sync project paths & namespaces

This commit is contained in:
2023-09-22 19:06:20 +02:00
parent 750a3dabe3
commit d65f812684
53 changed files with 43 additions and 470 deletions

View File

@@ -3,11 +3,11 @@ Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 17
VisualStudioVersion = 17.2.32602.215
MinimumVisualStudioVersion = 10.0.40219.1
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SM64 ROM Manager.ProgressUpdater", "SM64 ROM Manager.ProgressUpdater\SM64 ROM Manager.ProgressUpdater.csproj", "{E2B5326E-FF5F-4521-BD8A-0A8DA5A6671E}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SM64RomManager.ProgressUpdater", "SM64RomManager.ProgressUpdater\SM64RomManager.ProgressUpdater.csproj", "{E2B5326E-FF5F-4521-BD8A-0A8DA5A6671E}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SM64 ROM Manager.UpdateInstallerAddOn", "SM64 ROM Manager.UpdateInstallerAddOn\SM64 ROM Manager.UpdateInstallerAddOn.csproj", "{C702C309-65C1-4FE4-B468-035ADC31FDEF}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SM64RomManager.UpdateInstallerAddOn", "SM64RomManager.UpdateInstallerAddOn\SM64RomManager.UpdateInstallerAddOn.csproj", "{C702C309-65C1-4FE4-B468-035ADC31FDEF}"
EndProject
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SM64 ROM Manager.LangResCollector", "SM64 ROM Manager.LangResCollector\SM64 ROM Manager.LangResCollector.csproj", "{BE9DA0F8-654E-4035-A71B-7A04E009BE46}"
Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "SM64RomManager.LangResCollector", "SM64RomManager.LangResCollector\SM64RomManager.LangResCollector.csproj", "{BE9DA0F8-654E-4035-A71B-7A04E009BE46}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution

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@@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -1,63 +0,0 @@
//------------------------------------------------------------------------------
// <auto-generated>
// Dieser Code wurde von einem Tool generiert.
// Laufzeitversion:4.0.30319.42000
//
// Änderungen an dieser Datei können falsches Verhalten verursachen und gehen verloren, wenn
// der Code erneut generiert wird.
// </auto-generated>
//------------------------------------------------------------------------------
namespace SM64_ROM_Manager.UpdateInstallerAddOn.My.Resources {
using System;
/// <summary>
/// Eine stark typisierte Ressourcenklasse zum Suchen von lokalisierten Zeichenfolgen usw.
/// </summary>
// Diese Klasse wurde von der StronglyTypedResourceBuilder automatisch generiert
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal Resources() {
}
/// <summary>
/// Gibt die zwischengespeicherte ResourceManager-Instanz zurück, die von dieser Klasse verwendet wird.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SM64_ROM_Manager.UpdateInstallerAddOn.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
/// <summary>
/// Überschreibt die CurrentUICulture-Eigenschaft des aktuellen Threads für alle
/// Ressourcenzuordnungen, die diese stark typisierte Ressourcenklasse verwenden.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
}
}

View File

@@ -1,117 +0,0 @@
<?xml version="1.0" encoding="utf-8"?>
<root>
<!--
Microsoft ResX Schema
Version 2.0
The primary goals of this format is to allow a simple XML format
that is mostly human readable. The generation and parsing of the
various data types are done through the TypeConverter classes
associated with the data types.
Example:
... ado.net/XML headers & schema ...
<resheader name="resmimetype">text/microsoft-resx</resheader>
<resheader name="version">2.0</resheader>
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
<value>[base64 mime encoded serialized .NET Framework object]</value>
</data>
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
<comment>This is a comment</comment>
</data>
There are any number of "resheader" rows that contain simple
name/value pairs.
Each data row contains a name, and value. The row also contains a
type or mimetype. Type corresponds to a .NET class that support
text/value conversion through the TypeConverter architecture.
Classes that don't support this are serialized and stored with the
mimetype set.
The mimetype is used for serialized objects, and tells the
ResXResourceReader how to depersist the object. This is currently not
extensible. For a given mimetype the value must be set accordingly:
Note - application/x-microsoft.net.object.binary.base64 is the format
that the ResXResourceWriter will generate, however the reader can
read any of the formats listed below.
mimetype: application/x-microsoft.net.object.binary.base64
value : The object must be serialized with
: System.Serialization.Formatters.Binary.BinaryFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.soap.base64
value : The object must be serialized with
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
: and then encoded with base64 encoding.
mimetype: application/x-microsoft.net.object.bytearray.base64
value : The object must be serialized into a byte array
: using a System.ComponentModel.TypeConverter
: and then encoded with base64 encoding.
-->
<xsd:schema id="root" xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata">
<xsd:element name="root" msdata:IsDataSet="true">
<xsd:complexType>
<xsd:choice maxOccurs="unbounded">
<xsd:element name="metadata">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" />
<xsd:attribute name="type" type="xsd:string" />
<xsd:attribute name="mimetype" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="assembly">
<xsd:complexType>
<xsd:attribute name="alias" type="xsd:string" />
<xsd:attribute name="name" type="xsd:string" />
</xsd:complexType>
</xsd:element>
<xsd:element name="data">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" msdata:Ordinal="1" />
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3" />
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4" />
</xsd:complexType>
</xsd:element>
<xsd:element name="resheader">
<xsd:complexType>
<xsd:sequence>
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1" />
</xsd:sequence>
<xsd:attribute name="name" type="xsd:string" use="required" />
</xsd:complexType>
</xsd:element>
</xsd:choice>
</xsd:complexType>
</xsd:element>
</xsd:schema>
<resheader name="resmimetype">
<value>text/microsoft-resx</value>
</resheader>
<resheader name="version">
<value>2.0</value>
</resheader>
<resheader name="reader">
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=2.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
</root>

