Files
Pilz/Pilz.Drawing.Drawing3D.OpenGLRenderer/Rendering/RenderMode.cs
2020-09-24 11:21:53 +02:00

11 lines
211 B
C#

namespace Pilz.Drawing.Drawing3D.OpenGLFactory.RenderingN
{
public enum RenderMode : byte
{
None = 0x0,
Fill = 0x1,
Outline = 0x2,
FillOutline = Fill | Outline
}
}