46 lines
1.4 KiB
C#
46 lines
1.4 KiB
C#
using System.Runtime.InteropServices;
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namespace Pilz.Win32.Native;
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/// <summary>
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/// Contains information about a file object.
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/// </summary>
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[StructLayout(LayoutKind.Sequential)]
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public struct SHFILEINFO
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{
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public const uint SHGFI_ICON = 0x100U;
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public const uint SHGFI_LARGEICON = 0x0U;
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public const uint SHGFI_SMALLICON = 0x1U;
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/// <summary>
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/// Handle to the icon that represents the file. You are responsible for
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/// destroying this handle with DestroyIcon when you no longer need it.
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/// </summary>
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public nint hIcon;
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/// <summary>
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/// Index of the icon image within the system image list.
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/// </summary>
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public nint iIcon;
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/// <summary>
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/// Array of values that indicates the attributes of the file object.
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/// For information about these values, see the IShellFolder::GetAttributesOf
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/// method.
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/// </summary>
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public uint dwAttributes;
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/// <summary>
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/// String that contains the name of the file as it appears in the Microsoft
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/// Windows Shell, or the path and file name of the file that contains the
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/// icon representing the file.
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/// </summary>
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 260)]
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public string szDisplayName;
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/// <summary>
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/// String that describes the type of file.
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/// </summary>
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[MarshalAs(UnmanagedType.ByValTStr, SizeConst = 80)]
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public string szTypeName;
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} |