Add chinese translation
This commit is contained in:
588
PlayerTags/Resources/Strings.es-ES.resx
Normal file
588
PlayerTags/Resources/Strings.es-ES.resx
Normal file
@@ -0,0 +1,588 @@
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<?xml version="1.0" encoding="utf-8"?>
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<root>
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<!--
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||||
Microsoft ResX Schema
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||||
|
||||
Version 2.0
|
||||
|
||||
The primary goals of this format is to allow a simple XML format
|
||||
that is mostly human readable. The generation and parsing of the
|
||||
various data types are done through the TypeConverter classes
|
||||
associated with the data types.
|
||||
|
||||
Example:
|
||||
|
||||
... ado.net/XML headers & schema ...
|
||||
<resheader name="resmimetype">text/microsoft-resx</resheader>
|
||||
<resheader name="version">2.0</resheader>
|
||||
<resheader name="reader">System.Resources.ResXResourceReader, System.Windows.Forms, ...</resheader>
|
||||
<resheader name="writer">System.Resources.ResXResourceWriter, System.Windows.Forms, ...</resheader>
|
||||
<data name="Name1"><value>this is my long string</value><comment>this is a comment</comment></data>
|
||||
<data name="Color1" type="System.Drawing.Color, System.Drawing">Blue</data>
|
||||
<data name="Bitmap1" mimetype="application/x-microsoft.net.object.binary.base64">
|
||||
<value>[base64 mime encoded serialized .NET Framework object]</value>
|
||||
</data>
|
||||
<data name="Icon1" type="System.Drawing.Icon, System.Drawing" mimetype="application/x-microsoft.net.object.bytearray.base64">
|
||||
<value>[base64 mime encoded string representing a byte array form of the .NET Framework object]</value>
|
||||
<comment>This is a comment</comment>
|
||||
</data>
|
||||
|
||||
There are any number of "resheader" rows that contain simple
|
||||
name/value pairs.
|
||||
|
||||
Each data row contains a name, and value. The row also contains a
|
||||
type or mimetype. Type corresponds to a .NET class that support
|
||||
text/value conversion through the TypeConverter architecture.
|
||||
Classes that don't support this are serialized and stored with the
|
||||
mimetype set.
|
||||
|
||||
The mimetype is used for serialized objects, and tells the
|
||||
ResXResourceReader how to depersist the object. This is currently not
|
||||
extensible. For a given mimetype the value must be set accordingly:
|
||||
|
||||
Note - application/x-microsoft.net.object.binary.base64 is the format
|
||||
that the ResXResourceWriter will generate, however the reader can
|
||||
read any of the formats listed below.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.binary.base64
|
||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Binary.BinaryFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.soap.base64
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||||
value : The object must be serialized with
|
||||
: System.Runtime.Serialization.Formatters.Soap.SoapFormatter
|
||||
: and then encoded with base64 encoding.
|
||||
|
||||
mimetype: application/x-microsoft.net.object.bytearray.base64
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||||
value : The object must be serialized into a byte array
|
||||
: using a System.ComponentModel.TypeConverter
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||||
: and then encoded with base64 encoding.
