8 Commits

86 changed files with 359 additions and 5 deletions

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@@ -266,10 +266,10 @@ health {
I:foodHealDivider=4 I:foodHealDivider=4
# Eating food regenerates health [vanilla: false] [default: false] # Eating food regenerates health [vanilla: false] [default: false]
B:foodRegensHealth=false B:foodRegensHealth=true
# Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100] # Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100]
I:healthRegenRatePercentage=100 I:healthRegenRatePercentage=120
# The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5] # The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5]
I:lowHealthRegenRateModifier=5 I:lowHealthRegenRateModifier=5

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@@ -0,0 +1,126 @@
# Configuration file
general {
# STANDARD - The player will occasionally be pushed out of certain spaces. Collisions are evaluated for full cubes only, non-full cubes are ignored. This is the default behavior up to Minecraft 1.12.
# APPROXIMATE - The player can move into more spaces, but will still be pushed out of some. Collisions are evaluated for full cubes only, non-full cubes are ignored.
# EXACT - The player can move into all spaces as expected. Collisions are evaluated for all types of cubes. This is the default behavior in Minecraft 1.13 and onwards.
# Possible values: [STANDARD, APPROXIMATE, EXACT]
# [default: APPROXIMATE]
S:"Push Player Out Of Blocks"=EXACT
##########################################################################################################
# blocks
#--------------------------------------------------------------------------------------------------------#
# Block-related config options (must match server).
##########################################################################################################
blocks {
# Make water only reduce light level by 1 per Y-level, instead of 3. [default: true]
B:"Brighter Water"=true
# Use the new water rendering in 1.13+. [default: false]
B:"New Water"=true
# Use the new fog rendering in 1.13+. [default: true]
B:"New Water Fog"=true
# Allow seagrass to generate in the world. [default: false]
B:Seagrass=true
}
##########################################################################################################
# movement
#--------------------------------------------------------------------------------------------------------#
# Movement related config options.
##########################################################################################################
movement {
# Taking off with an elytra from the ground is now far easier like in Minecraft 1.15 and onwards. [default: true]
B:"Easy Elytra Takeoff (Not working)"=true
# Enables crawling to prevent suffocation. Note that if you disable this there will probably be behavioral differences from 1.13. [default: true]
B:"Enable Crawling"=true
# Enables a keybind to toggle crawling. [default: true]
B:"Enable Toggle Crawling"=false
# Allow climbing vines and climbing by pressing jump. [default: false]
B:"New Climbing Behavior"=true
# Modify projectile behavior to be closer to that of newer versions (fixes MC-73884 and allows bubble columns to work with ender pearls). [default: false]
B:"New Projectile Behavior"=true
# Prevent sprinting from being triggered by double tapping the walk forward key. [default: false]
B:"No Double Tab Sprinting"=false
# Enables sprinting to the left and right. [default: false]
B:"Sideways Sprinting"=false
# Enables swimming to the left and right. [default: false]
B:"Sideways Swimming"=false
}
##########################################################################################################
# miscellaneous
#--------------------------------------------------------------------------------------------------------#
# Config options for various features of the mod.
##########################################################################################################
miscellaneous {
# Change the Boat datawatchers ID. [range: -2147483648 ~ 2147483647, default: 29]
I:"Boat ID"=29
# Enable bubble columns. [default: false]
B:"Bubble Columns"=false
# Change the Crawling datawatchers ID. [range: -2147483648 ~ 2147483647, default: 31]
I:"Crawling ID"=31
# Allows overriding the water and fog colors for a biome. Specify each entry like this (without quotes) - 'modname:biome,color,fogcolor' [default: ]
S:"Custom Biome Water Colors" <
>
# Animate eating in third-person view. [default: true]
B:"Eating Animation"=true
# Whether or not items should float in water like in 1.13+. [default: true]
B:"Floating Items"=true
# Change the pose datawatchers ID. [range: -2147483648 ~ 2147483647, default: 30]
I:"Pose ID"=30
# Replenish air slowly when out of water instead of immediately. [default: false]
B:"Replenish Air Slowly"=true
# Parrots no longer leave the players shoulders as easily, instead the player needs to press the sneak key. [default: false]
B:"Sneaking Dismounts Parrots"=true
# List of WorldProviders in which fog should be disabled. [default: [thebetweenlands.common.world.WorldProviderBetweenlands]]
S:"WorldProvider Fog Blacklist" <
thebetweenlands.common.world.WorldProviderBetweenlands
>
}
##########################################################################################################
# integration
#--------------------------------------------------------------------------------------------------------#
# Control compatibility settings for individual mods.
##########################################################################################################
integration {
# [default: true]
B:"Applied Energistics 2 Integration"=true
# [default: true]
B:"EFR Integration"=true
# [default: true]
B:"Hats Integration"=true
# [default: true]
B:"Morph Integration"=true
}
}

