initial
This commit is contained in:
@@ -0,0 +1,33 @@
|
||||
{
|
||||
"Name": ".m64 plays on some screen",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Set .m64 for End Cake screen",
|
||||
"Script": "6FC4: 24 04 00 00\n6FC8: 0C 0C 81 51\n6FCC: 24 05 00 [sequence, \"Sequence to play\"]\n6FD0: 24 02 00 01\n6FD4: 8F BF 00 14\n6FD8: 03 E0 00 08\n6FDC: 27 BD 00 18",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "9E3D8ED698BEB2411989DED65CFD2585",
|
||||
"AllowRevert": true
|
||||
},
|
||||
{
|
||||
"Name": "Set .m64 for Title screen",
|
||||
"Script": "21FA40: 34 05 00 [sequence, \"Sequence to play\"]\n21FA44: 00 00 20 25\n21FA48: 0C 0C 81 51\n21FA4C: 00 00 30 25",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "2BDC44DB1CD3F2EB20B029DD71D1F5E8",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Allows you to play any .m64 on a special screen, e.g. Title screen and End Cake screen.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "0C04F621D98E809295E143306E03B737",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"Name": "Background colors",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Title screen background color",
|
||||
"Script": "26A192: [16, \"Color (RGBA16, DEFAULT: 0001)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the title screen background color (Default: 0001).\r\n\r\nNOTE: The original Super Mario 64 title screen seems to have some sort of black background in the model itself, so this will only take effect if you import a custom title screen.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Star select background color",
|
||||
"Script": "2A654A: [16, \"Color (RGBA16, DEFAULT: FFFF)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the star select background color (Default: FFFF).",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Background colors are RGBA16 and is stored as 2 bytes (16 bits) \n\r\nSave a 1 x 1 pixel that is the color you want of the background as a .tga and drag it into this program: http://www.mediafire.com/file/yxutn3gn8bl316p/tga2rgba16.exe\n\n\r\n\r\nOpen the file you get from it up in a hex editor and you should get 2 bytes (16 bits). \n\r\nThese are in RGBA16 so all you have to do now is use the tweak and input them.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Big Bob-omb health",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "622DB: [8, \"Health\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "0D60DD234B336B0BB7CE2493E9E865D4",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the health of Big Bob-omb.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "52A16C754942DD17DA965C1AB33894FF",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Big Boo doesn't spawn stairs",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "7FDD4: 03 E0 00 08 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "7DF0DE3361166135D9C3723921DF6DD3",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Removes the stairs which spawn after defeating Big Boo.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "4C4D54B12BBEB13C4FD262E0C9FE3E4D",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Bring back copyright and TM graphics",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "26A1EC: 80 16 F9 84",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "E79328698E95FE0570307E522BAD7876",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Brings back the copyright and TM graphics for your custom title screen (WARNING: Does not work with Extended Bank 07)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "5032DDC6CA4267FAE9B1FE7B96E7FBDC",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Bullet Bill Speed",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "//DEFAULT VALUE: 41F0\n\n6EA36: [16, \"Speed (DEFAULT: 41F0)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "E5DCE2B448DB7E753A06C207634A62A3",
|
||||
"AllowRevert": false
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify how fast Bullet Bills travel (Default: 41F0)\n\nCredit goes to ArchangelGabriel for creating the gameshark code",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "844188CC275BB924FE178BCC99991C13",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Camera distance in Mario mode",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "3FD46: [half, \"Distance\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Sets the zoom distance of the camera in Mario mode. (Default 350)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Camera starts in zoomed-out view",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "42038: 24 08 00 02 00 00 00 00 3C 01 80 34 A4 28 C8 48",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "B8DB5D698E2B7C0F1F0919AD660036EC",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "The camera will start in zoomed-out view.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "5E09C57473B315D3112DF444805A532E",
|
||||
"Official": false,
|
||||
"Recommended": true
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Cannot lose cap",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "7945: 00\n7A89: 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "1F4164C45C48AEC5058A748091D27FC9",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables losing Mario's cap.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "C61CFBC1312EE68CBFA46D36AE8B3569",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Change Location of Music Memory Pool in RAM",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Set location for Music Memory Pool in RAM",
|
||||
"Script": "D48B6: [16, \"RAM Location (Default: 805C)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "82A504CCDF541F6BAE717BCC556742D5",
|
||||
"AllowRevert": false