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||||
-->
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||||
<xsd:schema xmlns="" xmlns:xsd="http://www.w3.org/2001/XMLSchema" xmlns:msdata="urn:schemas-microsoft-com:xml-msdata" id="root">
|
||||
<xsd:import namespace="http://www.w3.org/XML/1998/namespace"/>
|
||||
<xsd:element name="root" msdata:IsDataSet="true">
|
||||
<xsd:complexType>
|
||||
<xsd:choice maxOccurs="unbounded">
|
||||
<xsd:element name="metadata">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" use="required" type="xsd:string"/>
|
||||
<xsd:attribute name="type" type="xsd:string"/>
|
||||
<xsd:attribute name="mimetype" type="xsd:string"/>
|
||||
<xsd:attribute ref="xml:space"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="assembly">
|
||||
<xsd:complexType>
|
||||
<xsd:attribute name="alias" type="xsd:string"/>
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||||
<xsd:attribute name="name" type="xsd:string"/>
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||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="data">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
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||||
<xsd:element name="comment" type="xsd:string" minOccurs="0" msdata:Ordinal="2"/>
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||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required" msdata:Ordinal="1"/>
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||||
<xsd:attribute name="type" type="xsd:string" msdata:Ordinal="3"/>
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||||
<xsd:attribute name="mimetype" type="xsd:string" msdata:Ordinal="4"/>
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||||
<xsd:attribute ref="xml:space"/>
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||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
<xsd:element name="resheader">
|
||||
<xsd:complexType>
|
||||
<xsd:sequence>
|
||||
<xsd:element name="value" type="xsd:string" minOccurs="0" msdata:Ordinal="1"/>
|
||||
</xsd:sequence>
|
||||
<xsd:attribute name="name" type="xsd:string" use="required"/>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:choice>
|
||||
</xsd:complexType>
|
||||
</xsd:element>
|
||||
</xsd:schema>
|
||||
<resheader name="resmimetype">
|
||||
<value>text/microsoft-resx</value>
|
||||
</resheader>
|
||||
<resheader name="version">
|
||||
<value>2.0</value>
|
||||
</resheader>
|
||||
<resheader name="reader">
|
||||
<value>System.Resources.ResXResourceReader, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
|
||||
</resheader>
|
||||
<resheader name="writer">
|
||||
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
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</resheader>
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<data name="Loc_Static_PluginName" xml:space="preserve">
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<value>Player Tags</value>
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</data>
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<data name="Loc_Static_WarningMessage" xml:space="preserve">
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||||
<value>This plugin can modify nameplates and chat. When combined with other plugins that modify these things, you are likely to see unexpected behavior. The load order of your plugins may make a difference.</value>
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||||
</data>
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||||
<data name="Loc_Static_General" xml:space="preserve">
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<value>General</value>
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</data>
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||||
<data name="Loc_Static_QuickTag" xml:space="preserve">
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<value>Quick Tag</value>
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</data>
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<data name="Loc_Static_TaggedPlayers" xml:space="preserve">
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<value>Tagged Players</value>
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</data>
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<data name="Loc_Static_PlayerName" xml:space="preserve">
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<value>Player</value>
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</data>
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||||
<data name="Loc_Static_ContextMenu_AddTag" xml:space="preserve">
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||||
<value>Add tag: {0}</value>
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||||
</data>
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||||
<data name="Loc_Static_ContextMenu_RemoveTag" xml:space="preserve">
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||||
<value>Remove tag: {0}</value>
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||||
</data>
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||||
<data name="Loc_Static_Nameplates" xml:space="preserve">
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||||
<value>Nameplates</value>
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||||
</data>
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||||
<data name="Loc_Static_Format_AddTagToPlayer" xml:space="preserve">
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||||
<value>Add '{0}' to {1}.</value>
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||||
</data>
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||||
<data name="Loc_Static_Inherited" xml:space="preserve">
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||||
<value><Inherited></value>
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||||
</data>
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||||
<data name="Loc_IsSelected" xml:space="preserve">
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||||
<value>Selected</value>
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||||
</data>
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||||
<data name="Loc_IsExpanded" xml:space="preserve">
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||||
<value>Expanded</value>
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||||
</data>
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||||
<data name="Loc_IsCustomTagsContextMenuEnabled" xml:space="preserve">
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||||
