change package.json to PackageReference

This commit is contained in:
2021-02-16 14:54:58 +01:00
parent 720c539d28
commit db6d9c2d95
4 changed files with 361 additions and 22 deletions

View File

@@ -0,0 +1,181 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="15.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Project="..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props" Condition="Exists('..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props')" />
<Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" />
<PropertyGroup>
<Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
<Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
<ProjectGuid>{7554A73A-DC05-4742-A060-42A78A6C4381}</ProjectGuid>
<OutputType>WinExe</OutputType>
<RootNamespace>PJ64Savestater</RootNamespace>
<AssemblyName>Project64 Savestater</AssemblyName>
<TargetFrameworkVersion>v4.7.2</TargetFrameworkVersion>
<FileAlignment>512</FileAlignment>
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
<Deterministic>true</Deterministic>
<NuGetPackageImportStamp>
</NuGetPackageImportStamp>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>DEBUG;TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<PlatformTarget>AnyCPU</PlatformTarget>
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup>
<ApplicationIcon>icons8_data_backup.ico</ApplicationIcon>
</PropertyGroup>
<ItemGroup>
<Reference Include="Costura, Version=3.3.3.0, Culture=neutral, PublicKeyToken=9919ef960d84173d, processorArchitecture=MSIL">
<HintPath>..\packages\Costura.Fody.3.3.3\lib\net40\Costura.dll</HintPath>
</Reference>
<Reference Include="DevComponents.DotNetBar.Design">
<HintPath>C:\DotNetBarNew\DevComponents.DotNetBar.Design.dll</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="DevComponents.DotNetBar2">
<HintPath>C:\DotNetBarNew\DevComponents.DotNetBar2.dll</HintPath>
</Reference>
<Reference Include="Newtonsoft.Json, Version=12.0.0.0, Culture=neutral, PublicKeyToken=30ad4fe6b2a6aeed, processorArchitecture=MSIL">
<HintPath>..\packages\Newtonsoft.Json.12.0.3\lib\net45\Newtonsoft.Json.dll</HintPath>
</Reference>
<Reference Include="SharpDX, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\packages\SharpDX.4.2.0\lib\net45\SharpDX.dll</HintPath>
</Reference>
<Reference Include="SharpDX.DirectInput, Version=4.2.0.0, Culture=neutral, PublicKeyToken=b4dcf0f35e5521f1, processorArchitecture=MSIL">
<HintPath>..\packages\SharpDX.DirectInput.4.2.0\lib\net45\SharpDX.DirectInput.dll</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
<Reference Include="System.Xml.Linq" />
<Reference Include="System.Data.DataSetExtensions" />
<Reference Include="Microsoft.CSharp" />
<Reference Include="System.Data" />
<Reference Include="System.Deployment" />
<Reference Include="System.Drawing" />
<Reference Include="System.Net.Http" />
<Reference Include="System.Windows.Forms" />
<Reference Include="System.Xml" />
</ItemGroup>
<ItemGroup>
<Compile Include="ActionCodes.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>ActionCodes.resx</DependentUpon>
</Compile>
<Compile Include="ControllerTypes.cs" />
<Compile Include="Form1.cs">
<SubType>Form</SubType>
</Compile>
<Compile Include="Form1.Designer.cs">
<DependentUpon>Form1.cs</DependentUpon>
</Compile>
<Compile Include="Globals.cs" />
<Compile Include="InputControl.cs" />
<Compile Include="InputKeys.cs" />
<Compile Include="InputProfile.cs" />
<Compile Include="LangRes.de.Designer.cs">
<DependentUpon>LangRes.de.resx</DependentUpon>
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
</Compile>
<Compile Include="LangRes.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>LangRes.resx</DependentUpon>
</Compile>
<Compile Include="Program.cs" />
<Compile Include="Properties\AssemblyInfo.cs" />
<EmbeddedResource Include="ActionCodes.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>ActionCodes.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Form1.de.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="Form1.resx">
<DependentUpon>Form1.cs</DependentUpon>
</EmbeddedResource>
<EmbeddedResource Include="LangRes.de.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>LangRes.de.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="LangRes.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>LangRes.Designer.cs</LastGenOutput>
</EmbeddedResource>
<EmbeddedResource Include="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<SubType>Designer</SubType>
</EmbeddedResource>
<Compile Include="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Resources.resx</DependentUpon>
<DesignTime>True</DesignTime>
</Compile>
<None Include="packages.config" />
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
<Compile Include="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<None Include="App.config" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_refresh_16px.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_game_controller_16px.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_play_16px.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_stop_squared_16px.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_play_button_circled_16px.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_save_16px.png" />
</ItemGroup>
<ItemGroup>
<None Include="Resources\icons8_opened_folder_16px.png" />
</ItemGroup>
<ItemGroup>
<Content Include="FodyWeavers.xml" />
<Content Include="icons8_data_backup.ico" />
</ItemGroup>
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
<Target Name="EnsureNuGetPackageBuildImports" BeforeTargets="PrepareForBuild">
<PropertyGroup>
<ErrorText>Dieses Projekt verweist auf mindestens ein NuGet-Paket, das auf diesem Computer fehlt. Verwenden Sie die Wiederherstellung von NuGet-Paketen, um die fehlenden Dateien herunterzuladen. Weitere Informationen finden Sie unter "http://go.microsoft.com/fwlink/?LinkID=322105". Die fehlende Datei ist "{0}".</ErrorText>
</PropertyGroup>
<Error Condition="!Exists('..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Costura.Fody.3.3.3\build\Costura.Fody.props'))" />
<Error Condition="!Exists('..\packages\Fody.4.2.1\build\Fody.targets')" Text="$([System.String]::Format('$(ErrorText)', '..\packages\Fody.4.2.1\build\Fody.targets'))" />
</Target>
<Import Project="..\packages\Fody.4.2.1\build\Fody.targets" Condition="Exists('..\packages\Fody.4.2.1\build\Fody.targets')" />
</Project>