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-[[_TOC_]]
-
-# SymbolFactor
-
-## Setup SymbolFactory
-
-Create a new directory, we call it `Symbols` here.
-
-{width=188 height=275}
-
-Ensure you add this to the project file. This will mark all SVG files within the Symbols folder as embedded resource.
-
-```xml
-
-
-
-```
-
-Create a new enum. It may look like the following. Ensure you only add new values to the buttom as you will introduce a breaking change to your API otherwise.
-
-```csharp
-public enum GlobalSymbols
-{
- add,
- administrative_tools,
- billboard,
- cancel,
- delete,
- edit,
- home,
- login,
- logout,
- product,
- project,
- remove,
- save,
- settings,
-}
-```
-
-The class `GlobalsymbolFactory` need to inherit from `SymbolFactory<>`. Provide your symbols enum here. You will need to overwrite `GetSvgImageResourceAssembly` and `GetSvgImageRessourcePath` as this parts can't be done by the base class.
-
-```csharp
-public class GlobalSymbolFactory : SymbolFactory
-{
- private static readonly string? symbolsNamespace = typeof(GlobalSymbolFactory).Namespace + ".Symbols";
- private static readonly string symbolsPathTemplate = "{0}.{1}.svg";
-
- public override Assembly GetSvgImageResourceAssembly()
- {
- return Assembly.GetExecutingAssembly();
- }
-
- public override string GetSvgImageRessourcePath(GlobalSymbols svgImage)
- {
- return string.Format(symbolsPathTemplate, symbolsNamespace, svgImage);
- }
-}
-```
-
-## Access symbols
-
-Accessing symbols esaily via an instance of your SymbolFactory implementation. You can either provide a static instance in `GlobalSymbolFactory` or create a new instance wherever you need it. Access via `GetSvgImage` or `GetImage`, decide wheneer you can use an `RadSvgImage` or need an `Image`.
-
-```csharp
-// Static instance in GlobalSymbolFactory
-public static GlobalSymbolFactory Instance { get; } = new();
-var img = GlobalSymbolFactory.Instance.GetSvgImage(GlobalSymbols.billboard, SvgImageSize.Small);
-
-// Instance on-demand
-var symbols = new GlobalSymbolFactory();
-var img = symbols.GetSvgImage(GlobalSymbols.billboard, SvgImageSize.Small);
-```