<value>Context menu integration</value>
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||||
</data>
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||||
<data name="Loc_IsCustomTagsContextMenuEnabled_Description" xml:space="preserve">
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||||
<value>Options will be available in context menus for adding and removing custom tags from players.</value>
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||||
</data>
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||||
<data name="Loc_IsShowInheritedPropertiesEnabled" xml:space="preserve">
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||||
<value>Show inherited properties</value>
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||||
</data>
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||||
<data name="Loc_IsShowInheritedPropertiesEnabled_Description" xml:space="preserve">
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||||
<value>Properties inherited from parent nodes will be shown in the editor.</value>
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</data>
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||||
<data name="Loc_NameplateFreeCompanyVisibility" xml:space="preserve">
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<value>Free company visibility</value>
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||||
</data>
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<data name="Loc_NameplateFreeCompanyVisibility_Default" xml:space="preserve">
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<value>Default</value>
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||||
</data>
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||||
<data name="Loc_NameplateFreeCompanyVisibility_Default_Description" xml:space="preserve">
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||||
<value>The free company on nameplates will only be visible when the character is in a free company.</value>
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||||
</data>
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||||
<data name="Loc_NameplateFreeCompanyVisibility_Never" xml:space="preserve">
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||||
<value>Never visible</value>
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||||
</data>
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||||
<data name="Loc_NameplateFreeCompanyVisibility_Never_Description" xml:space="preserve">
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||||
<value>The free company on nameplates will never be visible.</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitleVisibility" xml:space="preserve">
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<value>Title visibility</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitleVisibility_Always" xml:space="preserve">
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||||
<value>Always visible</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitleVisibility_Always_Description" xml:space="preserve">
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||||
<value>The title on nameplates will always be visible, even when the character does not have a title.</value>
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||||
</data>
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<data name="Loc_NameplateTitleVisibility_Default" xml:space="preserve">
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||||
<value>Default</value>
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</data>
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<data name="Loc_NameplateTitleVisibility_Default_Description" xml:space="preserve">
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<value>The title on nameplates will only be visible when the character has a title.</value>
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</data>
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||||
<data name="Loc_NameplateTitleVisibility_Never" xml:space="preserve">
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||||
<value>Never visible</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitleVisibility_Never_Description" xml:space="preserve">
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||||
<value>The title on nameplates will never visible.</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitleVisibility_WhenHasTags" xml:space="preserve">
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||||
<value>Only visible when it has tags</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitleVisibility_WhenHasTags_Description" xml:space="preserve">
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||||
<value>The title on nameplates will only be visible when it has tags.</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition" xml:space="preserve">
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||||
<value>Title position</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition_AlwaysAboveName" xml:space="preserve">
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||||
<value>Always above name</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition_AlwaysAboveName_Description" xml:space="preserve">
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||||
<value>The title on nameplates will always be positioned above the name.</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition_AlwaysBelowName" xml:space="preserve">
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||||
<value>Always below name</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition_AlwaysBelowName_Description" xml:space="preserve">
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||||
<value>The title on nameplates will always be positioned below the name.</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition_Default" xml:space="preserve">
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||||
<value>Default</value>
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||||
</data>
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||||
<data name="Loc_NameplateTitlePosition_Default_Description" xml:space="preserve">
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||||
<value>The title on nameplates will be positioned depending on the title.</value>
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||||
</data>
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||||
<data name="Loc_NameplateElement_FreeCompany" xml:space="preserve">
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||||
