{ "Name": "Background colors", "Scripts": [ { "Name": "Title screen background color", "Script": "26A192: [16, \"Color (RGBA16, DEFAULT: 0001)\", hex]", "Type": "TweakScript", "Description": "Modify the title screen background color (Default: 0001).\r\n\r\nNOTE: The original Super Mario 64 title screen seems to have some sort of black background in the model itself, so this will only take effect if you import a custom title screen.", "References": [], "ID": null }, { "Name": "Star select background color", "Script": "2A654A: [16, \"Color (RGBA16, DEFAULT: FFFF)\", hex]", "Type": "TweakScript", "Description": "Modify the star select background color (Default: FFFF).", "References": [], "ID": null } ], "Version": "1.0.0.0", "MinVersion": "1.0.0.0", "MaxVersion": "0.0.0.0", "Description": "Background colors are RGBA16 and is stored as 2 bytes (16 bits) \n\r\nSave a 1 x 1 pixel that is the color you want of the background as a .tga and drag it into this program: http://www.mediafire.com/file/yxutn3gn8bl316p/tga2rgba16.exe\n\n\r\n\r\nOpen the file you get from it up in a hex editor and you should get 2 bytes (16 bits). \n\r\nThese are in RGBA16 so all you have to do now is use the tweak and input them.", "EmbeddedFiles": { "CompressedFiles": {} }, "ID": null }