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "If value is not 805C in your ROM, change it to that.\n\nCredit to Blake.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "A50350D707538DD63B119EE00E95280C",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Change Location of Soundbank",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Set Location",
|
||||
"Script": "D4886: [16, \"Part 1 (DEFAULT: 0059)\", hex]\nD488E: [16, \"Part 2 (DEFAULT: 3560)\", hex]\nD48A2: [copy, D4886, D4888]\nD48A6: [copy, D488E, D4890]\n\n//For XXXXXXXX, change the value to place you want the soundbank to go\nXXXXXXXX: [copy, 593560, 7B0860]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "1BD768954CC82C1E9D092B65115770C1",
|
||||
"AllowRevert": false
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Changes the soundbank location.\nDefault Location: 593560\n\nCredit to Blake.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "1C1AE6F0C4FA5D78229060F7AAECF1A0",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Change Number of Lives from 1-up",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Set Lives on Start",
|
||||
"Script": "AEC9F: [8, \"Lives Given\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "F12EB6C1050B5771D107003DFD88BCC2",
|
||||
"AllowRevert": false
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of lives Mario receives from a 1-up. (0 for no lives)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "BEC509E38AE38FD9941DDD02D6B1E1CE",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Change Start Lives",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Set Lives",
|
||||
"Script": "1001B: [8, \"Lives (DEFAULT: 04\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "9DB9EC7D9C226307AA9F74AC45D41F5F",
|
||||
"AllowRevert": false
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Set the lives that Mario has at the start.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "8E3858AA7647220298E531F36DA81649",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Coin formation visible distance",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "66F56: 46 7A\nF2990: 46 7B\nF2992: 90 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "38C4A05E4EA9D4F7441A19A39245B3E8",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modifies the distance from which coin formations are visible.\r\nPreset Distances:\r\n4000.0f (default) = 44FA 4503 4000\r\n8000.0f = 45FA 45FD 2000\r\n16000.0f = 467A 467B 9000",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "1660FC28DF0AC832CEDF0A7EE99B0066",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"Name": "Camera start mode",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Lakitu mode",
|
||||
"Script": "422C3: 04\n42BC7: 04",
|
||||
"Type": "TweakScript",
|
||||
"Description": "The camera will start in Lakitu mode without needing to press the 'R' button.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Mario mode",
|
||||
"Script": "422C3: 05\n42BC7: 05",
|
||||
"Type": "TweakScript",
|
||||
"Description": "The camera will start in Mario mode without needing to press the 'R' button.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Choose to start the camera in Lakitu mode or Mario mode",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable CRC",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "66C: 00 00 00 00\n678: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "EC8ED60549B7CD4118A45509DC7C0BCB",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Allows you to freely change code without the emulator getting stuck in a permanent loop.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "4053B193557B2C911BCFD3AC375EF734",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable Mario Head and Cursor on Mario Screen",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Disable Hand\n31518: 00 00 00 00\n\n//Disable Head Model\n31524: 00 00 00 00\n31560: 00 00 10 25",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "389F4FE75B72B182E3A9631F3FE2A25E",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the Giant Mario Head and Hand in screen which displays the Giant Mario Head and the title in the background. (Updated version provided by Felegg)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "245278C7447D0E04EB11CD28098CCF55",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable Mario Screen level demos",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "579C23: 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "0361EC760E30B07CB557FCB3D886A368",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the level demos on the Mario Screen.\n\nNOTE: To revert / undo this tweak, simply change the value from 00 to 07. ",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "7C95E4C2AD86B79E8BD8F9E3D9977836",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable Wing Cap momentum",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "261D4: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "DFCF6EBCC41B6655C31902414F9EDA59",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disable momentum when flying with the Wing Cap.\nCredit goes to supermariosan.\n\nNOTE: To revert / undo this tweak, simply change the bytes from 00 00 00 00 to E5 D0 00 54. ",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "3841DA51EFFC050881C5924A336BADB5",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable camera icons",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "41918: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "A4BBACF35614E2B86227BE8D5F9F3E02",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the camera icons but allows you to still change the camera between Mario and Lakitu.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "E04AC3BFA7647EC06708865418A9C1D0",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable camera options in pause menu",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "96F17: 02\n96FE0: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "D4EAE496029C937A1C0401DF5CA3BE21",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the options for the camera in the course pause menu, like in Last Impact but improved.