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14
both/config/GardenStuff/GardenCore.cfg
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14
both/config/GardenStuff/GardenCore.cfg
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# Configuration file
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general {
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# The probability that compost will succeed when used as bonemeal relative to bonemeal.
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D:compostBonemealStrength=1
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# Allows compost trigger plant growth like bonemeal.
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B:enableCompostBonemeal=true
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# Allows tilled garden soil to advance crop growth more quickly. Enables random ticks.
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B:enableTilledSoilGrowthBonus=true
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}
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24
both/config/GardenStuff/GardenTrees.cfg
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24
both/config/GardenStuff/GardenTrees.cfg
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# Configuration file
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general {
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# Using compost on saplings will grow ornamental (miniature) trees instead of normal trees.
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B:compostGrowsOrnamentalTrees=true
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# Generates clusters of candelilla shrub in warm, sandy biomes.
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B:generateCandelilla=true
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# The probability from 0.0 - 1.0 that breaking a strange plant will drop its contents.
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D:strangePlantDropChance=1.0
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# The maximum number of items dropped when breaking a strange plant.
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I:strangePlantDropMax=4
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# The minimum number of items dropped when breaking a strange plant.
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I:strangePlantDropMin=1
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# A list of zero or more item IDs. Breaking the plant will drop an item picked at random from the list. Ex: minecraft:coal:1
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S:strangePlantDrops <
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>
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}
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