View File

@@ -92,7 +92,7 @@ general {
B:itemLagReduction=false B:itemLagReduction=false
# Log when cascading worldgen occurs. [default: true] # Log when cascading worldgen occurs. [default: true]
B:logCascadingWorldgen=true B:logCascadingWorldgen=false
# Print a stacktrace when cascading worldgen occurs. Use only for development as this will add more lag in game. [default: false] # Print a stacktrace when cascading worldgen occurs. Use only for development as this will add more lag in game. [default: false]
B:logCascadingWorldgenStacktrace=false B:logCascadingWorldgenStacktrace=false

View File

@@ -54,7 +54,7 @@
B:enableObservers=true B:enableObservers=true
# You nappa, you get slappa [default: true] # You nappa, you get slappa [default: true]
B:enablePlayersSleepingPecentageGamerule=true B:enablePlayersSleepingPecentageGamerule=false
# Add the randomTickSpeed game rule from 1.8+ [default: true] # Add the randomTickSpeed game rule from 1.8+ [default: true]
B:enableRandomTickSpeed=true B:enableRandomTickSpeed=true

View File

@@ -19,9 +19,14 @@
"etfuturum:smooth_quartz" "etfuturum:smooth_quartz"
"etfuturum:quartz_bricks" "etfuturum:quartz_bricks"
"etfuturum:concrete":0-15 "etfuturum:concrete":0-15
"etfuturum:bark":0-3
"etfuturum:plankWood":0-4 "etfuturum:plankWood":0-4
"etfuturum:azalea_leaves":0-1 "etfuturum:azalea_leaves":0-1
"etfuturum:log_stripped":0-3
"etfuturum:log2_stripped":0-1
"etfuturum:wood_stripped":0-3
"etfuturum:wood2_stripped":0-1
"etfuturum:bark":0-3
"etfuturum:bark2":0-1
# Underground Biomes # Underground Biomes
"UndergroundBiomes:igneousStone":0-7 "UndergroundBiomes:igneousStone":0-7
@@ -105,6 +110,7 @@
# MINECRAFT # MINECRAFT
"minecraft:double_stone_slab":0,8 "minecraft:double_stone_slab":0,8
"minecraft:hay_block" "minecraft:hay_block"
"minecraft:log2":1
# NATURA # NATURA
"Natura:soil.tainted":0-2 "Natura:soil.tainted":0-2

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@@ -35,6 +35,12 @@
"source": "CLIENT", "source": "CLIENT",
"version": "1.20.6" "version": "1.20.6"
}, },
{
"resourceLocation": "minecraft/textures/block/acacia_planks.png",
"resourceLocationOverride": "minecraft/textures/blocks/planks_acacia.png",
"source": "CLIENT",
"version": "1.20.6"
},
{ {
"resourceLocation": "minecraft/textures/block/cherry_planks.png", "resourceLocation": "minecraft/textures/block/cherry_planks.png",
"resourceLocationOverride": "minecraft/textures/blocks/cherry_planks.png", "resourceLocationOverride": "minecraft/textures/blocks/cherry_planks.png",

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@@ -0,0 +1,51 @@
{
"animation": {
"interpolate": false,
"frames": [
{
"index": 0,
"time": 12
},
{
"index": 1,
"time": 12
},
{
"index": 2,
"time": 12
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"index": 3,
"time": 12
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"time": 12
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"time": 12
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]
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@@ -0,0 +1,15 @@
{
"animation": {
"interpolate": false,
"frames": [
{
"index": 0,
"time": 4
},
{
"index": 1,
"time": 12
}
]
}
}

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@@ -0,0 +1,51 @@
{
"animation": {
"interpolate": false,
"frames": [
{
"index": 0,
"time": 12
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{
"index": 1,
"time": 12
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{
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"time": 12
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{
"index": 8,
"time": 12
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{
"index": 9,
"time": 12
},
{
"index": 10,
"time": 12
}
]
}
}

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{
"animation": {
"interpolate": false,
"frames": [
{
"index": 0,
"time": 4
},
{
"index": 1,
"time": 12
}
]
}
}

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{
"animation": {
"interpolate": false,
"frames": [
{
"index": 0,
"time": 12
},
{
"index": 1,
"time": 12
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@@ -0,0 +1,15 @@
{
"animation": {
"interpolate": false,
"frames": [
{
"index": 0,
"time": 4
},
{
"index": 1,
"time": 12
}
]
}
}

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@@ -0,0 +1,18 @@
# Configuration file
groundlevel {
# Ground Level (1-255) [range: 1 ~ 255, default: 64]
I:settings=64
}
settings {
B:AlertEnabled=true
B:IncludeMiners=false
S:OnMorningText=Diese Nacht wurde durchgeschlafen!
S:OnSleepText=möchte schlafen.
S:OnWakeText=hat das Bett verlassen.
I:SleeperPerc=50
}