This commit is contained in:
2025-08-03 10:27:07 +02:00
parent a6f1b67d04
commit ec73553006
2 changed files with 128 additions and 2 deletions

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@@ -139,10 +139,10 @@ food {
B:modifyFoodStackSize=false B:modifyFoodStackSize=false
# Enables/disables all food value modification [vanilla: false] [default: true] # Enables/disables all food value modification [vanilla: false] [default: true]
B:modifyFoodValues=true B:modifyFoodValues=false
# Enables/disables Hunger Overhaul manually setting the food values for supported mods ('modifyFoodValues' must be true) [vanilla: false] [default: true] # Enables/disables Hunger Overhaul manually setting the food values for supported mods ('modifyFoodValues' must be true) [vanilla: false] [default: true]
B:useHOFoodValues=true B:useHOFoodValues=false
} }

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@@ -0,0 +1,126 @@
# Configuration file
general {
# STANDARD - The player will occasionally be pushed out of certain spaces. Collisions are evaluated for full cubes only, non-full cubes are ignored. This is the default behavior up to Minecraft 1.12.
# APPROXIMATE - The player can move into more spaces, but will still be pushed out of some. Collisions are evaluated for full cubes only, non-full cubes are ignored.
# EXACT - The player can move into all spaces as expected. Collisions are evaluated for all types of cubes. This is the default behavior in Minecraft 1.13 and onwards.
# Possible values: [STANDARD, APPROXIMATE, EXACT]
# [default: APPROXIMATE]
S:"Push Player Out Of Blocks"=EXACT
##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# Block-related config options (must match server).
##########################################################################################################
blocks {
# Make water only reduce light level by 1 per Y-level, instead of 3. [default: true]
B:"Brighter Water"=true
# Use the new water rendering in 1.13+. [default: false]
B:"New Water"=true
# Use the new fog rendering in 1.13+. [default: true]
B:"New Water Fog"=true
# Allow seagrass to generate in the world. [default: false]
B:Seagrass=true
}
##########################################################################################################
# movement
#--------------------------------------------------------------------------------------------------------#
# Movement related config options.
##########################################################################################################
movement {
# Taking off with an elytra from the ground is now far easier like in Minecraft 1.15 and onwards. [default: true]
B:"Easy Elytra Takeoff (Not working)"=true
# Enables crawling to prevent suffocation. Note that if you disable this there will probably be behavioral differences from 1.13. [default: true]
B:"Enable Crawling"=true
# Enables a keybind to toggle crawling. [default: true]
B:"Enable Toggle Crawling"=false
# Allow climbing vines and climbing by pressing jump. [default: false]
B:"New Climbing Behavior"=true
# Modify projectile behavior to be closer to that of newer versions (fixes MC-73884 and allows bubble columns to work with ender pearls). [default: false]
B:"New Projectile Behavior"=true
# Prevent sprinting from being triggered by double tapping the walk forward key. [default: false]
B:"No Double Tab Sprinting"=false
# Enables sprinting to the left and right. [default: false]
B:"Sideways Sprinting"=false
# Enables swimming to the left and right. [default: false]
B:"Sideways Swimming"=false
}
##########################################################################################################
# miscellaneous
#--------------------------------------------------------------------------------------------------------#
# Config options for various features of the mod.
##########################################################################################################
miscellaneous {
# Change the Boat datawatchers ID. [range: -2147483648 ~ 2147483647, default: 29]
I:"Boat ID"=29
# Enable bubble columns. [default: false]
B:"Bubble Columns"=false
# Change the Crawling datawatchers ID. [range: -2147483648 ~ 2147483647, default: 31]
I:"Crawling ID"=31
# Allows overriding the water and fog colors for a biome. Specify each entry like this (without quotes) - 'modname:biome,color,fogcolor' [default: ]
S:"Custom Biome Water Colors" <
>
# Animate eating in third-person view. [default: true]
B:"Eating Animation"=true
# Whether or not items should float in water like in 1.13+. [default: true]
B:"Floating Items"=true
# Change the pose datawatchers ID. [range: -2147483648 ~ 2147483647, default: 30]
I:"Pose ID"=30
# Replenish air slowly when out of water instead of immediately. [default: false]
B:"Replenish Air Slowly"=true
# Parrots no longer leave the players shoulders as easily, instead the player needs to press the sneak key. [default: false]
B:"Sneaking Dismounts Parrots"=true
# List of WorldProviders in which fog should be disabled. [default: [thebetweenlands.common.world.WorldProviderBetweenlands]]
S:"WorldProvider Fog Blacklist" <
thebetweenlands.common.world.WorldProviderBetweenlands
>
}
##########################################################################################################
# integration
#--------------------------------------------------------------------------------------------------------#
# Control compatibility settings for individual mods.
##########################################################################################################
integration {
# [default: true]
B:"Applied Energistics 2 Integration"=true
# [default: true]
B:"EFR Integration"=true
# [default: true]
B:"Hats Integration"=true
# [default: true]
B:"Morph Integration"=true
}
}