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "64D3CEF2AD2FD29D6B322C06BA9808F4",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable endless stairs",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "53AC: 10 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "02755E535E21F526C4735A3DA227F538",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the endless stairs and allows you to get to Bowser 3 as soon as you open the 50 star door.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "554415A5FBD5C7F89D9C1CCE608DE7F6",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable fall damage",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "25044: 10\n252F4: 10 00\n252F7: 18\n25368: 10",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "3D79FD4D6886366F8A5E9525BD70B3A8",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the damage that Mario takes when he falls from a high height.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "D6C08359199E7CC8B2063517495EB2CF",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable flames from shell",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "785F8: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "A7E727E1EA57BCDA84A0344684D5A420",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Removes the flame decals created while riding a Koopa Shell over lava.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "015197B7AD02178D5B9000B3DD378BB1",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable gaining health",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Disables health from recharging.\nF180: 00 00 00 00\nF1D8: 00 00 00 00\nF1AB: 00 00\n\n//Disables health from recharging in water.\nF1AC: 8F",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "9D4CBD85D00203D4FD4049640BAE10C0",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables gaining health from anything.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "4AD01A49DE86AE299DF07227EA33AB8C",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable lakitu camera",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "41928: 10",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "406432FBC92F3D4625632C84AFABC022",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables switching to Lakitu camera but still have the camera icons.\n\nNOTE: To revert / undo this tweak, simply change the value from 10 to 17. ",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "0511B1355691255EAA89F7E60E915E72",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable low-poly mario",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Disable low poly Mario. (Mario is always high poly)\n12A7C6: 2E 18",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "A51040AE113CEABD913E02F2516D14DB",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the lower poly version of Mario if the camera gets too far away from Mario.\n\nNOTE: To revert / undo this tweak, simply change the bytes from 2E 18 to 2D 7C. ",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "DD57D5E253F4B6A4D7407982D8721DA7",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable snow from trees",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "6B9A0: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "F1BF4298E2020300D8241C1ACE5F7460",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Trees in certain levels such as Cool Cool Mountain or Snow Man's land will create snow decals when climbed. This snow will be replaced with leaves.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "893FCC25BBA05F150E1F8E3EE8B35395",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Disable texture filtering",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "2030: 00 00 60 25",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "51BA6EE3CB3F4798AC48F3A805805948",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Disables the filtering on textures that gives them their blurry look, almost like SM64DS.\nCredit to Shygoo.\n\nNOTE: To revert / undo this tweak, simply change the bytes from 00 00 60 25 to 24 0C 20 00. ",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "9CCCE7ECE934DDD97B28F86BF5A6EC08",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "End screen on ROM start",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "4924: 10 00\n4B7C: 24 00\n6BD4: 24 00\n6D68: 24 05 00 19\n6D78: AF A5 00 2C\n6D90: 24 10 00 00\n123F8: 10 00\n269ECC: 01 10 00 14 00 26 9E A0 00 26 A3 A0 14 00 00 78 1E 04 00 00 29 04 01 00 11 08 00 00 80 16 F5 B0 03 04 00 4B 33 08 01 10 00 00 00 00 03 04 00 10 2A 04 01 00 1C 04 00 00 03 04 00 02 01 10 00 14 00 26 9E A0 00 26 A3 A0 14 00 00 78 1B 04 00 00 34 04 01 00 16 10 00 00 80 16 F0 00 00 21 F4 C0 00 26 9E A0 19 04 00 02 17 0C 00 13 00 21 9E 00 00 21 F4 C0 1A 0C 00 0A 00 B1 05 FC 00 B1 78 B5 01 10 00 14 00 26 9E A0 00 26 A3 A0 14 00 02 0C 1E 04 00 00 03 04 00 02 34 04 00 00 29 04 01 00 37 04 00 02 33 08 08 14 00 00 00 00 03 04 00 14 12 08 00 01 80 16 F5 B0 0C 0C 02 00 00 00 00 64 14 00 02 0C 0C 0C 02 00 00 00 00 65 14 00 02 38 05 08 00 00 14 00 02 84 1B 04 00 00 34 04 01 00 16 10 00 00 80 16 F0 00 00 21 F4 C0 00 26 9E A0 19 04 00 03 17 0C 00 13 00 21 9E 00 00 21 F4 C0 1A 0C 00 0A 00 B1 05 FC 00 B1 78 B5 01 10 00 14 00 26 9E A0 00 26 A3 A0 14 00 02 0C\n26A0CB: 15 00 2A BC A0 00 2A C6 B0 15",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "88A90EE339830BA3CC414DEFACEBBCCD",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Shows the End Cake Picture upon booting the ROM.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "72CCEFD92B3BC8854F1E48009FF47FD9",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Exit course while moving",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "97B74: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "30FD920A51C5E7C43C1D5C45A63760A3",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Allows you to exit a level via the course pause menu while moving.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "AF0F304239D70130212A0ED49FAF2B35",