View File

@@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SM64_ROM_Manager.LangRes_Collector
namespace SM64RomManager.LangRes_Collector
{
internal class LangResFilterConfig
{

View File

@@ -10,7 +10,7 @@ using Microsoft.WindowsAPICodePack.Dialogs;
using Newtonsoft.Json.Linq;
using System.Reflection;
namespace SM64_ROM_Manager.LangRes_Collector
namespace SM64RomManager.LangRes_Collector
{
class Program
{

View File

@@ -4,8 +4,8 @@
<OutputType>Exe</OutputType>
<TargetFramework>net6.0-windows</TargetFramework>
<UseWindowsForms>true</UseWindowsForms>
<RootNamespace>SM64_ROM_Manager.LangRes_Collector</RootNamespace>
<StartupObject>SM64_ROM_Manager.LangRes_Collector.Program</StartupObject>
<RootNamespace>SM64RomManager.LangRes_Collector</RootNamespace>
<StartupObject>SM64RomManager.LangRes_Collector.Program</StartupObject>
</PropertyGroup>
<ItemGroup>

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Before

Width:  |  Height:  |  Size: 108 KiB

After

Width:  |  Height:  |  Size: 108 KiB

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@@ -8,7 +8,7 @@ using System.Text;
using System.Threading.Tasks;
using static Microsoft.VisualBasic.CompilerServices.LikeOperator;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public class DiscordMgr
{

View File

@@ -1,4 +1,4 @@
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
partial class DiscordSettingsDialog
{

View File

@@ -8,7 +8,7 @@ using System.Windows.Forms;
using Telerik.WinControls;
using Telerik.WinControls.UI;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public partial class DiscordSettingsDialog : RadForm
{

View File

@@ -5,7 +5,7 @@ using System.Runtime.CompilerServices;
using System.Windows.Forms;
using Microsoft.VisualBasic.CompilerServices;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
[DesignerGenerated()]
public partial class Form1 : Telerik.WinControls.UI.RadForm
@@ -29,7 +29,7 @@ namespace SM64_ROM_Manager.ProgressUpdater
}
// Wird vom Windows Form-Designer benötigt.
private System.ComponentModel.IContainer components;
private System.ComponentModel.IContainer components = new System.ComponentModel.Container();
// Hinweis: Die folgende Prozedur ist für den Windows Form-Designer erforderlich.
// Das Bearbeiten ist mit dem Windows Form-Designer möglich.

View File

@@ -9,7 +9,7 @@ using System.Drawing;
using Telerik.WinControls.UI;
using Telerik.WinControls;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public partial class Form1
{

View File

@@ -8,7 +8,7 @@ using System.Linq;
using Microsoft.VisualBasic;
using Telerik.WinControls.UI;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
class MarkdownHelper
{

View File

@@ -10,7 +10,7 @@
using System.Diagnostics;
namespace SM64_ROM_Manager.ProgressUpdater.My
namespace SM64RomManager.ProgressUpdater.My
{
// NOTE: This file is auto-generated; do not modify it directly. To make changes,

View File

@@ -2,7 +2,7 @@
using global::System.ComponentModel;
using global::System.Diagnostics;
namespace SM64_ROM_Manager.ProgressUpdater.My
namespace SM64RomManager.ProgressUpdater.My
{
internal static partial class MyProject
{

