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8 Commits
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| 6382b33b62 | |||
| 14a007476e |
@@ -266,10 +266,10 @@ health {
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I:foodHealDivider=4
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# Eating food regenerates health [vanilla: false] [default: false]
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B:foodRegensHealth=false
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B:foodRegensHealth=true
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# Speed up or slow down the rate that health regenerates (0 to disable regen) [vanilla: 100] [range: 0 ~ 2147483647, default: 100]
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I:healthRegenRatePercentage=100
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I:healthRegenRatePercentage=120
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# The lower your health the longer it takes to regen, modify the effect here (lower = less effect) (modifyRegenRateOnLowHealth must be true) [vanilla: 5] [range: 0 ~ 2147483647, default: 5]
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I:lowHealthRegenRateModifier=5
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126
both/config/aquaacrobatics.cfg
Normal file
@@ -0,0 +1,126 @@
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# Configuration file
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general {
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# STANDARD - The player will occasionally be pushed out of certain spaces. Collisions are evaluated for full cubes only, non-full cubes are ignored. This is the default behavior up to Minecraft 1.12.
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# APPROXIMATE - The player can move into more spaces, but will still be pushed out of some. Collisions are evaluated for full cubes only, non-full cubes are ignored.
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# EXACT - The player can move into all spaces as expected. Collisions are evaluated for all types of cubes. This is the default behavior in Minecraft 1.13 and onwards.
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# Possible values: [STANDARD, APPROXIMATE, EXACT]
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# [default: APPROXIMATE]
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S:"Push Player Out Of Blocks"=EXACT
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##########################################################################################################
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# blocks
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#--------------------------------------------------------------------------------------------------------#
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# Block-related config options (must match server).
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##########################################################################################################
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blocks {
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# Make water only reduce light level by 1 per Y-level, instead of 3. [default: true]
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B:"Brighter Water"=true
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# Use the new water rendering in 1.13+. [default: false]
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B:"New Water"=true
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# Use the new fog rendering in 1.13+. [default: true]
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B:"New Water Fog"=true
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# Allow seagrass to generate in the world. [default: false]
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B:Seagrass=true
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}
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##########################################################################################################
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# movement
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#--------------------------------------------------------------------------------------------------------#
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# Movement related config options.
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##########################################################################################################
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movement {
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# Taking off with an elytra from the ground is now far easier like in Minecraft 1.15 and onwards. [default: true]
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B:"Easy Elytra Takeoff (Not working)"=true
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# Enables crawling to prevent suffocation. Note that if you disable this there will probably be behavioral differences from 1.13. [default: true]
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B:"Enable Crawling"=true
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# Enables a keybind to toggle crawling. [default: true]
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B:"Enable Toggle Crawling"=false
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# Allow climbing vines and climbing by pressing jump. [default: false]
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B:"New Climbing Behavior"=true
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# Modify projectile behavior to be closer to that of newer versions (fixes MC-73884 and allows bubble columns to work with ender pearls). [default: false]
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B:"New Projectile Behavior"=true
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# Prevent sprinting from being triggered by double tapping the walk forward key. [default: false]
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B:"No Double Tab Sprinting"=false
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# Enables sprinting to the left and right. [default: false]
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B:"Sideways Sprinting"=false
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# Enables swimming to the left and right. [default: false]
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B:"Sideways Swimming"=false
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}
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##########################################################################################################
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# miscellaneous
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#--------------------------------------------------------------------------------------------------------#
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# Config options for various features of the mod.
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##########################################################################################################
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miscellaneous {
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# Change the Boat datawatchers ID. [range: -2147483648 ~ 2147483647, default: 29]
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I:"Boat ID"=29
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# Enable bubble columns. [default: false]
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B:"Bubble Columns"=false
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# Change the Crawling datawatchers ID. [range: -2147483648 ~ 2147483647, default: 31]
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I:"Crawling ID"=31
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# Allows overriding the water and fog colors for a biome. Specify each entry like this (without quotes) - 'modname:biome,color,fogcolor' [default: ]
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S:"Custom Biome Water Colors" <
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>
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# Animate eating in third-person view. [default: true]
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B:"Eating Animation"=true
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# Whether or not items should float in water like in 1.13+. [default: true]
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B:"Floating Items"=true
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# Change the pose datawatchers ID. [range: -2147483648 ~ 2147483647, default: 30]
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I:"Pose ID"=30
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# Replenish air slowly when out of water instead of immediately. [default: false]
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B:"Replenish Air Slowly"=true
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# Parrots no longer leave the players shoulders as easily, instead the player needs to press the sneak key. [default: false]
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B:"Sneaking Dismounts Parrots"=true
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# List of WorldProviders in which fog should be disabled. [default: [thebetweenlands.common.world.WorldProviderBetweenlands]]
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S:"WorldProvider Fog Blacklist" <
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thebetweenlands.common.world.WorldProviderBetweenlands
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>
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}
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##########################################################################################################
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# integration
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#--------------------------------------------------------------------------------------------------------#
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# Control compatibility settings for individual mods.
