some adjustments for API9
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@@ -35,7 +35,7 @@ namespace Pilz.Dalamud.ActivityContexts
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PluginServices.ClientState.TerritoryChanged -= ClientState_TerritoryChanged;
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}
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private void ClientState_TerritoryChanged(object? sender, ushort e)
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private void ClientState_TerritoryChanged(ushort obj)
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{
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CheckCurrentTerritory();
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}
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@@ -10,6 +10,7 @@ using System.Threading.Tasks;
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using Pilz.Dalamud.Nameplates.Model;
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using Lumina.Excel.GeneratedSheets;
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using System.Xml.Linq;
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using Dalamud.Plugin.Services;
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namespace Pilz.Dalamud.Nameplates
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{
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@@ -52,7 +53,7 @@ namespace Pilz.Dalamud.Nameplates
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/// </summary>
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public NameplateHooks()
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{
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SignatureHelper.Initialise(this);
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PluginServices.GameInteropProvider.InitializeFromAttributes(this);
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}
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~NameplateHooks()
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@@ -4,6 +4,7 @@ using Dalamud.Game.ClientState.Objects;
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using Dalamud.Game.Gui;
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using Dalamud.IoC;
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using Dalamud.Plugin;
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using Dalamud.Plugin.Services;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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@@ -14,11 +15,12 @@ namespace Pilz.Dalamud
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{
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public class PluginServices
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{
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[PluginService] public static GameGui GameGui { get; set; } = null;
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[PluginService] public static DalamudPluginInterface PluginInterface { get; set; } = null;
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[PluginService] public static ClientState ClientState { get; set; } = null;
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[PluginService] public static DataManager DataManager { get; set; } = null;
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[PluginService] public static ObjectTable ObjectTable { get; set; } = null;
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[PluginService] public static IGameGui GameGui { get; set; } = null;
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[PluginService] public static IClientState ClientState { get; set; } = null;
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[PluginService] public static IDataManager DataManager { get; set; } = null;
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[PluginService] public static IObjectTable ObjectTable { get; set; } = null;
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[PluginService] public static IGameInteropProvider GameInteropProvider { get; set; } = null;
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public static void Initialize(DalamudPluginInterface dalamudPluginInterface)
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{
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