|
||||
"Official": true,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Extend Star door limit to 255 Stars",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "943C: 91 D8\n9441: 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "FFF8104E875C0A39840862681CF18B5F",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Extends the limit of stars you need for a Star door to 255 stars.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "364D0EEE1F666AC1AAEB47F2EB668CBA",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Fish 64 II Physics Engine",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Slippery\n1F90A: 41 50\n2010E: 3F 30\n\n//Faster Swimming + Autoswim\n2CB9A: 3F 56\n2BD28: 00 00\n\n//Infinite Air\nF1AA: 00 00\n\n//Increase Framerate\n310C: 00 00\n\n//Play Fish 64 Bonus Level Theme at all times\n21CCDC: 0C 00 00 00 80 2F 07 F4",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "AF0DE72624CF8F998E5BF5B90C602CD8",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modification of Luigi Controls Engine + Blake's codes.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "2FEBBB88308B241E63D809963605BD80",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Force health meter to always be visible",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "9E688: 3C 01 80 33 34 08 00 C8 A4 28 25 F4 10 00 00 1D 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "9E8080DE213285A4F61D37FDB8FB810F",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Forces the health meter to be on screen at all times, even if you are at full health.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "CEC955010D9E60DFE8F5B9CE4F1E4E0C",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Hide HUD",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "// Hide Lives\n9EDB0: 24 00\n\n// Hide Coins\n9EDC8: 24 00\n\n// Hide Stars\n9EDE0: 24 00\n\n// Hide HP\n9EE10: 24 00\n\n// Hide Camera Icons\n9EE18: 24 00\n\n// Hide Timer\n9EE30: 24 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "A61398BEF5DDE413118C9437A175B511",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Hides the entire HUD from the game.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "F1653BB9D81300F0E4C43EFF3284A085",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Kaze's Text on Mario Screen",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "3E6B: 04 00 00 00 00 3C 04 70 0A 10 00 00 30 00 00 00 00 87 B8 00 1A 33 19 00 02 10 19 00 04 00 00 00 00 3C 04 70 0B 10 00 00 29 00 00 00 00 87 A8 00 1A 31 09 00 04 10 09 00 04 00 00 00 00 3C 04 70 0C 10 00 00 22 00 00 00 00 87 AA 00 1A 31 4B 00 08 10 0B 00 04 00 00 00 00 3C 04 70 08 10 00 00 1B 00 00 00 00 87 AC 00 1A 31 8D 00 10 10 0D 00 04 00 00 00 00 3C 04 70 08 10 00 00 14 00 00 00 00 87 AE 00 1A 31 CF 00 20 10 0F 00 04 00 00 00 00 3C 04 70 09 10 00 00 0D 00 00 00 00 87 B8 00 1A 33 19 00 40 10 19 00 04 00 00 00 00 3C 04 70 06 10 00 00 06 00 00 00 00 87 A8 00 1A 31 09 00 80 10 09 00 06 00 00 00 00 3C 04 70 07 3C 05 80 33 24 A5 31 F0 0C 0C 7A C0 34 84 00 81 3C 0A 80 24 35 46 8F 7C 24 04 00 96 0C 0B 59 B0 24 05 00 BA 24 C6 00 2C 24 04 00 A0 0C 0B 59 B0 24 A5 00 24 8F BF 00 14 27 BD 00 18 03 E0 00 08 00 00 00 00 54 45 58 54 20 4F 4E 45 20 47 4F 45 53 20 48 45 52 45 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 54 45 58 54 20 32 20 47 4F 45 53 20 48 45 52 45 20 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "55966A83F589E169B5D2620DC9074F55",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Kaze's code to add two lines of text on the title screen.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "F0FC8F5CEF1E7188CC733E29B71727D4",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Keep camera angle the same while paused",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "65A4: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "2326B0F4627A568299AFB3F01B5106E1",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Bacon's code to keep the camera angle the same while the game is paused.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "724EFD257ED8CD5C3AC0BA95C3F393E5",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Killer 1-UP Mushrooms",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "AECA0: A1 C0\nAECA2: 00 AE",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "2C7CD315A4989E08D0A2037A00710125",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "A tweak for Yoshielectron's GS code.\n\nCredit to Blake.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "61C8DF1ADA595D0DC28344EE46AEB624",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Luigi Controls Engine",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Slippery\n1F90A: 41 50\n2010E: 3F 30\n\n//Faster Swimming\n2CB9A: 3F 56\n2BD28: 10 00\n\n//Less air underwater or in gas\nF1AA: 00 02\n\n//Higher Jumping\n1199E: 40 50\nD8AE: 42 00\n\n//Trip if you jump while holding a small object\n2ADAC: 0C 09 A2 D9",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "42E616EB8141727E1857F1642E064DA9",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Changes Mario's physics to Luigi's as well as other modifications.