diff --git a/PlayerTags/PlayerTags.json b/PlayerTags/PlayerTags.json index 19b295c..5e9b14c 100644 --- a/PlayerTags/PlayerTags.json +++ b/PlayerTags/PlayerTags.json @@ -2,6 +2,7 @@ "Author": "r00telement", "Name": "Player Tags", "Description": "See tags for players in nameplates and chat, such as their role and job, or custom tags for players you know.", + "Tags": [ "Jobs", "UI" ], "RepoUrl": "https://github.com/r00telement/PlayerTags", "IconUrl": "https://github.com/r00telement/PlayerTags/raw/main/PlayerTags/Resources/Promo/Icon.png", "ImageUrls": [ diff --git a/PlayerTags/Plugin.cs b/PlayerTags/Plugin.cs index e08ed23..2d3d27f 100644 --- a/PlayerTags/Plugin.cs +++ b/PlayerTags/Plugin.cs @@ -72,7 +72,6 @@ namespace PlayerTags ClientState.Login += ClientState_Login; ClientState.Logout += ClientState_Logout; - ClientState.TerritoryChanged += ClientState_TerritoryChanged; ChatGui.ChatMessage += Chat_ChatMessage; PluginInterface.UiBuilder.Draw += UiBuilder_Draw; PluginInterface.UiBuilder.OpenConfigUi += UiBuilder_OpenConfigUi; @@ -96,7 +95,6 @@ namespace PlayerTags PluginInterface.UiBuilder.OpenConfigUi -= UiBuilder_OpenConfigUi; PluginInterface.UiBuilder.Draw -= UiBuilder_Draw; ChatGui.ChatMessage -= Chat_ChatMessage; - ClientState.TerritoryChanged -= ClientState_TerritoryChanged; ClientState.Logout -= ClientState_Logout; ClientState.Login -= ClientState_Login; } @@ -134,11 +132,6 @@ namespace PlayerTags Unhook(); } - private void ClientState_TerritoryChanged(object? sender, ushort e) - { - Rehook(); - } - private void PluginConfiguration_Saved() { // Invalidate the cached payloads so they get remade