.
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/// Some applications might implement a way to regonize feature prioritization via its own way.
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/// </summary>
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public virtual FeaturePrioritization Prioritization { get; set; }
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/// <summary>
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/// Defines if the feature is enabled/visible.
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/// Defines if the feature is enabled/visible.
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/// </summary>
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/// </summary>
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public virtual bool Enabled { get; set; } = true;
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public virtual bool Enabled { get; set; } = true;
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