View File

@@ -11,7 +11,7 @@ using Microsoft.VisualBasic;
/* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia */
/* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped EndIfDirectiveTrivia */
/* TODO ERROR: Skipped IfDirectiveTrivia */
namespace SM64_ROM_Manager.ProgressUpdater.My
namespace SM64RomManager.ProgressUpdater.My
{
/* TODO ERROR: Skipped IfDirectiveTrivia */

View File

@@ -10,7 +10,7 @@ using System.Xml.Linq;
using Microsoft.VisualBasic;
using Microsoft.VisualBasic.CompilerServices;
namespace SM64_ROM_Manager.ProgressUpdater.My
namespace SM64RomManager.ProgressUpdater.My
{
[Embedded()]
[DebuggerNonUserCode()]

View File

@@ -14,7 +14,7 @@ using System.Diagnostics;
using System.Drawing;
using System.Windows.Forms;
namespace SM64_ROM_Manager.ProgressUpdater.My
namespace SM64RomManager.ProgressUpdater.My
{
// NOTE: This file is auto-generated; do not modify it directly. To make changes,

View File

@@ -8,7 +8,7 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace SM64_ROM_Manager.ProgressUpdater {
namespace SM64RomManager.ProgressUpdater {
using System;
@@ -39,7 +39,7 @@ namespace SM64_ROM_Manager.ProgressUpdater {
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SM64_ROM_Manager.ProgressUpdater.MySymbols", typeof(MySymbols).Assembly);
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SM64RomManager.ProgressUpdater.MySymbols", typeof(MySymbols).Assembly);
resourceMan = temp;
}
return resourceMan;

View File

@@ -1,4 +1,4 @@
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
partial class PasteFromDocument
{

View File

@@ -11,7 +11,7 @@ using System.Threading.Tasks;
using System.Windows.Forms;
using Telerik.WinControls.UI;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public partial class PasteFromDocument : RadForm
{

View File

@@ -8,7 +8,7 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace SM64_ROM_Manager.ProgressUpdater.My.Resources {
namespace SM64RomManager.ProgressUpdater.My.Resources {
using System;
@@ -19,7 +19,7 @@ namespace SM64_ROM_Manager.ProgressUpdater.My.Resources {
// -Klasse über ein Tool wie ResGen oder Visual Studio automatisch generiert.
// Um einen Member hinzuzufügen oder zu entfernen, bearbeiten Sie die .ResX-Datei und führen dann ResGen
// mit der /str-Option erneut aus, oder Sie erstellen Ihr VS-Projekt neu.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")]
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class Resources {
@@ -39,7 +39,7 @@ namespace SM64_ROM_Manager.ProgressUpdater.My.Resources {
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SM64_ROM_Manager.ProgressUpdater.Properties.Resources", typeof(Resources).Assembly);
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("SM64RomManager.ProgressUpdater.Properties.Resources", typeof(Resources).Assembly);
resourceMan = temp;
}
return resourceMan;

View File

@@ -8,7 +8,7 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace SM64_ROM_Manager.ProgressUpdater.My {
namespace SM64RomManager.ProgressUpdater.My {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]

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Before

Width:  |  Height:  |  Size: 1022 B

After

Width:  |  Height:  |  Size: 1022 B

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@@ -1,8 +1,8 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>WinExe</OutputType>
<StartupObject>SM64_ROM_Manager.ProgressUpdater.My.MyApplication</StartupObject>
<RootNamespace>SM64_ROM_Manager.ProgressUpdater</RootNamespace>
<StartupObject>SM64RomManager.ProgressUpdater.My.MyApplication</StartupObject>
<RootNamespace>SM64RomManager.ProgressUpdater</RootNamespace>
<AssemblyName>SM64RM ProgressUpdater</AssemblyName>
<MyType>WindowsForms</MyType>
<TargetFramework>net6.0-windows</TargetFramework>
@@ -127,7 +127,7 @@
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<CustomToolNamespace>SM64_ROM_Manager.ProgressUpdater.My.Resources</CustomToolNamespace>
<CustomToolNamespace>namespace SM64RomManager.ProgressUpdater.My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
<EmbeddedResource Update="WebDavSettingsDialog.resx">
@@ -141,7 +141,7 @@
</None>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>SM64_ROM_Manager.ProgressUpdater.My</CustomToolNamespace>
<CustomToolNamespace>namespace SM64RomManager.ProgressUpdater.My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>

View File

@@ -4,7 +4,7 @@ using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public class Settings
{

View File

@@ -10,7 +10,7 @@ using System.Threading.Tasks;
using WebDav;
using static Microsoft.VisualBasic.CompilerServices.LikeOperator;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public class WebDavMgr
{

View File

@@ -1,4 +1,4 @@
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
partial class WebDavSettingsDialog
{