<value>Free company</value>
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||||
</data>
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||||
<data name="Loc_NameplateElement_FreeCompany_Description" xml:space="preserve">
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||||
<value>The free company element on nameplates.</value>
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||||
</data>
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||||
<data name="Loc_NameplateElement_Name" xml:space="preserve">
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||||
<value>Name</value>
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||||
</data>
|
||||
<data name="Loc_NameplateElement_Name_Description" xml:space="preserve">
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||||
<value>The name element on nameplates.</value>
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||||
</data>
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||||
<data name="Loc_NameplateElement_Title" xml:space="preserve">
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||||
<value>Title</value>
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||||
</data>
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||||
<data name="Loc_NameplateElement_Title_Description" xml:space="preserve">
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||||
<value>The title element on nameplates.</value>
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||||
</data>
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||||
<data name="Loc_Static_Development" xml:space="preserve">
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||||
<value>Development</value>
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||||
</data>
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||||
<data name="Loc_Static_Experimental" xml:space="preserve">
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||||
<value>Experimental</value>
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||||
</data>
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||||
<data name="Loc_IsPlayerNameRandomlyGenerated" xml:space="preserve">
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||||
<value>Randomly generate player names</value>
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||||
</data>
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||||
<data name="Loc_IsPlayerNameRandomlyGenerated_Description" xml:space="preserve">
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||||
<value>Replace every player's name with a randomly generated one.</value>
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||||
</data>
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||||
<data name="Loc_IsLinkSelfInChatEnabled" xml:space="preserve">
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||||
<value>Apply tags to self in chat</value>
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||||
</data>
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||||
<data name="Loc_IsLinkSelfInChatEnabled_Description" xml:space="preserve">
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||||
<value>Attempts to link your chat name to your character, allowing tags to be applied to self in chat.</value>
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||||
</data>
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||||
<data name="Loc_IsApplyTagsToAllChatMessagesEnabled" xml:space="preserve">
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||||
<value>Apply tags to all chat messages</value>
|
||||
</data>
|
||||
<data name="Loc_IsApplyTagsToAllChatMessagesEnabled_Description" xml:space="preserve">
|
||||
<value>Applies tags to all chat messages, including non-social messages.</value>
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||||
</data>
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||||
<data name="Loc_Static_ResetDefault_Description" xml:space="preserve">
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||||
<value>Reset this item to its defaults.</value>
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||||
</data>
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||||
<data name="Loc_Static_ResetAllDefault_Description" xml:space="preserve">
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||||
<value>Reset all items to their defaults. Custom tags will not be touched.</value>
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||||
</data>
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||||
<data name="Loc_Static_Tags" xml:space="preserve">
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||||
<value>Tags</value>
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||||
</data>
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||||
<data name="Loc_Static_NoText" xml:space="preserve">
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||||
<value><No text></value>
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||||
</data>
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||||
<data name="Loc_AllTags" xml:space="preserve">
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||||
<value>All</value>
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||||
</data>
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||||
<data name="Loc_AllRoleTags" xml:space="preserve">
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||||
<value>Roles</value>
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||||
</data>
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||||
<data name="Loc_Role_LandHand" xml:space="preserve">
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||||
<value>Land/Hand</value>
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||||
</data>
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||||
<data name="Loc_Role_Tank" xml:space="preserve">
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||||
<value>Tank</value>
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||||
</data>
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||||
<data name="Loc_Role_Healer" xml:space="preserve">
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||||
<value>Healer</value>
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||||
</data>
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||||
<data name="Loc_Role_Dps" xml:space="preserve">
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||||
<value>DPS</value>
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||||
</data>
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||||
