add Pilz.UI & Pilz.UI.Gtk

This commit is contained in:
2025-06-16 12:19:28 +02:00
parent 299867a910
commit 6f7bb5d92c
14 changed files with 175 additions and 32 deletions

14
Pilz.UI/Pilz.UI.csproj Normal file
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net8.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<GeneratePackageOnBuild>true</GeneratePackageOnBuild>
</PropertyGroup>
<PropertyGroup>
<Version>3.0.0</Version>
</PropertyGroup>
</Project>

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using System.Drawing;
using System.Reflection;
namespace Pilz.UI.Symbols;
public abstract class BaseSymbolFactory<TSymbols> : IBaseSymbolFactory<TSymbols>
{
public abstract string GetImageRessourcePath(TSymbols svgImage);
public abstract Assembly GetImageResourceAssembly();
protected virtual Size ResolveCommonSize(SymbolSize size)
{
return size switch
{
SymbolSize.Default => Size.Empty,
SymbolSize.Small => new Size(16, 16),
SymbolSize.Medium => new Size(20, 20),
SymbolSize.Large => new Size(32, 32),
_ => new Size((int)size, (int)size),
};
}
public virtual Stream? GetImageRessourceStream(TSymbols svgImage)
{
var asm = GetImageResourceAssembly();
var path = GetImageRessourcePath(svgImage);
return asm.GetManifestResourceStream(path);
}
}

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using System.Reflection;
namespace Pilz.UI.Symbols;
public interface IBaseSymbolFactory<TSymbols>
{
Assembly GetImageResourceAssembly();
string GetImageRessourcePath(TSymbols svgImage);
Stream? GetImageRessourceStream(TSymbols svgImage);
}

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namespace Pilz.UI.Symbols;
public enum SymbolSize
{
/// <summary>
/// Don't resize and just returns the original size.
/// </summary>
Default,
/// <summary>
/// Resizes the symbol to 16 x 16 pixels.
/// <br/><b>Deprecated!</b> This is just present due legacy reasons. Use <see cref="x16"/> instead.
/// </summary>
Small,
/// <summary>
/// Resizes the symbol to 20 x 20 pixels.
/// <br/><b>Deprecated!</b> This is just present due legacy reasons. Use <see cref="x20"/> instead.
/// </summary>
Medium,
/// <summary>
/// Resizes the symbol to 32 x 32 pixels.
/// <br/><b>Deprecated!</b> This is just present due legacy reasons. Use <see cref="x32"/> instead.
/// </summary>
Large,
/// <summary>
/// Resizes the symbol to 8 x 8 pixels.
/// </summary>
x8 = 8,
/// <summary>
/// Resizes the symbol to 12 x 12 pixels.
/// </summary>
x12 = 12,
/// <summary>
/// Resizes the symbol to 16 x 16 pixels.
/// </summary>
x16 = 16,
/// <summary>
/// Resizes the symbol to 20 x 20 pixels.
/// </summary>
x20 = 20,
/// <summary>
/// Resizes the symbol to 32 x 32 pixels.
/// </summary>
x32 = 32,
/// <summary>
/// Resizes the symbol to 48 x 48 pixels.
/// </summary>
x48 = 48,
/// <summary>
/// Resizes the symbol to 64 x 64 pixels.
/// </summary>
x64 = 64,
/// <summary>
/// Resizes the symbol to 96 x 96 pixels.
/// </summary>
x96 = 96,
/// <summary>
/// Resizes the symbol to 128 x 128 pixels.
/// </summary>
x128 = 128,
/// <summary>
/// Resizes the symbol to 192 x 192 pixels.
/// </summary>
x192 = 192,
/// <summary>
/// Resizes the symbol to 256 x 256 pixels.
/// </summary>
x256 = 256,
/// <summary>
/// Resizes the symbol to 512 x 512 pixels.
/// </summary>
x512 = 512,
}