Files
Pilz/Pilz.Simple3DFileParser/Model/Shading.cs
2020-09-24 11:21:53 +02:00

12 lines
359 B
C#

using System;
using System.Drawing;
namespace Pilz.S3DFileParser
{
public class Shading
{
public Color AmbientColor { get; set; } = Color.FromArgb(Convert.ToInt32(0xFFFFFFFF));
public Color DiffuseColor { get; set; } = Color.FromArgb(Convert.ToInt32(0xFF7F7F7F));
public Vertex DiffusePosition { get; set; } = null;
}
}