<data name="Loc_DpsRole_Melee" xml:space="preserve">
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||||
<value>Melee</value>
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||||
</data>
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||||
<data name="Loc_DpsRole_Ranged" xml:space="preserve">
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||||
<value>Ranged</value>
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||||
</data>
|
||||
<data name="Loc_RangedDpsRole_Magical" xml:space="preserve">
|
||||
<value>Magical</value>
|
||||
</data>
|
||||
<data name="Loc_RangedDpsRole_Physical" xml:space="preserve">
|
||||
<value>Physical</value>
|
||||
</data>
|
||||
<data name="Loc_LandHandRole_Hand" xml:space="preserve">
|
||||
<value>Hand</value>
|
||||
</data>
|
||||
<data name="Loc_LandHandRole_Land" xml:space="preserve">
|
||||
<value>Land</value>
|
||||
</data>
|
||||
<data name="Loc_AllCustomTags" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Loc_CustomTags" xml:space="preserve">
|
||||
<value>Custom</value>
|
||||
</data>
|
||||
<data name="Loc_IsEnabled_Description" xml:space="preserve">
|
||||
<value>Enable the value of this override.</value>
|
||||
</data>
|
||||
<data name="Loc_Static_AddPropertyOverride_Description" xml:space="preserve">
|
||||
<value>Add a property override.</value>
|
||||
</data>
|
||||
<data name="Loc_Static_RemovePropertyOverride_Description" xml:space="preserve">
|
||||
<value>Remove this property override. The value will be inherited from the parent item.</value>
|
||||
</data>
|
||||
<data name="Loc_Static_NewTag" xml:space="preserve">
|
||||
<value>New tag</value>
|
||||
</data>
|
||||
<data name="Loc_Static_AddCustomTag_Description" xml:space="preserve">
|
||||
<value>Add a custom tag.</value>
|
||||
</data>
|
||||
<data name="Loc_Static_RemoveCustomTag_Description" xml:space="preserve">
|
||||
<value>Remove this custom tag.</value>
|
||||
</data>
|
||||
<data name="Loc_Icon" xml:space="preserve">
|
||||
<value>Icon</value>
|
||||
</data>
|
||||
<data name="Loc_Icon_Description" xml:space="preserve">
|
||||
<value>The icon that will be displayed.</value>
|
||||
</data>
|
||||
<data name="Loc_IsIconVisibleInChat" xml:space="preserve">
|
||||
<value>Show in chat</value>
|
||||
</data>
|
||||
<data name="Loc_IsIconVisibleInChat_Description" xml:space="preserve">
|
||||
<value>Whether the icon will be shown in chat.</value>
|
||||
</data>
|
||||
<data name="Loc_IsIconVisibleInNameplates" xml:space="preserve">
|
||||
<value>Show in nameplates</value>
|
||||
</data>
|
||||
<data name="Loc_IsIconVisibleInNameplates_Description" xml:space="preserve">
|
||||
<value>Whether the icon will be shown in nameplates.</value>
|
||||
</data>
|
||||
<data name="Loc_Text" xml:space="preserve">
|
||||
<value>Text</value>
|
||||
</data>
|
||||
<data name="Loc_Text_Description" xml:space="preserve">
|
||||
<value>The text that will be displayed.</value>
|
||||
</data>
|
||||
<data name="Loc_TextColor" xml:space="preserve">
|
||||
<value>Color</value>
|
||||
</data>
|
||||
<data name="Loc_TextColor_Description" xml:space="preserve">
|
||||
<value>The color of the text.</value>
|
||||
</data>
|
||||
<data name="Loc_TextGlowColor" xml:space="preserve">
|
||||
<value>Glow color</value>
|
||||
</data>
|
||||
<data name="Loc_TextGlowColor_Description" xml:space="preserve">
|
||||
<value>The glow color of the text.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextItalic" xml:space="preserve">
|
||||
<value>Italic</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextItalic_Description" xml:space="preserve">
|
||||
<value>Whether the text will be italic.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextVisibleInChat" xml:space="preserve">
|
||||
<value>Show in chat</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextVisibleInChat_Description" xml:space="preserve">
|
||||
<value>Whether the text will be shown in chat.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextVisibleInNameplates" xml:space="preserve">
|
||||
<value>Show in nameplates</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextVisibleInNameplates_Description" xml:space="preserve">
|
||||
<value>Whether the text will be shown in nameplates.</value>
|
||||
</data>
|
||||
<data name="Loc_TagPositionInChat" xml:space="preserve">
|
||||
<value>Position in chat</value>
|
||||
</data>
|
||||
<data name="Loc_TagPositionInChat_Description" xml:space="preserve">
|
||||
<value>Where the tag will be positioned in chat.</value>
|
||||
</data>
|
||||
<data name="Loc_TagPositionInNameplates" xml:space="preserve">
|
||||
<value>Position in nameplates</value>
|
||||
</data>
|
||||
<data name="Loc_TagPositionInNameplates_Description" xml:space="preserve">
|
||||
<value>Where the tag will be positioned in nameplates.</value>
|
||||
</data>
|
||||
<data name="Loc_TagTargetInNameplates" xml:space="preserve">
|
||||
<value>Target in nameplates</value>
|
||||
</data>
|
||||
<data name="Loc_TagTargetInNameplates_Description" xml:space="preserve">
|
||||
<value>The element that the tag should target in nameplates.</value>
|
||||
</data>
|
||||
<data name="Loc_GameObjectNamesToApplyTo" xml:space="preserve">
|
||||
<value>Add to players</value>
|
||||
</data>
|
||||
<data name="Loc_GameObjectNamesToApplyTo_Description" xml:space="preserve">
|
||||
<value>A list of players to add tags to, separated by commas or semi-colons. E.g. "Cloud Strife, Tifa Lockhart".</value>
|
||||
</data>
|
||||
<data name="Loc_TagPosition_After" xml:space="preserve">
|
||||
<value>After</value>
|
||||
</data>
|
||||
<data name="Loc_TagPosition_After_Description" xml:space="preserve">
|
||||
<value>Display the tag after the target element.</value>
|
||||
</data>
|
||||
<data name="Loc_TagPosition_Before" xml:space="preserve">
|
||||
<value>Before</value>
|
||||
</data>
|
||||
<data name="Loc_TagPosition_Before_Description" xml:space="preserve">
|
||||
<value>Display the tag before the target element.</value>
|
||||
</data>
|
||||
<data name="Loc_TagPosition_Replace" xml:space="preserve">
|
||||
<value>Replace</value>
|
||||
</data>
|
||||
<data name="Loc_TagPosition_Replace_Description" xml:space="preserve">
|
||||
<value>Replace the target element with the tag.</value>
|
||||
</data>
|
||||
<data name="Loc_IsEnabled" xml:space="preserve">
|
||||
<value>Enabled</value>
|
||||
</data>
|
||||
<data name="Loc_CustomId" xml:space="preserve">
|
||||
<value>Custom id</value>
|
||||
</data>
|
||||
<data name="Loc_GeneralCategory" xml:space="preserve">