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##########################################################################################################
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integration {
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# [default: true]
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B:"Applied Energistics 2 Integration"=true
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# [default: true]
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B:"EFR Integration"=true
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# [default: true]
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B:"Hats Integration"=true
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# [default: true]
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B:"Morph Integration"=true
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}
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}
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@@ -92,7 +92,7 @@ general {
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B:itemLagReduction=false
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# Log when cascading worldgen occurs. [default: true]
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B:logCascadingWorldgen=true
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B:logCascadingWorldgen=false
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# Print a stacktrace when cascading worldgen occurs. Use only for development as this will add more lag in game. [default: false]
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B:logCascadingWorldgenStacktrace=false
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@@ -54,7 +54,7 @@
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B:enableObservers=true
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# You nappa, you get slappa [default: true]
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B:enablePlayersSleepingPecentageGamerule=true
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B:enablePlayersSleepingPecentageGamerule=false
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||||
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||||
# Add the randomTickSpeed game rule from 1.8+ [default: true]
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B:enableRandomTickSpeed=true
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@@ -19,9 +19,14 @@
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"etfuturum:smooth_quartz"
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"etfuturum:quartz_bricks"
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||||
"etfuturum:concrete":0-15
|
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"etfuturum:bark":0-3
|
||||
"etfuturum:plankWood":0-4
|
||||
"etfuturum:azalea_leaves":0-1
|
||||
"etfuturum:log_stripped":0-3
|
||||
"etfuturum:log2_stripped":0-1
|
||||
"etfuturum:wood_stripped":0-3
|
||||
"etfuturum:wood2_stripped":0-1
|
||||
"etfuturum:bark":0-3
|
||||
"etfuturum:bark2":0-1
|
||||
|
||||
# Underground Biomes
|
||||
"UndergroundBiomes:igneousStone":0-7
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@@ -105,6 +110,7 @@
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# MINECRAFT
|
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"minecraft:double_stone_slab":0,8
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"minecraft:hay_block"
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"minecraft:log2":1
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||||
# NATURA
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"Natura:soil.tainted":0-2
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||||
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||||
@@ -35,6 +35,12 @@
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"source": "CLIENT",
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"version": "1.20.6"
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||||
},
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||||
{
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||||
"resourceLocation": "minecraft/textures/block/acacia_planks.png",
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||||
"resourceLocationOverride": "minecraft/textures/blocks/planks_acacia.png",
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||||
"source": "CLIENT",
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||||
"version": "1.20.6"
|
||||
},
|
||||
{
|
||||
"resourceLocation": "minecraft/textures/block/cherry_planks.png",
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||||
"resourceLocationOverride": "minecraft/textures/blocks/cherry_planks.png",
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||||
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||||
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After Width: | Height: | Size: 3.4 KiB |
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After Width: | Height: | Size: 6.6 KiB |
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After Width: | Height: | Size: 3.2 KiB |
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After Width: | Height: | Size: 3.4 KiB |
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After Width: | Height: | Size: 2.1 KiB |
@@ -0,0 +1,51 @@
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||||
{
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||||
"animation": {
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||||
"interpolate": false,
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||||
"frames": [
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||||
{
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||||
"index": 0,
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"time": 12
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},
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{
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"index": 1,
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"time": 12
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},
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{
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"index": 2,
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"time": 12
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},
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{
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"index": 3,
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"time": 12
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},
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{
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"index": 4,
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"time": 12
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},
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"index": 5,
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"time": 12
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},
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"time": 12
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},
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"time": 12
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},
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"time": 12
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},
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"index": 9,
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"time": 12
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},
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{
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"index": 10,
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"time": 12
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}
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]
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||||
}
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||||
}
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||||
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After Width: | Height: | Size: 496 B |
@@ -0,0 +1,15 @@
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||||
{
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||||
"animation": {
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||||
"interpolate": false,
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||||
"frames": [
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{
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"index": 0,
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"time": 4
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},
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{
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"index": 1,
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"time": 12
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}
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]
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}
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||||
}
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||||
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After Width: | Height: | Size: 3.4 KiB |
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After Width: | Height: | Size: 2.1 KiB |
@@ -0,0 +1,51 @@
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||||
{
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||||
"animation": {
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||||
"interpolate": false,
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"frames": [
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{
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||||
"index": 0,
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"time": 12
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},
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{
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"index": 1,
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"time": 12
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},
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"time": 12
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"time": 12
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"time": 12
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"time": 12
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"time": 12
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"time": 12
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},
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"index": 10,
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"time": 12
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}
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]
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}
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}
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After Width: | Height: | Size: 496 B |
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{
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||||
"animation": {
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||||
"interpolate": false,
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"frames": [
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{
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"index": 0,
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"time": 4
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},
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{
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"index": 1,
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"time": 12
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}
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]
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}
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}
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@@ -0,0 +1,51 @@
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{
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||||
"animation": {
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"interpolate": false,
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"frames": [
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{
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"index": 0,
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"time": 12
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},
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{
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"index": 1,
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"time": 12
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},
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"time": 12
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"index": 10,
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"time": 12
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}
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]
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}
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}
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After Width: | Height: | Size: 499 B |
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{
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"animation": {
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"interpolate": false,
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"frames": [
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{
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"index": 0,
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"time": 4
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"time": 12
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}
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]
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}
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18
server/config/Morpheus.cfg
Normal file
@@ -0,0 +1,18 @@
|
||||
# Configuration file
|
||||
|
||||
groundlevel {
|
||||
# Ground Level (1-255) [range: 1 ~ 255, default: 64]
|
||||
I:settings=64
|
||||
}
|
||||
|
||||
|
||||
settings {
|
||||
B:AlertEnabled=true
|
||||
B:IncludeMiners=false
|
||||
S:OnMorningText=Diese Nacht wurde durchgeschlafen!
|
||||
S:OnSleepText=möchte schlafen.
|
||||
S:OnWakeText=hat das Bett verlassen.
|
||||
I:SleeperPerc=50
|
||||
}
|
||||
|
||||
|
||||