\n\nCredits for original codes and documentation: Dudaw, James S. Kingdom, and Viper",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "8F5B0F93CE2B2600EDE0785D313F02A5",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Mario Back Flip Height",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//DEFAULT VALUE: 4278\n\nD662: [16, \"Height (DEFAULT: 4278)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the height of Mario's back flip (Default: 4278)\n\nCredit goes to Viper for creating the gameshark code",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Mario Camera vertical angle",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "3F888: 00 00 00 00\n3F892: [half, \"Angle\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Sets the camera's vertical angle in Mario mode. (Default 2)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Mario Gravity",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//DEFAULT VALUE: 4080\n//MOON GRAVITY VALUE: 3FD5\n\n1199E: [16, \"Gravity (DEFAULT: 4080)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the force of Mario's gravity (Default: 4080, Moon gravity: 3FD5)\n\nIt is unknown who created the original gameshark code. If you know, please tell Miles#5198\nFor reference, the original gameshark code: 8125699E 3FD5",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Mario Long Jump Height",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//DEFAULT VALUE: 41F0\n\nD8AE: [16, \"Height (DEFAULT: 41F0)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the height of Mario's long jump (Default: 41F0)\n\nCredit goes to Viper for creating the gameshark code",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Mario Runs Upright (Beta Run)",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "0322B9: 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "237706CB9B3C9E68654559D4C6C0C8C0",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "When applying this tweak, Mario will run with his back straight instead of slanting forward (Similar to SM64's Beta)\n\nNOTE: To revert / undo this tweak, simply change the value from 00 to 08. Credit goes to Vertrex (and possibly Skelux) for documenting / providing this data",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "308D03140C75E0D9E53DFA392035D292",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Mario Side Flip Height",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//DEFAULT VALUE: 4278\n\nD7B6: [16, \"Height (DEFAULT: 4278)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the height of Mario's side-flip (Default: 4278)\n\nCredit goes to Viper for creating the gameshark code",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Mario Wall Kick Height",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//DEFAULT VALUE: 4278\n\nD766: [16, \"Height (DEFAULT: 4278)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the height of Mario's wall jump (Default: 4278)\n\nCredit goes to Viper for creating the gameshark code",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Mario camera will not swing to Mario's back",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "3F330: 34 06 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "FF91907B7DDE2CCAF6547845A3D09CE6",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "In Mario mode, the camera will not rotate to match the direction Mario is facing.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "B11441F4F179A24C89AF66410D3616E3",
|
||||
"Official": true,
|
||||
"Recommended": true
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Music on Mario Death",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "15F4: 0C 0D C0 0F 00 00 00 00\n3AC0: 3C 04 80 37 24 84 00 00 3C 08 00 7C 35 05 C6 C0 0C 09 E1 41 35 06 C8 00 0C 0D C0 00 00 00 00 00\n7CC6C0: 27 BD FF E8 AF BF 00 14 3C 05 00 80 3C 06 00 82 34 C6 BB 64 0C 09 E1 F6 24 04 00 02 3C 15 80 37 A2 A0 3E 80 3C 15 80 34 34 16 00 08 A2 B6 B2 1E 8F BF 00 14 03 E0 00 08 27 BD 00 18 27 BD FF E4 AF BF 00 14 3C 15 80 37 82 B3 3E 80 3C 14 80 34 82 94 B2 1E 16 80 00 0A 00 00 00 00 16 60 00 09 00 00 00 00 00 00 20 20 24 06 00 [sequence, \"Sequence to play\"] A2 A6 3E 80 0C 0C 81 51 24 05 00\n7CC737: [copy, 7CC72B, 7CC72C]\n7CC738: 10 00 00 02 00 00 00 00 A2 A0 3E 80 3C 0E 80 33 8D CE D5 68 8F BF 00 14 03 E0 00 08 27 BD 00 1C",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "93ABF97169440CC669F3FC572710CB91",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Allows you to play music when Mario's health reaches zero. (Will not play music if for example, Mario falls out of the level.)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "6F61BCB1759B466ACDC4604811A78ECA",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "No air underwater",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "F180: 00 00 00 00\nF1B8: 00 00 00 00\n9E600: 10 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "110D76E2A599B1806CEF6EA1CA31C744",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Allows you to swim freely without having to worry about running out of air and dying.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "77CEC63A3072F30B7A32F7FD6EC43BF2",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Rainbow Ride pendulum range",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//DEFAULT VALUE: 8192\n\nCE26E: [half, \"Range (DEFAULT: 41F0)\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "A6CD00F0467A15243679DDB34CFA0FE1",
|
||||
"AllowRevert": false
