Config UI polish

This commit is contained in:
r00telement
2021-12-07 23:31:59 +00:00
parent 406b5ce6a5
commit 2d15a10c05

View File

@@ -157,8 +157,7 @@ namespace PlayerTags
}
}
bool isVisible = true;
if (ImGui.CollapsingHeader($"{collapsingHeaderName}###{tag.GetHashCode()}", ref isVisible, tag.IsExpanded.Value ? ImGuiTreeNodeFlags.DefaultOpen : ImGuiTreeNodeFlags.None))
if (ImGui.CollapsingHeader($"{collapsingHeaderName}###{tag.GetHashCode()}", tag.IsExpanded.Value ? ImGuiTreeNodeFlags.DefaultOpen : ImGuiTreeNodeFlags.None))
{
if (!tag.IsExpanded.Value)
{
@@ -336,12 +335,14 @@ namespace PlayerTags
{
var newTag = new Tag(new LocalizedPluginString(nameof(PluginData.CustomTags)))
{
IsExpanded = true,
Text = "",
GameObjectNamesToApplyTo = ""
};
m_PluginData.CustomTags.Add(newTag);
newTag.Parent = m_PluginData.AllCustomTags;
m_PluginConfiguration.Save(m_PluginData);
}
ImGui.PopStyleColor();
ImGui.PopStyleColor();