Files
Pilz/Pilz.UI/Symbols/SymbolFactory.cs
Schedel Pascal 1b448c3838 rework SymbolFactory
- rename & move to Pilz.UI..Telerik.Symbols.RadSymbolFactory
- make default implementaiton available at Pilz.UI.Symbols.SymbolFactory
- add interfaces
2024-07-08 06:26:05 +02:00

54 lines
1.4 KiB
C#

using System.Reflection;
namespace Pilz.UI.Symbols;
public abstract class SymbolFactory<TSymbols> : ISymbolFactory<TSymbols>
{
public abstract string GetImageRessourcePath(TSymbols svgImage);
public abstract Assembly GetImageResourceAssembly();
protected virtual Size ResolveCommonSize(SymbolSize size)
{
return size switch
{
SymbolSize.Small => new Size(16, 16),
SymbolSize.Medium => new Size(20, 20),
SymbolSize.Large => new Size(32, 32),
_ => Size.Empty,
};
}
public virtual Stream? GetImageRessourceStream(TSymbols svgImage)
{
var asm = GetImageResourceAssembly();
var path = GetImageRessourcePath(svgImage);
return asm.GetManifestResourceStream(path);
}
public virtual Image? GetImage(TSymbols svgImage, SymbolSize size)
{
return GetImage(svgImage, ResolveCommonSize(size));
}
public virtual Image? GetImage(TSymbols svgImage, Size size)
{
using var stream = GetImageRessourceStream(svgImage);
if (stream is null)
return null;
var img = Image.FromStream(stream);
if (!size.IsEmpty)
{
var img2 = new Bitmap(size.Width, size.Height);
using var g = Graphics.FromImage(img2);
g.DrawImage(img2, 0, 0, size.Width, size.Height);
img.Dispose();
img = img2;
}
return img;
}
}