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modifies the range of the Rainbow Ride pendulum platform oscillations. (Default 8192)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "B6D10150EB0B24C2C040269F5BCD553E",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Red coin counter for HUD",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Y Value \n7CC71B:D1 \n\n//X Value\n7CC71F:0A \n\n//Character it uses\n7CC760:79 \n\n2D1D:0D C0 2A\n3AD8:0C 0C E5 B6\n86248:0C 0D C0 02\nF46D8:27 BD FF E8 AF BF 00 14 34 08 60 00 3C 04 80 37 3C 05 00 7D 24 A5 C6 C0 0C 09 E1 41 00 A8 30 21 00 00 00 00 0C 0D C0 00 00 00 00 00 8F BF 00 14 03 E0 00 08 27 BD 00 18\n7CC6C0:03 E0 00 08 00 00 00 00 08 0D C0 06 00 00 00 00 03 E0 00 08 00 00 00 00 3C 02 80 36 80 42 13 FE 18 40 00 1D 00 00 00 00 27 BD FF E0 AF B1 00 18 AF B0 00 14 AF BF 00 1C 00 00 80 25 3C 11 80 37 26 31 00 A0 00 10 20 40 00 90 20 21 00 04 20 80 00 90 20 23 02 20 30 25 24 05 00 \n7CC71C:24 84 00 \n7CC720:0C 0B 59 55 26 10 00 01 00 10 86 00 3C 02 80 36 80 42 13 FE 00 10 86 03 02 02 10 2A 14 40 FF F2 00 10 20 40 8F BF 00 1C 8F B1 00 18 8F B0 00 14 03 E0 00 08 27 BD 00 20 03 E0 00 08 00 00 00 00 \n7CC761:00 00 0B 00 D1 00 0A 27 BD FF E8 AF BF 00 14 0C 09 1E 13 00 00 00 00 0C 0D C0 04 00 00 00 00 8F BF 00 14 03 E0 00 08 27 BD 00 18 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Displays a counter for red coins in the HUD like SM64DS.\nIntended for you to change the texture of the character you are using to a red coin icon.\n\nYou can change the Y, X, and character values but don't save changes, just hit apply tweak and write down the Y, X and character values somewhere. \n\nCredit to Dbp and Zack Layton for making the original C code for this.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Remove Lives",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "5B10: 24 08 00 01\n5B98: 24 0E 00 01\n98118: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00\n9813C: 3C 08 80 34",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "2AFBECF0E1953C2196923F6DF100E500",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "This tweak completely removes lives altogther.\n\nCredit to Kaze for making the original code.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "98939931968449D918B9980AA955D4D1",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Remove Mario's Head Movement",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//WARNING: Overwrites Bacon's improved camera tweak.\n\n861C0: 27 BD FF E8 AF BF 00 14 3C 08 80 06 34 09 4C B0 A5 09 46 62 3C 08 80 06 34 09 16 42 A5 09 46 66 3C 08 80 06 34 09 4C B0 A5 09 46 6A 3C 08 80 06 34 09 16 42 A5 09 46 6E 3C 08 80 06 34 09 4C B0 A5 09 46 72 3C 08 80 06 34 09 16 42 A5 09 46 76 8F BF 00 14 03 E0 00 08 27 BD 00 18",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "CABCEF980D9A94A20EF5E59F29FFDA82",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "WARNING: Overwrites Bacon's improved camera tweak.\n\nRemoves the side-to-side movement that Mario makes with his head, like in the beta. Overwrites the unused Mario function so be warned other ASM codes may also write there. \n\nIt is unknown who created the original gameshark code. If you know, please tell Miles#5198\nFor reference, the original gameshark code:\n812E37C2 00C1\n812E37D6 00C1\n812E37F2 00C1\n812E386E 00A8\n812E3892 00B8\n812E38BA 00B8\n\n(Converted with MIPS Robin's n64shark)",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "15EE9345D0A8E4D9343BC7C7DDFD37AB",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Remove Star Select Course number",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "227594: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "DC5B618C863615E5BF88E510D3DCF161",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Removes the Course number in the Star Select.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "628BE9D5E347111E29E96F6D8E656C3F",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Remove cannon rotation limits",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "1AEAC: 10 00\n1AECC: 10 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "2732FCC076E5AA3282778301E57A9501",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Removes the limit for cannon rotations.\n\nNOTE: To revert / undo this tweak, simply change the first bytes to 14 20 and the second bytes to 10 20.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "B97F11173242CB5F39320F9773CDCAD4",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Remove dialogue from Boos",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "7f774: A7 20 00 74",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "CA6E650F958C10BC8D66A502813CD492",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Removes the dialogue, but still spawns Big Boo.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "A943547B776C1A8CD94E08290D207B0D",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Restore Mario's Original Colors",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Restores the original colors of Mario\n823B70: 00 00 7F 00 00 00 7F 00 00 00 FF 00 00 00 FF 00 28 28 28 00 00 00 00 00 7F 00 00 00 7F 00 00 00 FF 00 00 00 FF 00 00 00 28 28 28 00 00 00 00 00 7F 7F 7F 00 7F 7F 7F 00 FF FF FF 00 FF FF FF 00 28 28 28 00 00 00 00 00 39 0E 07 00 39 0E 07 00 72 1C 0E 00 72 1C 0E 00 28 28 28 00 00 00 00 00 7F 60 3C 00 7F 60 3C 00 FE C1 79 00 FE C1 79 00 28 28 28 00 00 00 00 00 39 03 00 00 39 03 00 00 73 06 00 00 73 06 00 00 28 28 28 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Restores Mario's colors to their original state.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
File diff suppressed because one or more lines are too long
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Show Coin Counter in Hubs",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "61A8: 24 01 FF FF",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "C7FEB6475CFF51F116BE3FBCD203E4E2",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Forces the coin counter to be shown in the overworld / hub levels.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "A0368A337064D51D2A65E25F45232E88",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Solid objects are always visible",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "1007F0: 00 00 00 00\n1008B8: 00 00 00 00\n1008D0: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "823E719C43D4AA1A8E03F67D9DCB126E",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Objects with collision will be visible from any distance.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "86ABA01032F431B20283AA72C97C35EE",
