add more microblocks & adjust hunger overhaul
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@@ -139,10 +139,10 @@ food {
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B:modifyFoodStackSize=false
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# Enables/disables all food value modification [vanilla: false] [default: true]
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B:modifyFoodValues=false
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B:modifyFoodValues=true
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# Enables/disables Hunger Overhaul manually setting the food values for supported mods ('modifyFoodValues' must be true) [vanilla: false] [default: true]
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B:useHOFoodValues=false
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B:useHOFoodValues=true
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}
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@@ -266,10 +266,10 @@ health {
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I:foodHealDivider=4
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# Eating food regenerates health [vanilla: false] [default: false]
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B:foodRegensHealth=false
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B:foodRegensHealth=true
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# Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100]
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I:healthRegenRatePercentage=100
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I:healthRegenRatePercentage=120
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# The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5]
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I:lowHealthRegenRateModifier=5
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@@ -22,6 +22,10 @@
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"etfuturum:bark":0-3
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"etfuturum:plankWood":0-4
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"etfuturum:azalea_leaves":0-1
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"etfuturum:log_stripped":0-3
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"etfuturum:log2_stripped":0-1
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"etfuturum:wood_stripped":0-3
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"etfuturum:wood2_stripped":0-1
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# Underground Biomes
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"UndergroundBiomes:igneousStone":0-7
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@@ -105,6 +109,7 @@
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# MINECRAFT
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"minecraft:double_stone_slab":0,8
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"minecraft:hay_block"
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"minecraft:log2":1
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# NATURA
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"Natura:soil.tainted":0-2
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