|
||||
<value>General properties</value>
|
||||
</data>
|
||||
<data name="Loc_IconCategory" xml:space="preserve">
|
||||
<value>Icon properties</value>
|
||||
</data>
|
||||
<data name="Loc_TextCategory" xml:space="preserve">
|
||||
<value>Text properties</value>
|
||||
</data>
|
||||
<data name="Loc_PositionCategory" xml:space="preserve">
|
||||
<value>Position properties</value>
|
||||
</data>
|
||||
<data name="Loc_ActivityCategory" xml:space="preserve">
|
||||
<value>Activity properties</value>
|
||||
</data>
|
||||
<data name="Loc_PlayerCategory" xml:space="preserve">
|
||||
<value>Player properties</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleInPveDuties" xml:space="preserve">
|
||||
<value>Show in pve duties</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleInPveDuties_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible in pve duties.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleInPvpDuties" xml:space="preserve">
|
||||
<value>Show in pvp duties</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleInPvpDuties_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible in pvp duties.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleInOverworld" xml:space="preserve">
|
||||
<value>Show elsewhere</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleInOverworld_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible in other circumstances for which there is no specific option.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForSelf" xml:space="preserve">
|
||||
<value>Show for self</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForSelf_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible for the local player.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForPartyPlayers" xml:space="preserve">
|
||||
<value>Show for party members</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForPartyPlayers_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible for party members.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForAlliancePlayers" xml:space="preserve">
|
||||
<value>Show for alliance members</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForAlliancePlayers_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible for alliance members who are not in the current party.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForFriendPlayers" xml:space="preserve">
|
||||
<value>Show for friends</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForFriendPlayers_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible for friends.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForEnemyPlayers" xml:space="preserve">
|
||||
<value>Show for enemies</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForEnemyPlayers_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible for enemies in pvp.</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForOtherPlayers" xml:space="preserve">
|
||||
<value>Show for others</value>
|
||||
</data>
|
||||
<data name="Loc_IsVisibleForOtherPlayers_Description" xml:space="preserve">
|
||||
<value>Whether the tag should be visible for players in other circumstances for which there is no specific option.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabOrderedByProximity" xml:space="preserve">
|
||||
<value>Order by proximity</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabOrderedByProximity_Description" xml:space="preserve">
|
||||
<value>Players that are closer to you will be ordered towards the top.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabSelfVisible" xml:space="preserve">
|
||||
<value>Show self</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabSelfVisible_Description" xml:space="preserve">
|
||||
<value>Show yourself in the players list.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabFriendsVisible" xml:space="preserve">
|
||||
<value>Show friends</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabFriendsVisible_Description" xml:space="preserve">
|
||||
<value>Show friends in the players list.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabPartyVisible" xml:space="preserve">
|
||||
<value>Show party members</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabPartyVisible_Description" xml:space="preserve">
|
||||
<value>Show party members in the players list.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabAllianceVisible" xml:space="preserve">
|
||||
<value>Show alliance members</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabAllianceVisible_Description" xml:space="preserve">
|
||||
<value>Show alliance members in the players list.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabEnemiesVisible" xml:space="preserve">
|
||||
<value>Show enemies</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabEnemiesVisible_Description" xml:space="preserve">
|
||||
<value>Show enemies in the players list.</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabOthersVisible" xml:space="preserve">
|
||||
<value>Show others</value>
|
||||
</data>
|
||||
<data name="Loc_IsPlayersTabOthersVisible_Description" xml:space="preserve">
|
||||
<value>Show others in the players list.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToChatName" xml:space="preserve">
|
||||
<value>Apply color to chat name</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToChatName_Description" xml:space="preserve">
|
||||
<value>Whether the color will be applied to the name in chat.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToNameplateName" xml:space="preserve">
|
||||
<value>Apply color to nameplate name</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToNameplateName_Description" xml:space="preserve">
|
||||
<value>Whether the color will be applied to the name in nameplates.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToNameplateTitle" xml:space="preserve">
|
||||
<value>Apply color to nameplate title</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToNameplateTitle_Description" xml:space="preserve">
|
||||
<value>Whether the color will be applied to title in nameplates.</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToNameplateFreeCompany" xml:space="preserve">
|
||||
<value>Apply color to nameplate free company</value>
|
||||
</data>
|
||||
<data name="Loc_IsTextColorAppliedToNameplateFreeCompany_Description" xml:space="preserve">
|
||||
<value>Whether the color will be applied to the free company in nameplates.</value>
|
||||
</data>
|
||||
</root>
|
||||
Reference in New Issue
Block a user