|
||||
"Official": false,
|
||||
"Recommended": true
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"Name": "Special Triple Jump Animation (no sparkles)",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply Special Triple Jump Animation",
|
||||
"Script": "4EC610: 00 05 26 74 00 00 01 8E",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Replaces the Triple Jump animation with the Special Triple Jump animation.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Remove Special Triple Jump Animation",
|
||||
"Script": "4EC610: 00 08 41 F8 00 00 0A B8",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Removes the Special Triple Jump Animation (no sparkles).",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Replaces the Triple Jump animation with the Special Triple Jump animation.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Star Road Camera",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "3F330: 34 06 00 00\n46F14: 24 0E 00 01\n46F24: 85 F8 00 10\n46F88: 00 00 00 00\n46FA8: 87 28 00 10\n4700C: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "D96F2BFB7BB623BC587B95159E1643C0",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "The camera code used in Star Road. Combine with aglab2's Parallel Lakitu Camera for the best effect.\n\nCredit to Skelux.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "5107F0139C54809CB17900D33618E2F9",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Star Road Hard Mode",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "//Health Amount\n1002A: [8, \"Health (DEFAULT: 08)\", hex]\n\n//Disables health from recharging.\nF180: 00 00 00 00\nF1D8: 00 00 00 00\nF1AB: 00 00\n\n//Disables health from recharging in water.\nF1AC: 8F",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "(WARNING: Does not actually change Mario's maximum health, recharging health will\nmake it go above the value you set)\n\nValue for health Blake used in Shrek 64 1.1: 03\nValue for Hard Mode in Star Road: 01\n\nCredit to Blake.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Stars don't warp out of level",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "8C50: 24 08 00 01\r\n\r\n4718C: 03 E0 00 08 24 02 00 AF",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": "9691D64400823ABDB1C636775F03A8A4",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Makes every star act like an 100 coin star or Bowser Course 8 red coin star. Collecting a star prompts you to save your game and doesn't warp you out of the level.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "EE633968BCD2A51D22D161780BCE9C90",
|
||||
"Official": true,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"Name": "Stars for Boos to appear",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Stars for Boo Groups to appear",
|
||||
"Script": "7E697: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the Boo Groups in the Castle Courtyard to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for Boo with Cage to appear",
|
||||
"Script": "8016F: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the Boos with the Big Boo's Haunt entrance to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for Castle Boo to appear",
|
||||
"Script": "8045B: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the Boo inside the Castle to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required for boos to spawn.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"Name": "Stars for Mips",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Stars for 1st Mips",
|
||||
"Script": "B34CB: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the first Mips rabbit to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 2nd Mips",
|
||||
"Script": "B3523: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the second Mips rabbit to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required for the first and second Mips rabbit to appear.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"Name": "Stars for Toads",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Stars for 1st Toad",
|
||||
"Script": "3199B: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the first star-giving Toad to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 2nd Toad",
|
||||
"Script": "319CF: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the second star-giving Toad to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 3rd Toad",
|
||||
"Script": "31A03: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the third star-giving Toad to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required for each star-giving Toad to appear.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Stars for Wing Cap entrance",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "1E6D7: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required for the Wing Cap level's entrance to activate.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Stars for Yoshi to appear",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "B3EC7: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required for Yoshi to appear.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
{
|
||||
"Name": "Stars for access to cannon",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "",
|
||||
"Script": "ABA13: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required to access the cannon outside Peach's castle.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,61 @@
|
||||
{
|
||||
"Name": "Stars for Milestone messages",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Stars for 1st Milestone message",
|
||||
"Script": "E8B54: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the first milestone message to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 2nd Milestone message",
