27 lines
1.0 KiB
C#
27 lines
1.0 KiB
C#
|
|
namespace SM64Lib.Geolayout
|
|
{
|
|
public enum BackgroundPointers
|
|
{
|
|
HauntedForestStart = 0xC3B030, // &HC3AFD5
|
|
HauntedForestEnd = 0xC4F970, // &HC4F915
|
|
SnowyMountainsStart = 0xB5D8B0, // &HB5D855
|
|
SnowyMountainsEnd = 0xB7D9F0, // &HB7D995
|
|
DesertStart = 0xC12EF0, // &HC12E95
|
|
DesertEnd = 0xC33030, // &HC32FD5
|
|
OceanStart = 0xB35770, // &HB35715
|
|
OceanEnd = 0xB558B0, // &HB55855
|
|
UnderwaterCityStart = 0xBC2C70, // &HBC2C15
|
|
UnderwaterCityEnd = 0xBE2DB0, // &HBE2D55
|
|
BelowCloudsStart = 0xB859F0, // &HB85995
|
|
BelowCloudsEnd = 0xB9A330, // &HB9A2D5
|
|
AboveCloudsStart = 0xBEADB0, // &HBEAD55
|
|
AboveCloudsEnd = 0xC0AEF0, // &HC0AE95
|
|
CavernStart = 0xC57970, // &HC57915
|
|
CavernEnd = 0xC77AB0, // &HC77A55
|
|
FlamingSkyStart = 0xBA2330, // &HBA22D5
|
|
FlamingSkyEnd = 0xBBAC70, // &HBBAC15
|
|
PurpleCloudsStart = 0xC7FAB0, // &HC7FA55
|
|
PurpleCloudsEnd = 0xC9FBF0 // &HC9FB95
|
|
}
|
|
} |