From 69a0bd51ead4f082665ae241a596dc77b2dc618a Mon Sep 17 00:00:00 2001 From: Pilzinsel64 Date: Wed, 24 Aug 2022 10:28:51 +0200 Subject: [PATCH] use new DalamudContextMenu instead of DalamudContextMenuBase --- PlayerTags/Features/CustomTagsContextMenuFeature.cs | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/PlayerTags/Features/CustomTagsContextMenuFeature.cs b/PlayerTags/Features/CustomTagsContextMenuFeature.cs index afea808..dbfb362 100644 --- a/PlayerTags/Features/CustomTagsContextMenuFeature.cs +++ b/PlayerTags/Features/CustomTagsContextMenuFeature.cs @@ -33,22 +33,22 @@ namespace PlayerTags.Features private PluginConfiguration m_PluginConfiguration; private PluginData m_PluginData; - private DalamudContextMenuBase? m_ContextMenu; + private DalamudContextMenu? m_ContextMenu; public CustomTagsContextMenuFeature(PluginConfiguration pluginConfiguration, PluginData pluginData) { m_PluginConfiguration = pluginConfiguration; m_PluginData = pluginData; - m_ContextMenu = new DalamudContextMenuBase(); - m_ContextMenu.Functions.ContextMenu.OnOpenGameObjectContextMenu += ContextMenuHooks_ContextMenuOpened; + m_ContextMenu = new DalamudContextMenu(); + m_ContextMenu.OnOpenGameObjectContextMenu += ContextMenuHooks_ContextMenuOpened; } public void Dispose() { if (m_ContextMenu != null) { - m_ContextMenu.Functions.ContextMenu.OnOpenGameObjectContextMenu -= ContextMenuHooks_ContextMenuOpened; + m_ContextMenu.OnOpenGameObjectContextMenu -= ContextMenuHooks_ContextMenuOpened; ((IDisposable)m_ContextMenu).Dispose(); m_ContextMenu = null; }