|
||||
"Script": "E8B55: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the second milestone message to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 3rd Milestone message",
|
||||
"Script": "E8B56: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the third milestone message to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 4th Milestone message",
|
||||
"Script": "E8B57: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the fourth milestone message to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 5th Milestone message",
|
||||
"Script": "E8B58: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the fifth milestone message to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Stars for 6th Milestone message",
|
||||
"Script": "E8B59: [8, \"Stars required\"]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Modify the number of stars required for the sixth milestone message to appear.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the number of stars required for each of the milestone messages to appear.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"Name": "Start Cap levels without Cap",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Start Metal Cap level without Cap",
|
||||
"Script": "4A58: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Start the Metal Cap level off without the Metal Cap.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Start Vanish Cap level without Cap",
|
||||
"Script": "4A90: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Start the Vanish Cap level off without the Vanish Cap.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Start Wing Cap level without Cap",
|
||||
"Script": "4A74: 00 00 00 00",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Start the Wing Cap level off without the Wing Cap.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Start each of the Cap levels without their appropriate cap.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
{
|
||||
"Name": "Time for...",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Time for Metal Cap",
|
||||
"Script": "AC0A: [16, \"Frames (DEFAULT: 0258 / 20 seconds 30fps)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Change the time Mario can keep the Metal Cap for.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Time for Slide Secret Star",
|
||||
"Script": "B7A6: [16, \"Frames (DEFAULT: 0276 / 21 seconds 30fps)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "The time limit for Mario to get the star on The Princess's Secret Slide.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Time for Vanish Cap",
|
||||
"Script": "ABF2: [16, \"Frames (DEFAULT: 0258 / 20 seconds 30fps)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Change the time Mario can keep the Vanish Cap for.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Time for Wing Cap",
|
||||
"Script": "AC22: [16, \"Frames (DEFAULT: 0708 / 60 seconds 30fps)\", hex]",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Change the time Mario can keep the Wing Cap for.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Time values are in frames. 30 frames is 001E, or 1 second in 30fps. 60 frames is 003C, or 1 second in 60fps. So multiply the amount of seconds you want by the framerate of the game (default is 30 unless you apply Kaze's 60fps). Then, add 0s to the beginning until you get a 2 byte value.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,29 @@
|
||||
{
|
||||
"Name": "Vertical Lock Cam",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply Vertical Lock Cam",
|
||||
"Script": "4ADA8: C4 20 C5 28 E5 E0 00 04",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Locks the camera vertically whenever Mario jumps.\r\nASM Code created by Skelux.\n",
|
||||
"References": [],
|
||||
"ID": null
|
||||
},
|
||||
{
|
||||
"Name": "Remove Vertical Lock Cam",
|
||||
"Script": "4ADA8: 8F B9 00 20 E7 20 00 04",
|
||||
"Type": "TweakScript",
|
||||
"Description": "Removes the Vertical Lock Cam.",
|
||||
"References": [],
|
||||
"ID": null
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Locks the camera vertically whenever Mario jumps.\n\r\nASM Code created by Skelux.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": null
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "Widescreen pause menu",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "814D5E: FF EA\n814D6E: 00 92\n814D7E: 00 92\n814D8E: FF EA",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "7CCA8A4B2A7601ED19AABEC980466EE8",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.0",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Modify the pause screen to be widescreen friendly. Will also widen dialogue box backgrounds.\n\nCredit to Bacon.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "90107BC1FC60CC546718731D2C4A9685",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
@@ -0,0 +1,24 @@
|
||||
{
|
||||
"Name": "aglab2's HUD Fix",
|
||||
"Scripts": [
|
||||
{
|
||||
"Name": "Apply",
|
||||
"Script": "91BCB: 10\n91C66: 04 55\n91DB2: 1B 60\n9DDA7: 10\n9DE3E: 04 55\n9E09A: 04 55\n9EAA2: 1B 60\n9EBAE: 1B 60",
|
||||
"Type": "TweakScript",
|
||||
"Description": "",
|
||||
"ReferencesV2": [],
|
||||
"ID": "C549F15F12940AA3F0C6D48AE2A87FAD",
|
||||
"AllowRevert": true
|
||||
}
|
||||
],
|
||||
"Version": "1.0.0.1",
|
||||
"MinVersion": "1.0.0.0",
|
||||
"MaxVersion": "0.0.0.0",
|
||||
"Description": "Fixes the HUD on less accurate graphic plugins by removing the black outlines and making it not blurry. Will cause graphical artifacts on more accurate plugins.",
|
||||
"EmbeddedFiles": {
|
||||
"CompressedFiles": {}
|
||||
},
|
||||
"ID": "8CCCF311236B00EAD018E6C024F89592",
|
||||
"Official": false,
|
||||
"Recommended": false
|
||||
}
|
||||
Reference in New Issue
Block a user