View File

@@ -9,7 +9,7 @@ using System.Threading.Tasks;
using System.Windows.Forms;
using Telerik.WinControls.UI;
namespace SM64_ROM_Manager.ProgressUpdater
namespace SM64RomManager.ProgressUpdater
{
public partial class WebDavSettingsDialog : RadForm
{

View File

@@ -9,7 +9,7 @@ using Microsoft.VisualBasic;
/* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia *//* TODO ERROR: Skipped DefineDirectiveTrivia */
/* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped ElifDirectiveTrivia *//* TODO ERROR: Skipped DisabledTextTrivia *//* TODO ERROR: Skipped EndIfDirectiveTrivia */
/* TODO ERROR: Skipped IfDirectiveTrivia */
namespace SM64_ROM_Manager.UpdateInstallerAddOn.My
namespace SM64RomManager.UpdateInstallerAddOn.My
{
/* TODO ERROR: Skipped IfDirectiveTrivia */

View File

@@ -10,7 +10,7 @@ using System.Xml.Linq;
using Microsoft.VisualBasic;
using Microsoft.VisualBasic.CompilerServices;
namespace SM64_ROM_Manager.UpdateInstallerAddOn.My
namespace SM64RomManager.UpdateInstallerAddOn.My
{
[Embedded()]
[DebuggerNonUserCode()]

View File

@@ -8,7 +8,7 @@
// </auto-generated>
//------------------------------------------------------------------------------
namespace SM64_ROM_Manager.UpdateInstallerAddOn.My {
namespace SM64RomManager.UpdateInstallerAddOn.My {
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]

View File

@@ -1,14 +1,14 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<RootNamespace>SM64_ROM_Manager.UpdateInstallerAddOn</RootNamespace>
<RootNamespace>SM64RomManager.UpdateInstallerAddOn</RootNamespace>
<MyType>Windows</MyType>
<TargetFramework>net6.0-windows</TargetFramework>
<DefaultItemExcludes>$(DefaultItemExcludes);$(ProjectDir)**\*.vb</DefaultItemExcludes>
<LangVersion>latest</LangVersion>
<AssemblyTitle>SM64 ROM Manager.UpdateInstallerAddOn</AssemblyTitle>
<Product>SM64 ROM Manager.UpdateInstallerAddOn</Product>
<AssemblyTitle>SM64RomManager.UpdateInstallerAddOn</AssemblyTitle>
<Product>SM64RomManager.UpdateInstallerAddOn</Product>
<Copyright>Copyright © Pilzinsel64 2020</Copyright>
<DocumentationFile>SM64 ROM Manager.UpdateInstallerAddOn.xml</DocumentationFile>
<DocumentationFile>SM64RomManager.UpdateInstallerAddOn.xml</DocumentationFile>
<DefineTrace>true</DefineTrace>
<NoWarn>42016,41999,42017,42018,42019,42032,42036,42020,42021,42022,CS1591</NoWarn>
<UseWindowsForms>true</UseWindowsForms>
@@ -47,25 +47,12 @@
<AutoGen>True</AutoGen>
<DependentUpon>Application.myapp</DependentUpon>
</Compile>
<Compile Update="Properties\Resources.Designer.cs">
<AutoGen>True</AutoGen>
<DesignTime>True</DesignTime>
<DependentUpon>Resources.resx</DependentUpon>
</Compile>
<Compile Update="Properties\Settings.Designer.cs">
<AutoGen>True</AutoGen>
<DependentUpon>Settings.settings</DependentUpon>
<DesignTimeSharedInput>True</DesignTimeSharedInput>
</Compile>
</ItemGroup>
<ItemGroup>
<EmbeddedResource Update="Properties\Resources.resx">
<Generator>ResXFileCodeGenerator</Generator>
<LastGenOutput>Resources.Designer.cs</LastGenOutput>
<CustomToolNamespace>SM64_ROM_Manager.UpdateInstallerAddOn.My.Resources</CustomToolNamespace>
<SubType>Designer</SubType>
</EmbeddedResource>
</ItemGroup>
<ItemGroup>
<None Include="My Project\Application.myapp">
<Generator>MyApplicationCodeGenerator</Generator>
@@ -73,7 +60,7 @@
</None>
<None Include="Properties\Settings.settings">
<Generator>SettingsSingleFileGenerator</Generator>
<CustomToolNamespace>SM64_ROM_Manager.UpdateInstallerAddOn.My</CustomToolNamespace>
<CustomToolNamespace>namespace SM64RomManager.UpdateInstallerAddOn.My</CustomToolNamespace>
<LastGenOutput>Settings.Designer.cs</LastGenOutput>
</None>
</ItemGroup>